PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
ShieldNightfall1

Selected skill

Soaring Midnight

Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.
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Source recommendations

Recommended support gems

15

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

FistOfWarSupport
Fist of War IRecommendation tier 1Not present in the explicit compatibility list
VoltSupport
VoltRecommendation tier 2Also listed as compatible
VerglasSupport
VerglasRecommendation tier 3Also listed as compatible
ExecuteSupport
Execute IIRecommendation tier 4Also listed as compatible
AftershockSupport
Aftershock IIRecommendation tier 4Not present in the explicit compatibility list
FistOfWarSupport
Fist of War IIIRecommendation tier 5Not present in the explicit compatibility list

Explicit compatibility

Compatible support gems

240

240 support gems, page 4 of 5

NeuralOverloadSupport
Neural OverloadElectrocute · Tier 3

Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.

LightningSupport
Requirements
+5 Dex
NovaProjectilesSupport
Nova Projectiles INova Projectiles · Tier 2

Supports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.

ProjectileSupport
Requirements
+5 Dex
WalkeroftheWilds
Oisín's OathMana Leech

Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.

LineageSpellSupport
Requirements
+5 Int, Level 65
OlrothsHubris
Olroth's HubrisRunic Infusion

Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical and Cold damage based on their Runic Ward cost, in addition to causing Physical damage to Contribute to Freeze buildup. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.

LineageSupport
Requirements
Level 65
OpeningMoveSupport
Opening MoveOpening Move · Tier 1

Supports Travel Skills which Hit enemies. Hits with Supported Skills against enemies on full life will Daze.

Support
Requirements
+5 Str
OverchargeSupport
OverchargeOvercharge · Tier 4

Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.

LightningSupport
Requirements
+5 Dex
OverextendSupport
OverextendOverextend

Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.

AttackSupport
Requirements
+5 Dex
ReachSupport
OverreachIncreased Area of Effect · Tier 2

Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.

AoEAttackSupport
Requirements
+5 Dex
PhysicalMasterySupport
Physical MasteryMastery · Tier 5

Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.

PhysicalSupport
Requirements
+5 Int
PierceSupport
Pierce IPierce · Tier 1

Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.

ProjectileSupport
Requirements
+5 Dex
PierceSupport
Pierce IIPierce · Tier 3

Supports Projectile skills, making their Projectiles Pierce an enemy.

ProjectileSupport
Requirements
+5 Dex
PierceSupport
Pierce IIIPierce · Tier 5

Supports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.

ProjectileSupport
Requirements
+5 Dex
PinSupport
Pin IPin · Tier 1

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIPin · Tier 2

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIIPin · Tier 5

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.

PhysicalSupport
Requirements
+5 Dex
PinpointCriticalSupport
Pinpoint CriticalPinpoint Critical · Tier 2

Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.

Support
Requirements
+5 Int
ChanceToPoisonSupport
Poison IPoison · Tier 1

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIPoison · Tier 3

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIIPoison · Tier 5

Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.

ChaosSupport
Requirements
+5 Dex
StripAwaySupport
Potent ExposurePotent Exposure · Tier 2

Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.

SpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IPractical Magic · Tier 3

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IIPractical Magic · Tier 5

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
ProfanitySupport
Profanity IProfanity · Tier 1

Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.

ChaosSupport
Requirements
+5 Int
ProfanitySupport
Profanity IIProfanity · Tier 5

Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.

ChaosSupport
Requirements
+5 Int
FasterProjectilesSupport
Projectile Acceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel faster.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIProjectile Speed · Tier 4

Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIIProjectile Speed · Tier 5

Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IIProjectile Speed · Tier 3

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
PrototypeSeventeen

Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.

LineageSupport
Requirements
Level 65
RageforgedSupport
Rageforged IRageforged · Tier 4

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
RageforgedSupport
Rageforged IIRageforged · Tier 5

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
Rakiata
Rakiata's FlowRakiata's Flow

Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.

LineageSupport
Requirements
+5 Dex, Level 65
FasterAttack
Rapid Attacks IRapid Attacks · Tier 1

Supports Attacks, causing them to Attack faster.

AttackSupport
Requirements
+5 Dex
FasterAttack
Rapid Attacks IIRapid Attacks · Tier 4

Supports Attacks, causing them to Attack faster.

AttackSupport
Requirements
+5 Dex
FasterAttack
Rapid Attacks IIIRapid Attacks · Tier 5

Supports Attacks, causing them to Attack faster at the cost of Damage.

AttackSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IRetreat · Tier 1

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IIRetreat · Tier 3

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IIIRetreat · Tier 5

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last two seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
TerrainChainSupport
Ricochet IRicochet · Tier 2

Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.

ProjectileSupport
Requirements
+5 Dex
TerrainChainSupport
Ricochet IIRicochet · Tier 4

Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.

ProjectileSupport
Requirements
+5 Dex
TerrainChainSupport
Ricochet IIIRicochet

Supports any Skill which creates Projectiles, causing those Projectiles to Chain when impacting terrain, at the cost of any additional Projectiles, as well as causing them to always Pierce.

ProjectileSupport
Requirements
+5 Dex
Rigwald
Rigwald's FerocityRigwald's Ferocity

Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.

AttackLineageSupport
Requirements
+5 Dex, Level 65
TempestTempoSupport
Rising TempestRising Tempest · Tier 2

Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.

Support
Requirements
+5 Int
BlankWhiteSupport
Runeforged BladesSupport Gems

Supports Attacks you use yourself, causing them to Consume Fully Broken Armour on enemies to fire a nova of runic Projectiles at the cost of Runic Ward. The Projectiles cannot Hit the enemy from which they originated. Cannot support skills that Consume Broken Armour.

AttackPayoffProjectileSupportTrigger
ExpeditionRunicExtraction
Runic ExtractionRunic Extraction

Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.

RemnantSupport
ExpeditionRunicInfusion
Runic InfusionRunic Infusion

Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical damage based on their Runic Ward cost. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.

AttackPhysicalSupport
RuptureSupport
RuptureRupture · Tier 3

Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.

PhysicalSupport
Requirements
+5 Str