PoE2 gem tool
Support Finder
Choose a skill to find support gems, or choose a support to find compatible skills.Selected skill
Azmerian Wolf
Summons an ancient Reviving Azmerian Wolf that can howl, calling to spirits convening an Eternal Hunt on Command. It Maims when attacking foes, and can lunge to bite and inflict Bleeding, or howl to inspire nearby allies.Source recommendations
Recommended support gems
These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.
Explicit compatibility
Compatible support gems
307 support gems, page 5 of 7
Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
- Requirements
- +5 Int
Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.
- Requirements
- +5 Dex
Supports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.
- Requirements
- +5 Dex
Supports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage and gaining a cooldown. Does not Support Skills which rain down Projectiles from above. Cannot Support Skills which already have a cooldown.
- Requirements
- +5 Dex

Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.
- Requirements
- +5 Int, Level 65

Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical and Cold damage based on their Runic Ward cost, in addition to causing Physical damage to Contribute to Freeze buildup. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.
- Requirements
- Level 65
Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.
- Requirements
- +5 Dex
Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.
- Requirements
- +5 Dex
Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.
- Requirements
- +5 Dex
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer.
- Requirements
- +5 Str
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires.
- Requirements
- +5 Str
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.
- Requirements
- +5 Str
Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
- Requirements
- +5 Int
Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.
- Requirements
- +5 Dex
Supports Projectile skills, making their Projectiles Pierce an enemy.
- Requirements
- +5 Dex
Supports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.
- Requirements
- +5 Dex
Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.
- Requirements
- +5 Int
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.
- Requirements
- +5 Dex
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
- Requirements
- +5 Int
Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.
- Requirements
- +5 Int
Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.
- Requirements
- +5 Int
Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.
- Requirements
- +5 Dex
Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.
- Requirements
- +5 Int
Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.
- Requirements
- +5 Int
Supports Projectile skills, making those Projectiles travel faster.
- Requirements
- +5 Dex
Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.
- Requirements
- +5 Dex
Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.
- Requirements
- +5 Dex
Supports Projectile skills, making those Projectiles travel more slowly.
- Requirements
- +5 Dex
Supports Projectile skills, making those Projectiles travel more slowly.
- Requirements
- +5 Dex
Supports any skill that has a duration, making that duration longer.
- Requirements
- +5 Str
Supports any skill that has a duration, making that duration longer.
- Requirements
- +5 Str

Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.
- Requirements
- Level 65
Supports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.
- Requirements
- +5 Dex
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.
- Requirements
- +5 Dex
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.
- Requirements
- +5 Dex
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last two seconds, but cannot themselves deal Projectile Damage.
- Requirements
- +5 Dex
Supports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage.
- Requirements
- +5 Str
Supports Melee Attacks, causing them to grant Rage on Hit.
- Requirements
- +5 Str
Supports Melee Attacks, causing them to grant Rage on Hit.
- Requirements
- +5 Str
Supports Melee Attacks, causing them to grant Rage on Hit. Supported Skills have signficantly higher Attack speed while you or supported minion are not at maximum Rage.
- Requirements
- +5 Str
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.
- Requirements
- +5 Str
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.
- Requirements
- +5 Str
Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.
- Requirements
- +5 Dex, Level 65