Map boss

Tetzcatl, the Blazing Guardian

Tetzcatl, the Blazing Guardian is a unique monster and map boss, found in The Assembly, Ravine and Overgrown maps. It is based on Zicoatl, Warden of the Core.
Level
65
Damage
Not recorded
Resistances
Cold, Physical
Weaknesses
Fire, Lightning

Fight overview

Tetzcatl attacks with crossing lasers, ball lasers, concentrated lightning blasts, a lightning-converted snake barrage, stomps, and large geometric slams.

The exact skill record exposes one lightning-focused combat set across Overgrown, Ravine, and The Assembly. No health-gated phase or named boss-only drop is documented.

Crossing and ball lasers

Telegraph: Laser walls, crossing lines, or ball-laser paths form across the arena.

Response: Move between the laser paths and away from their intersection points. The ball-laser component can be actively blocked from all directions and has increased Shock chance and magnitude.

Damage: Lightning

Concentrated blast and geometric slams

Telegraph: Tetzcatl focuses a central blast or marks triangular and rectangular impact areas.

Response: Leave the center and marked geometry before impact. The concentrated blast has increased Shock chance; the triangle and rectangle attacks convert 40% of their physical damage to lightning.

Damage: Physical, Lightning

Snake barrage and stomps

Telegraph: Tetzcatl begins a snake barrage or a sequence of footstep stomps.

Response: Move out of the barrage lane and avoid the successive stomp areas. The barrage converts 40% of physical damage to lightning, while the stomps are physical area attacks.

Damage: Physical, Lightning

Current map roster

3

Skills and combat mechanics

3

Locations

3