PoE2 gem database
Skills and support gems
Find active skills, persistent skills, and supports by name, tag, or mechanic.- Skill gems
- 406
- Support gems
- 556

Abiding Hex
Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do. Cannot Support Skills which consume Power Charges.
Support, Curse
Abyssal Apparition
Consume a Power Charge when you cast a compatible damaging Spell to summon an Apparition that casts the same Spell.
Spell, Trigger
Abyssal Pact
Sacrifice some of a damageable Minion's life to deal Physical damage in an area around it.
Spell, Minion, AoE, Physical, Repeatable
Accelerated Growth
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.
Support, Spell, AoE, Trigger, Plant
Accelerated Growth II
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.
Support, Spell, AoE, Trigger, Plant
Acidic Concoction
Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack
Attack, AoE, Projectile, Physical
Acrimony
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
Support
Adhesive Grenades I
Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land, but doing lower damage when they detonate.
Support, Grenade
Adhesive Grenades II
Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land.
Support, Grenade
Admixture
Supports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.
Support, Physical, Chaos
Advancing Storm
Supports Storm skills, causing them to appear at the user's location and move towards the target location.
Support, Storm
Aftershock I
Supports Slams you use yourself, giving them a chance to create an Aftershock.
Support, Attack, Melee, Slam
Aftershock II
Supports Slams you use yourself, giving them a chance to create an Aftershock.
Support, Attack, Melee, Slam
Ahn's Citadel
Supports skills that create walls in a line, causing them to instead be created along a fissure.
Support, Lineage
Ailith's Chimes
Supports Skills which can expend Combo. On expending Combo with Supported Skills, you have a chance to gain Power Charges based on the amount of Combo expended.
Support, Lineage
Alchemist's Boon
While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.
Buff, Persistent, Aura
Align Fate
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast damaging, non-Channelling, non-Buff Spells you could cast that have no cooldown.
Buff, Persistent
Alignment I
Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.
Support, Attack, Projectile
Alignment II
Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.
Support, Attack, Projectile
Alignment III
Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction fire additional Projectiles. Cannot Support Channelled Skills.
Support, Attack, Projectile
Amanamu's Tithe
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
Support, Lineage, Minion, Persistent
Ambrosia
Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.
Support
Ambrosia II
Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.
Support
Ambush
Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.
Support
Ammo Conservation I
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.
Support, Ammunition, Projectile
Ammo Conservation II
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.
Support, Ammunition, Projectile
Ammo Conservation III
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing, at the cost of Reload speed.
Support, Ammunition, Projectile
Ancestral Call I
Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.
Support, Attack, Melee, Strike
Ancestral Call II
Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.
Support, Attack, Melee, Strike
Ancestral Cry
Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.
Warcry, Attack, Buff, AoE, Melee
Ancestral Spirits
This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.
Minion, Trigger, Duration
Ancestral Warrior Totem
Consume 3 Endurance Charges to Raise a Totem that conjures spirit warriors. Each warrior uses a socketed Mace Skill once, then disappears. Cannot use Channelling Skills or Skills with Cooldowns.
Totem, Attack, AoE, Melee, Duration
Animus Exchange
Sacrifice a portion of your Life to recover Runic Ward. Runic Ward recovered by this Skill can Overflow.
Spell
Animus Splinters
Expend a large amount of Runic Ward to instantly create a short-lived copy of yourself that uses a Socketed Skill once, then vanishes. This Skill's cost is equal to the total cost of Socketed Skills. The copy cannot perform Channelled, Remote, Cooldown or Conditional Skills, or summon Minions.
Meta
Apocalypse
Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
Buff, Spell, AoE, Trigger, Lightning
Arakaali's Lust
Supports any Skill that Hits Enemies, causing it to deal increasingly higher damage the more Poisons are on the target.
Support, Lineage
Arbiter's Ignition
Supports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.
Support, Lineage, Spell, Fire
Arbiter's Reach
Supports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active.
Support, Lineage, Buff, Persistent, Duration
Arc
An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.
Spell, Projectile, Lightning, Chaining, Repeatable
Arcane Surge
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Support, Spell, Duration
Archmage
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
Buff, Persistent, Lightning
Archon of Chayula
Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
Buff, Attack, AoE, Trigger, Physical
Arctic Armour
While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.
Buff, Spell, Persistent, Sustained, Cold
Arctic Howl
Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Warcry, Shapeshift, Buff, Werewolf, AoE
Arjun's Medal
Supports Crossbow Skills, causing them to load a bolt into all Crossbow Ammunition on kill.
Support, Lineage, Ammunition, Projectile
Armour Break I
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
Support, Physical
Armour Break II
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
Support, Physical
Armour Break III
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
Support, Physical
Armour Breaker
Strike with a forceful blow, knocking enemies back and weakening their Armour.
Attack, AoE, Melee, Strike, Physical
Armour Demolisher I
Supports any skill, causing Armour Break it inflicts to be stronger.
Support
Armour Demolisher II
Supports any skill, causing Armour Break it inflicts to be stronger.
Support
Armour Explosion
Supports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.
Support, Attack, Warcry, AoE, Trigger
Armour Piercing Rounds
Load your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this Skill again reloads the clip.
Attack, Ammunition, Projectile, Physical
Artillery Ballista
Deploy a Ballista Totem that rains down a salvo of Pinning, Maiming bolts.
Attack, Totem, AoE, Projectile, Sustained
Astral Projection
Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.
Support
Atalui's Bloodletting
Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.
Support, Lineage, Physical
Attrition
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
Buff, Persistent
Atziri's Allure
Supports Curse Spells you cast yourself, causing those Curses to ignore the usual Curse Limit, but be reflected back to you when inflicted.
Support, Lineage, Curse
Atziri's Communion
Supports Persistent Skills, making them Reserve Life instead of Spirit. Cannot Support Skills which create Minions.
Support, Lineage, Persistent
Atziri's Impatience
Supports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.
Support, Lineage