Passive skill tree / notable
Prize of the Hunt
Prize of the Hunt is a notable on the Path of Exile 2 passive skill tree.Effect
2 lines- 2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
- +1 to Maximum Frenzy Charges
Direct tree connections
1Nearby major passives
12notable / 6 edgesDependable Ward+8% to Chaos Resistancekeystone / 6 edgesMind Over MatterAll Damage is taken from Mana before Life 50% less Mana Recovery Ratekeystone / 6 edgesWildsurge IncantationStorm and Plant Spells: • deal 50% more damage • cost 50% less • have 75% less durationnotable / 7 edgesIlluminated Crown20% increased Light Radiusnotable / 7 edgesAdverse Growth20% reduced Life Regeneration ratenotable / 7 edgesBreaking Point10% increased Duration of Elemental Ailments on Enemiesnotable / 7 edgesSacrificial Blood15% increased Life Cost of Skillsnotable / 7 edgesRegenerative Flesh6% of Damage taken Recouped as Lifekeystone / 7 edgesBlackflame CovenantFire Spells Convert 100% of Fire Damage to Chaos Damage Chaos Damage from Fire Spells Contributes to Flammability and Ignite Magnitudes Ignite inflicted with Fire Spells deals Chaos Damage instead of Fire Damagenotable / 7 edgesBlood Transfusion25% increased Life Regeneration ratenotable / 7 edgesAll Natural+5% to all Elemental Resistancesnotable / 7 edgesIntense Flames35% increased Damage with Hits against Burning Enemies
Similar effects
8notable / chance, that, youGift of the Plains2% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Chargesnotable / chance, that, youStrength of the Deep2% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Chargesnotable / chance, that, youSudden Infuriation4% chance that if you would gain Rage on Hit, you instead gain up to your maximum Ragekeystone / you, would, gainConduitIf you would gain a Charge, Allies in your Presence gain that Charge insteadnotable / chance, you, gainFrenetic10% chance when you gain a Frenzy Charge to gain an additional Frenzy Chargenotable / chance, you, gainGrit10% chance when you gain an Endurance Charge to gain an additional Endurance Chargenotable / chance, you, gainLust for Power10% chance when you gain a Power Charge to gain an additional Power Chargekeystone / gain, charges, insteadResonanceGain Power Charges instead of Frenzy Charges Gain Frenzy Charges instead of Endurance Charges Gain Endurance Charges instead of Power Charges