PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
RangerLightningRodRainSkill

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Lightning Rod

Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
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Source recommendations

Recommended support gems

14

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

MultipleProjectilesSupport
Multishot IRecommendation tier 1Also listed as compatible
ReachSupport
OverreachRecommendation tier 2Also listed as compatible
DurabilitySupport
DurabilityRecommendation tier 2Also listed as compatible
AlignmentSupport
Alignment IRecommendation tier 3Also listed as compatible
ExecuteSupport
Execute IIRecommendation tier 4Also listed as compatible
BlindSupport
Blind IIRecommendation tier 5Also listed as compatible

Explicit compatibility

Compatible support gems

222

222 support gems, page 4 of 5

MinionPactSupport
Minion Pact IIMinion Pact · Tier 4

Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.

MinionSupport
Requirements
+5 Int
MobilitySupport
MobilityMobility · Tier 3

Supports skills that can be used while moving, allowing you to move faster while using them.

Support
Requirements
+5 Dex
MomentumSupport
MomentumMomentum · Tier 2

Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.

Support
Requirements
+5 Dex
MorrigansRefuge

Supports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.

ColdDurationLineagePayoffSupportTrigger
Requirements
Level 65
MultipleProjectilesSupport
Multishot IAdditional Projectiles · Tier 1

Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.

ProjectileSupport
Requirements
+5 Dex
MultipleProjectilesSupport
Multishot IIAdditional Projectiles · Tier 2

Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.

ProjectileSupport
Requirements
+5 Dex
NeuralOverloadSupport
Neural OverloadElectrocute · Tier 3

Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.

LightningSupport
Requirements
+5 Dex
WalkeroftheWilds
Oisín's OathMana Leech

Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.

LineageSpellSupport
Requirements
+5 Int, Level 65
OverchargeSupport
OverchargeOvercharge · Tier 4

Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.

LightningSupport
Requirements
+5 Dex
OverextendSupport
OverextendOverextend

Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.

AttackSupport
Requirements
+5 Dex
ReachSupport
OverreachIncreased Area of Effect · Tier 2

Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.

AoEAttackSupport
Requirements
+5 Dex
PinSupport
Pin IPin · Tier 1

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIPin · Tier 2

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIIPin · Tier 5

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.

PhysicalSupport
Requirements
+5 Dex
PinpointCriticalSupport
Pinpoint CriticalPinpoint Critical · Tier 2

Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.

Support
Requirements
+5 Int
ChanceToPoisonSupport
Poison IPoison · Tier 1

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIPoison · Tier 3

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIIPoison · Tier 5

Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.

ChaosSupport
Requirements
+5 Dex
StripAwaySupport
Potent ExposurePotent Exposure · Tier 2

Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.

SpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IPractical Magic · Tier 3

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IIPractical Magic · Tier 5

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
ProfanitySupport
Profanity IProfanity · Tier 1

Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.

ChaosSupport
Requirements
+5 Int
ProfanitySupport
Profanity IIProfanity · Tier 5

Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.

ChaosSupport
Requirements
+5 Int
FasterProjectilesSupport
Projectile Acceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel faster.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIProjectile Speed · Tier 4

Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIIProjectile Speed · Tier 5

Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IIProjectile Speed · Tier 3

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
MoreDurationSupport
Prolonged Duration IProlonged Duration · Tier 1

Supports any skill that has a duration, making that duration longer.

DurationSupport
Requirements
+5 Str
MoreDurationSupport
Prolonged Duration IIProlonged Duration · Tier 3

Supports any skill that has a duration, making that duration longer.

DurationSupport
Requirements
+5 Str
PrototypeSeventeen

Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.

LineageSupport
Requirements
Level 65
RageforgedSupport
Rageforged IRageforged · Tier 4

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
RageforgedSupport
Rageforged IIRageforged · Tier 5

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
Rakiata
Rakiata's FlowRakiata's Flow

Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.

LineageSupport
Requirements
+5 Dex, Level 65
FasterAttack
Rapid Attacks IRapid Attacks · Tier 1

Supports Attacks, causing them to Attack faster.

AttackSupport
Requirements
+5 Dex
FasterAttack
Rapid Attacks IIRapid Attacks · Tier 4

Supports Attacks, causing them to Attack faster.

AttackSupport
Requirements
+5 Dex
FasterAttack
Rapid Attacks IIIRapid Attacks · Tier 5

Supports Attacks, causing them to Attack faster at the cost of Damage.

AttackSupport
Requirements
+5 Dex
Rigwald
Rigwald's FerocityRigwald's Ferocity

Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.

AttackLineageSupport
Requirements
+5 Dex, Level 65
TempestTempoSupport
Rising TempestRising Tempest · Tier 2

Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.

Support
Requirements
+5 Int
ExpeditionRunicExtraction
Runic ExtractionRunic Extraction

Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.

RemnantSupport
RuptureSupport
RuptureRupture · Tier 3

Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.

PhysicalSupport
Requirements
+5 Str
RustedSpikesSupport
Rusted SpikesRusted Spikes

Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.

Support
Requirements
+5 Str
ExpeditionScouringFlame
Scouring FlameSearing Flame

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.

FireSupport
SearingFlameSupport
Searing Flame ISearing Flame · Tier 3

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

FireSupport
Requirements
+5 Str
SearingFlameSupport
Searing Flame IISearing Flame · Tier 4

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

FireSupport
Requirements
+5 Str
ConductionSupport
ShockShock · Tier 1

Supports any skill that Hits enemies, making it more likely to Shock.

LightningSupport
Requirements
+5 Dex
ShockingProliferationSupport
Shock ConductionShock Conduction · Tier 2

Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.

AoELightningSupport
Requirements
+5 Int
ShockingProliferationSupport
Shock Conduction IIShock Conduction

Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.

AoELightningSupport
Requirements
+5 Int