Campaign progress and rewards

Quests

Browse objectives, quest contacts, rewards, and source records across the campaign and Epilogue.

Quests
62
Required
28
Optional
26

Act 1

Ancient Beacons quest icon
Optional

Ancient Beacons

The imported quest record preserves the original 0.4.0 Fate of the Vaal Act 1 route. Since 0.5.0, the current core route begins in Act 3: energise six Ancient Beacons, enter Vaal Ruins, and use the Temple Console to build and open your first Atziri's Temple.

0 rewards
Cracks in the Earth quest icon
Optional

Cracks in the Earth

Find the source of Abyssal Monsters

1 rewards
Finding the Forge quest icon
Optional

Finding the Forge

Find Smithing Tools in Ogham Village

Ogham Village
1 rewards
Ominous Altars quest icon
Optional

Ominous Altars

Enter Freythorn from Hunting Grounds, cleanse every Ritual Altar, defeat the King in the Mists at the final altar, return to Finn, and choose one level 11 elemental Charm.

Hunting GroundsFreythorn
3 rewards
Reaching Clearfell quest icon
Required

Reaching Clearfell

Kill the Bloated Miller

1 rewards
Secrets in the Dark quest icon
Required

Secrets in the Dark

Release the Hooded One from the Tree of Souls

2 rewards
Sorrow Among Stones quest icon
Required

Sorrow Among Stones

Open Memorial Gate

2 rewards
The Hunt Begins quest icon
Optional

The Hunt Begins

Speak to Delwyn in the Hunting Grounds, follow the Azmeri Spirit, let it possess the hunted monster, defeat that monster, then return to Delwyn.

Hunting Grounds
0 rewards
The Lost Lute quest icon
Optional

The Lost Lute

Find Una's Lute in Ogham Farmlands

Ogham Farmlands
1 rewards
The Mad Wolf of Ogham quest icon
Required

The Mad Wolf of Ogham

Enter Ogham Manor, find and defeat Count Geonor, return to the Hooded One in Clearfell Encampment, then speak to him to travel east.

1 rewards
The Mysterious Shade quest icon
Required

The Mysterious Shade

Open the route through the Grim Tangle with Una, continue to the Cemetery of the Eternals, obtain Count Lachlann's Ring, return it to Una in Clearfell Encampment, and witness the Hooded One's revival.

The Grim Tangle
1 rewards
The Runeseeker quest icon
Optional

The Runeseeker

Complete Farrow's first Verisium Remnant, activate the Runestones in The Grim Tangle, Hunting Grounds, and Ogham Farmlands, return to the Tree of Souls, clear Lost Catacombs, then use the Verisium Anvil on a piece of armour.

3 rewards
The Trail of Corruption quest icon
Required

The Trail of Corruption

Cross the Hunting Grounds and Ogham Farmlands, search Ogham Village for the Seed of Corruption, defeat the Executioner, free the prisoner, then speak to Leitis in the village and in Clearfell Encampment.

Hunting Grounds
1 rewards
Treacherous Ground quest icon
Optional

Treacherous Ground

Slay The Devourer

1 rewards

Act 2

Act 3

Act 4

Abandoned Prison quest icon
Required

Abandoned Prison

Explore Abandoned Prison

Abandoned Prison
4 rewards
Dark Mists quest icon
Required

Dark Mists

Speak to Tujen in Kingsmarch, sail with Makoru to Kedge Bay, enter Journey's End, defeat Captain Hartlin, have Dannig forge Verisium Spikes, free Freya Hartlin, complete the Delirium encounter, then return to Tujen for the rewards.

Kedge BayKingsmarch
4 rewards
Fate of the Vaal quest icon
Optional

Fate of the Vaal

Locate the Royal Architect and Atziri

0 rewards
Forgotten Bounty quest icon
Optional

Forgotten Bounty

Collect the four Torn Map Pieces from Kedge Bay, Shrike Island, Whakapanu Island, and Isle of Kin, return them to Makoru in Kingsmarch, sail to Plunder's Point, summon Dannig, place the explosives, and start the Expedition encounter.

2 rewards
Hostile Takeover quest icon
Optional

Hostile Takeover

Speak to Ange in Kingsmarch, defeat Diamora in the Singing Caverns, return to Ange, travel to the Shoreline Hideout, clear every monster, then speak to Ange in any of your hideouts.

Kingsmarch
1 rewards
Land of the Kin quest icon
Required

Land of the Kin

Explore Isle of Kin

Isle of Kin
0 rewards
Ngamahu's Test quest icon
Optional

Ngamahu's Test

Enter Ngamahu's Test in Halls of the Dead, defeat three waves, pick up the Blank Tattoo of Ngamahu, turn it in at the Hinekora Totem, choose one reward Tattoo, and use it.

Halls of the Dead
3 rewards
Shrike Island quest icon
Required

Shrike Island

Explore Shrike Island

Shrike Island
5 rewards
Siege of Oriath quest icon
Required

Siege of Oriath

Travel to Oriath

The Ziggurat Refuge
1 rewards
Tasalio's Test quest icon
Optional

Tasalio's Test

Enter Tasalio's Test in Halls of the Dead, defeat three waves, pick up the Blank Tattoo of Tasalio, turn it in at the Hinekora Totem, choose one reward Tattoo, and use it.

Halls of the Dead
3 rewards
Tawhoa's Test quest icon
Optional

Tawhoa's Test

Enter Tawhoa's Test in Halls of the Dead, defeat three waves, pick up the Blank Tattoo of Tawhoa, turn it in at the Hinekora Totem, choose one reward Tattoo, and use it.

Halls of the Dead
3 rewards
The Search quest icon
Required

The Search

Obtain Rog's Boat Charter, sail with Makoru, recover the Precursor weapon pieces across Act 4, reforge the weapon, follow the Hooded One to Ngakanu, defeat Tavakai in Heart of the Tribe, and return to Kingsmarch.

Kingsmarch
1 rewards
Trial of the Ancestors quest icon
Optional

Trial of the Ancestors

Meet Hinekora in Trial of the Ancestors

Trial of the Ancestors
2 rewards
Tribal Medicine quest icon
Optional

Tribal Medicine

Defeat Great White One on Whakapanu Island, take the Shark Fin, deliver it to Kaimana in Ngakanu or Kingsmarch, and choose one permanent defensive Lesson.

NgakanuKingsmarch
2 rewards
Utopia quest icon
Required

Utopia

Speak to Missionary Lorandis in Kingsmarch, travel to Arastas, explore the settlement, and speak with Servitor Marius.

KingsmarchArastas
0 rewards
Whakapanu Island quest icon
Required

Whakapanu Island

Explore Whakapanu Island

Whakapanu Island
1 rewards

Interlude

Epilogue and endgame

Reviewed endgame questlines