Map boss
The Frostborn Fiend
The Frostborn Fiend is a unique monster and map boss found in Ice Cave map. It is based on The Abominable Yeti.- Level
- 65
- Damage
- Not recorded
- Resistances
- Not recorded
- Weaknesses
- Not recorded
Monster database record
1Fight overview
The Frostborn Fiend converts half of its physical damage to cold, has increased Freeze buildup, and uses cleaves, a spin, a roll, slams, and a centre-weighted sunder.
The exact map variant and wiki record place The Frostborn Fiend in Ice Cave. The reviewed skill rows do not establish health-gated phases or a named boss-only drop.
Cold conversion and Freeze
Telegraph: The monster record applies global cold-conversion and Freeze modifiers to the combat set.
Response: The record converts 50% of physical damage to cold, allows all damage to Freeze, and grants 100% more Freeze buildup.
Damage: Physical, Cold
Cleaves, spin, slam, and roll
Telegraph: The exact skill list separates left and right cleaves, a spin, a slam, and a roll.
Response: The cleaves have 6.5-second cooldowns, the spin 16 seconds, the slam 12 seconds, and the roll 8 seconds. Each row is marked dodge-roll avoidable and blockable.
Damage: Physical, Cold
Rectangular slam and sunder
Telegraph: The skill list names a rectangular slam and a sunder with centre damage scaling.
Response: The rectangular slam deals 300% base attack damage and converts 30% of physical damage to cold. Sunder deals 150% base attack damage, converts 30% to cold, and deals 200% more damage at the centre. Their specific avoidance fields mark both as unavoidable by dodge roll, Evasion, or Block.
Damage: Physical, Cold
Current map roster
1Skills and combat mechanics
3Cold
The boss globally converts physical damage to cold, with additional cold conversion on major attacks.
MechanicFreeze
All damage can Freeze and the monster has increased Freeze buildup.
MechanicBlock
The skill rows publish both ordinary blockable attacks and conflicting flags on two major attacks.
Locations
1Source differences
Rectangular slam and sunder avoidance flags
The same exact rows publish a generic blockable flag and a more specific cannot-be-avoided-by-dodge-roll-or-evaded-or-blocked flag. This supplement preserves the conflict and follows the specific all-avoidance restriction in the combat response.