PoE2 Wiki › Maps › Atlas passive tree
Game version 0.5.4d
Atlas data 4.5 No Atlas passives allocated.
Main 337 Abyss 36 Breach 33 Delirium 32 Expedition 25 Temple 37 Ritual 35 How to earn Main points Complete maps within the Precursor Fortress. Map bosses create a Precursor Relay that grants a point, and special Fortress maps grant additional points.
Full Atlas point guide Find a node or effect 171 major nodes Showing the first 30. Refine the search to narrow the list.
Living Metal notable Convenient Beliefs notable Legendary Duels keystone Greater Gifts notable Hidden Compartments notable Exceptional Footwear notable Call of the Spirit notable Greater Pattern notable The Chosen Path keystone Unseen Rivers keystone History of the Faridun keystone Gathered Masses notable Mystic Guardians notable Exceptional Handiwork notable Enchanted Locks notable Enigmatic Intensification notable Overlord's Influence keystone Lethal Variants notable Divined Blessing keystone Thriving Waters notable Competitive Archaeology notable Atop the World notable Eons of Contamination notable Industrial Improvements notable Curious Spirits notable Massive Crystals notable Flawless Patterns notable Spill the Sap notable Swamp Mastery keystone Corrupted Mutations notable Close Main notable Danger in the Wilds Summoning Circles in Non-City Areas have 5% chance to instead
summon a random Deadly Map Boss Summoning Circles Non-City Deadly Map Boss
15 nodes needed on the shortest path
Allocate shortest path (15) Open passive page
Node ID AtlasStoneCircleNotable7
Connections 0 Drag to move the tree − 100% + Fit
Swamp Biome: Unique Monster Item Rarity: 6% increased Rarity of Items Dropped by Unique Monsters in Swamp Areas Living Metal: Azmeri Spirits may seek out and Possess Strongboxes Convenient Beliefs: Shrines have 10% chance to be be Worshipped by a Rogue Exile Legendary Duels: Rogue Exiles have 100% increased chance to have certain types of uniques; Weapons
Armour
Jewellery Rare Monsters: 5% increased Rare Monsters Greater Gifts: 35% increased Unique item options from the Nameless Seer in the Moment of Zen Summoning Circle Chance: 40% increased chance of Summoning Circles Magic Packs: 5% increased Magic Monsters Hidden Compartments: Strongboxes have 15% chance to be openable twice Rogue Exile Chance: 40% increased chance of Rogue Exiles Exceptional Footwear: Boots may be found as Exceptional Items Unique Monster Item Rarity: 3% increased Rarity of Items Dropped by Unique Monsters Essence Chance: 40% increased chance of Essences Call of the Spirit: 10% chance for Forest Areas to be a Rogue Exile Hunting Ground Summoning Circle Chance: 40% increased chance of Summoning Circles Greater Pattern: 2% chance for minions of Essence Monsters to drop a random Greater Essence; Minions of Essence Monsters are Empowered Rare Monster Modifiers Chance: Rare Monsters have 5% increased chance of Monster Modifiers The Chosen Path: 100% increased chance of a certain content type; Essences
Rogue Exiles
Summoning Circles
Shrines
Strongboxes
Azmeri Spirits Unseen Rivers: 100% increased chance to encounter certain Azmeri Spirits
Does not impact chance to encounter Sacred Spirits; Primal Spirits
map sacred spirit chance +% hidden 33
Wild Spirits
map sacred spirit chance +% hidden 33
Vivid Spirits
map sacred spirit chance +% hidden 33 History of the Faridun: Faridun Cities are also considered to be another Biome; Desert
Mountain Gathered Masses: Shrines are Worshipped by 1 additional Packs of Monsters Mystic Guardians: 33% chance for Shrine Worshippers to be Magic Exceptional Handiwork: Gloves may be found as Exceptional Items Unique Monster Item Rarity: 3% increased Rarity of Items Dropped by Unique Monsters Azmeri Spirit and Shrine Chance: 20% increased chance of Shrines; 20% increased chance of Azmeri Spirits Enchanted Locks: +1 to maximum Prefixes and total Modifiers on Rare Strongboxes Rare Monster Modifiers Chance: Rare Monsters have 5% increased chance of Monster Modifiers Enigmatic Intensification: 3% increased effect of Explicit Modifiers on your Waystones for each Tablet affecting Map area Overlord's Influence: Add additional content to areas with Powerful Map Bosses; 1 additional Strongboxes
1 additional Shrines
1 additional Azmeri Spirits Lethal Variants: Rare Monsters have 30% increased chance of Monster Modifiers Magic Packs: 5% increased Magic Monsters Divined Blessing: 100% increased chance to encounter certain Shrines; Seeking Shrines
Enlightening Shrines
Gloom Shrines Summoning Circle Chance: 40% increased chance of Summoning Circles Thriving Waters: 20% increased Magic Monsters in Water Areas Competitive Archaeology: 5% chance for Rogue Exiles to drop an additional Tablet Atop the World: 33% increased Precursor Tower reveal radius; 10% increased Quantity of Waystones dropped by Map Bosses Magic Packs: 5% increased Magic Monsters Corruption Areas: Essence Chance: Corruption Areas have 60% increased chance of Essences Eons of Contamination: Irradiated Precursor Tablets may now be found Forest Biome: Gold Found: 5% increased Gold found in Forest Areas Industrial Improvements: An additional Tablet may be used on City Maps Curious Spirits: Shrines have a 10% chance to release an Azmeri Spirit, the Shrine Buff is reapplied when it Possesses a monster Shrine Chance: 40% increased chance of Shrines Massive Crystals: 25% chance for Essence Monsters to have double Pack Size Rare Monsters: 5% increased Rare Monsters Flawless Patterns: 30% increased chance to find Perfect Essences Spill the Sap: 50% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Magic Monsters Shrine Chance: 40% increased chance of Shrines Swamp Mastery: Select a bonus within Swamp Areas; 25% chance Chaos Orbs drop as Exalted Orbs
10% chance Exalted Orbs drop as Chaos Orbs
6% increased Pack Size Corrupted Mutations: Rare Monsters in Corruption Areas have a 25% increased chance of Monster Modifiers Azmeri Spirit and Strongbox Chance: 20% increased chance of Strongboxes; 20% increased chance of Azmeri Spirits Unique Monster Item Rarity: 3% increased Rarity of Items Dropped by Unique Monsters Azmeri Spirit Chance: 40% increased chance of Azmeri Spirits To the Strong Go the Spoils: 2% increased Rarity of Items Dropped by Monsters per Monster Modifier Strongbox Chance: 40% increased chance of Strongboxes City Biome: Summoning Circle Chance: City Areas have 50% increased chance to contain Summoning Circles Mysterious Charms and Trinkets: 5% increased Rarity of Items Dropped by Unique Monsters in Swamp Areas per Monster Modifier Strongbox Chance: 40% increased chance of Strongboxes Rogue Exile Chance: 40% increased chance of Rogue Exiles Hunt the Apex: Azmeri Spirits may Possess Map Bosses Additional Rare Monster Chance: Rare Monster Packs in your Maps have a 20% increased chance to have an Additional Rare Monster Item Rarity: 2% increased Rarity of Items found Water Mastery: Select a bonus within Water Areas; Chests contain 15% increased Currency
Chests contain 15% increased Jewellery
50% increased Gold found Desert Mastery: Select a bonus within Desert Areas; 15% chance base Regal Orbs drop as Alchemy Orbs
15% chance Alchemy Orbs drop as base Regal Orbs
15% increased Effectiveness of Monsters Exceptional Vestments: Body Armour may be found as Exceptional Items Mysterious Transference: Essences in Swamp Areas have 25% chance to transfer to a random Unique Monster when the Essence Monster is slain Evolving Throngs: Select a bonus for Magic Packs; Magic Monster Packs have 15% chance to have an additional Modifier
10% increased Magic Pack Size Highs and Lows: 10% increased Rarity of Items found in Mountain Areas; 10% increased Rarity of Items found in Swamp Areas Desert Biome: Drop Quantity: 2% increased Quantity of Items found in Desert Areas Corrupted Lattices: Select a bonus when Corrupting Essence Monsters; Corrupting Essence Monsters cannot immediately release them and will always change their Essences
Corrupted Essence Monsters have 25% chance to be Duplicated when released
Corrupting Essence Monsters Corrupts them an additional time
When Corrupting Rare Essence Monsters immediately releases them they are instead immediately killed Fabled Treasures: Unique Monsters have 20% increased chance to drop Exceptional Items in your Maps Essence Chance: 40% increased chance of Essences Additional Cleansed Packs: Cleansed Areas contain 1 additional packs of Cleansed Monsters Multiplying Monstrosities: 10% increased Magic Pack Size Cult of the Rains: Shrines in Water Areas are Worshipped by 1 additional Packs of Monsters Bring Me Your Leader: Summoning Circles in City Areas have 5% chance to instead summon a random Citadel Boss Strongbox Chance: 40% increased chance of Strongboxes Mutating Monsters: Rare Monsters have 10% increased chance of Monster Modifiers; +1 to maximum Monster Modifiers on Rare Monsters
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped Craftsman's Creed: Allows Blacksmith's, Armourer's and Basic Strongboxes to roll Prefix Modifiers that cause dropped items to require particular Attributes; Strength
Dexterity
Intelligence
No additional Prefix Modifiers Essence Chance: 40% increased chance of Essences Shrine Chance: 40% increased chance of Shrines Guarded Wealth: Strongboxes are guarded by 1 additional monster packs Rare Monsters: 5% increased Rare Monsters Magic Packs: 5% increased Magic Monsters Harmonic Corruption: 37% chance when Corrupting Essence Monsters to Corrupt them an additional time The Deadliest Hunt: Azmeri Spirits Possess a Rogue Exile in the area when Possessed Non-Unique Monsters are slain Shrine Chance: 40% increased chance of Shrines Guild Craftsmen: Humanoids have 30% increased chance to drop Exceptional Items in City Areas Grass Biome: Rare Packs: 5% increased Rare Monsters in Grass Areas Favoured Treasures: Strongboxes in Mountain Areas grant a random Shrine Buff Magic Packs: 5% increased Magic Monsters Azmeri Spirit and Strongbox Chance: 20% increased chance of Strongboxes; 20% increased chance of Azmeri Spirits Viridi's Sacrifice: +50% to minimum empowerment of Azmeri Spirits Azmeri Spirit Chance: 40% increased chance of Azmeri Spirits Intensifying Energies: Essence Monsters have 10% Surpassing chance to have an
additional Essence per Explicit Modifier on the Map Royal Craftsmanship: Strongboxes may roll Greater versions of existing Suffix Modifiers Freed From Corruption: 50% increased Azmeri Spirit empowerment when defeating
Spirit-Influenced Monsters in Cleansed Areas Corruption Areas: Rare Monster Modifier Chance: Rare Monsters in Corruption Areas have a 10% increased chance of Monster Modifiers Pandora's Box: Possessed Strongboxes release the Azmeri Spirit when opened Pack Size: 2% increased Pack Size Forest Biome: Rare Beast Modifiers Chance: Rare Beast Monsters in your Maps have a 15% increased chance of Monster Modifiers Swamp Biome: Increased Summoning Circle Chance: Swamp Areas have 50% increased chance to contain Summoning Circles Crystalline Overgrowth: Essence Monsters have 15% chance to have an additional Essence Hidden Scars: Cleansed Monsters have a chance to drop Fracturing Orbs Escalating Rivalry: Rogue Exiles have 5% chance to Flee to an adjacent Map and upgrade their Equipment Water Biome: Drop Rarity: 4% increased Rarity of Items found in Water Areas Symbiotic Strongboxes: 20% chance for Strongboxes to be Secured Strongboxes Essence Chance: 40% increased chance of Essences Rogue Exile Chance: 40% increased chance of Rogue Exiles Expanding Hordes: 10% increased Magic Pack Size Twice-Answered Prayers: 25% chance for Shrines to have an additional Effect Favoured Disciple: 50% increased Effect of Buffs granted by Shrines Grass Biome: Drop Quantity: 2% increased Quantity of Items found in Grass Areas Tablet Effect: 5% increased effect of Explicit Modifiers on Tablets On the Wind: Select between faster or stable Azmeri Spirits; Azmeri Spirits have 50% increased Movement Speed
Azmeri Spirits no longer dematerialise when there are no players nearby Cleansed Areas: Sacred Spirit Chance: 50% increased chance for Azmeri Spirits in Cleansed Areas to be Sacred Spirits Memories of the Vaal: 15% chance for the Sealed Vault Boss to drop an extra Anomaly Map Lineage Support Heart of Corruption: Rare Monsters in Corrupted Nexuses have a 35% increased chance of Monster Modifiers Crystalline Patterns: 100% increased chance to find certain Essence types; Greater Essence of Battle and Perfect Essence of Battle
Greater Essence of Sorcery and Perfect Essence of Sorcery
Greater/Perfect Essence of Haste and Greater/Perfect Essence of Alacrity
Greater Essence of the Infinite and Perfect Essence of the Infinite
Greater Essence of Seeking and Perfect Essence of Seeking
Greater Essence of Opulence and Perfect Essence of Opulence
Greater Essence of Command and Perfect Essence of Command Water Biome: Item Rarity: 3% increased Rarity of Items found in Water Areas Verdant Growth: 15% increased number of Monster Packs in Untainted Paradise Keen Crafters: Items on Rogue Exiles have maximum Sockets Cataclysm's Wake: Areas with Powerful Map Bosses have 20% chance to contain Corruption when entered Twin Threats: 1 Rare Monsters per Area are Duplicated Bardiyan Craftsmanship: +1 to maximum Suffixes and total Modifiers on Rare Strongboxes Water Biome: Shrine Chance: 60% increased chance of Shrines in Water Areas City Biome: Tablet Effect: 8% increased Effect of Tablet Explicit Modifiers on your City Maps Rogue Exile Chance: 40% increased chance of Rogue Exiles Rogue Exile and Essence Chance: 20% increased chance of Essences; 20% increased chance of Rogue Exiles Specialised Containers: Arcane, Cartographer's, Jeweller's and Researcher's Strongboxes can roll additional Prefix Modifiers that change the types of items they contain Tablet Effect: 5% increased effect of Explicit Modifiers on Tablets Partial Translation: Your Tablets may be upgraded to Rare and have +1 Maximum Modifier Grass Biome: Summoning Circle Chance: Grass Areas have 50% increased chance to contain Summoning Circles Danger in the Wilds: Summoning Circles in Non-City Areas have 5% chance to instead
summon a random Deadly Map Boss City Biome: Summoning Circle Chance: City Areas have 50% increased chance to contain Summoning Circles Closer to the Heavens: 60% increased Effect of Buffs granted by Shrines in Mountain Areas Shrine and Strongbox Chance: 20% increased chance of Shrines; 20% increased chance of Strongboxes Water Biome: Magic Pack Size: 5% increased Magic Pack Size in Water Areas Azmeri Spirit Chance: 40% increased chance of Azmeri Spirits Warlord's Vendetta: Invaded Cities have a 20% chance to include an invading Citadel Boss fighting the Map Boss Man Trap: 10% chance for Essence Monsters to be Rogue Exiles City Biome: Rogue Exile Chance: City Areas have 60% increased chance of Rogue Exiles AtlasGenericStart: Harsh Adaptations: Rare Monsters in Desert Areas have a 50% increased chance of Monster Modifiers Specialised Seeker: Tablets also provide 10% increased Rarity of Items Dropped to
Monsters from their mechanic Dread Lieutenants: Rare Monster Packs in City Areas have a 75% increased chance to have an Additional Rare Monster Rare Monsters: 5% increased Rare Monsters Forest Biome: Gold Found: 5% increased Gold found in Forest Areas Urban Sprawl: 6% increased Pack Size in City Areas Just Another Day in Wraeclast: City Areas have 15% chance to be Abandoned and occupied by the Undead Competing Explorers: 10% chance for Rogue Exiles to drop an additional Waystone Nemesis Rising: Select a bonus for Rare Monsters; 15% increased Effectiveness of Rare Monsters in your Maps
Rare Monsters have 30% increased chance of Monster Modifiers
Rare Monster Packs in your Maps have a 50% increased chance to have an Additional Rare Monster
10% increased Rarity of Items Dropped by Rare Monsters Grass Mastery: Select a bonus within Grass Areas; 10% chance Basic Currencies are upgraded to Greater Currencies
5% chance Greater Currencies are upgraded to Perfect Currencies
15% increased Effectiveness of Monsters Adaptive Biology: Rare Monsters have 10% increased chance of Monster Modifiers; +1 to maximum Monster Modifiers on Rare Monsters
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped Rare Monster Modifiers Chance: Rare Monsters have 5% increased chance of Monster Modifiers Desert Biome: Drop Quantity: 2% increased Quantity of Items found in Desert Areas Inlaid Inscriptions: +1 to maximum Suffixes and total Modifiers on Rare Strongboxes Rare Monsters: 5% increased Rare Monsters Reverse Transcription: Your Tablets may be upgraded to Rare and have +1 Maximum Modifier Inexplicable Alchemy: Exalted Orbs may be used to add Essences to Essence Monsters, up to 1 additional Essences Shrine Chance: 40% increased chance of Shrines Hope in Despair: Faridun Cities contain 1 additional Shrines Magic Packs: 5% increased Magic Monsters Strongbox Chance: 40% increased chance of Strongboxes Famous Locals: 15% chance for Rogue Exiles in City Areas to appear in Pairs City Biome: Tablet Effect: 8% increased Effect of Tablet Explicit Modifiers on your City Maps Unique Monster Item Rarity: 3% increased Rarity of Items Dropped by Unique Monsters Befit the Challenge: 5% increased Rarity of Items Dropped by Magic Monsters per Monster Modifier Essence Chance: 40% increased chance of Essences Strongbox Chance: 40% increased chance of Strongboxes Strongbox Chance: 40% increased chance of Strongboxes Memories of the Ezomytes: 15% chance for the Derelict Mansion Boss to drop an extra Anomaly Map Lineage Support Blood on the Stones: Summoning Circles summon packs or a more powerful Boss; Summoning Circle Bosses are Powerful
Summoning Circle Runes are guarded by 2 Packs of Random Monsters Strongbox Chance: 40% increased chance of Strongboxes Strongbox Chance: 40% increased chance of Strongboxes Grass Biome: Rare Packs: 5% increased Rare Monsters in Grass Areas Those Who Hear: Possessed Monsters have 50% increased chance to drop Idols Worthy Hunter: Azmeri Spirits may be the Sacred Cunning Fox Energised Precipitate: Summoning Circles have a 10% chance to be encrusted with Essences, adding multiple Essences to the boss Rogue Exile Chance: 40% increased chance of Rogue Exiles Dressed in Fineries: Rogue Exiles have 100% increased chance to drop Exceptional Items Mountain Biome: Pack Size: 3% increased Pack Size in Mountain Areas Strongbox Chance: 40% increased chance of Strongboxes Pack Size: 2% increased Pack Size Propagating Secrets: 8% increased Quantity of Tablets found for each Tablet affecting Map area Bounty of the Fields: 6% increased Pack Size in Grass Areas No Simple Battles: Rare Monsters have at least 3 Monster Modifiers
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped Swamp Biome: Essence Chance: Swamp Areas have 60% increased chance to contain Essences Rogue Exile Chance: 40% increased chance of Rogue Exiles Grip of the Wilds: 50% increased maximum empowerment of Azmeri Spirits Tablet Effect: 5% increased effect of Explicit Modifiers on Tablets Forgotten Heights: 20% increased Quantity of Items found in Chests in Mountain Areas Essence and Summoning Circle Chance: 20% increased chance of Essences; 20% increased chance of Summoning Circles Evolutionary Pressures: 25% increased Rare Monsters in Forest Areas Unique Monster Item Rarity: 3% increased Rarity of Items Dropped by Unique Monsters Overlord's Domain: Add additional content to areas with Powerful Map Bosses; 1 additional Essences
A Summoning Circle
Reactivation Runes
1 additional Rogue Exiles Rare Monster Modifiers Chance: Rare Monsters have 5% increased chance of Monster Modifiers Item Rarity: 2% increased Rarity of Items found Fabled Showdown: Gain a Shrine bonus for Map Bosses; 25% chance Shrine Buffs are reapplied when entering the Boss arena
25% chance Shrine Buffs are instead applied to the Boss when activated, granting an additional reward Risk and Reward: 2% increased Rarity of Items Dropped by Monsters per Explicit Modifier on the Map Azmeri Spirit Chance: 40% increased chance of Azmeri Spirits City Biome: Rare Monster Modifiers: Rare Monsters in City Areas have a 10% increased chance of Monster Modifiers Water Biome: Drop Rarity: 4% increased Rarity of Items found in Water Areas Hard-Won Treasures: 15% increased Quantity of Items dropped by Map Bosses Drawn to Riches: Strongboxes have 50% increased chance to be guarded by Magic Monster Packs Valuable Paths: 50% increased Rarity of Waystones found; 10% increased Quantity of Waystones dropped by Map Bosses Swamp Biome: Pack Size: 3% increased Pack Size in Swamp Areas Serle's Legacy: Ezomyte Cities contain a Summoning Circle
Ezomyte Cities contain Reactivation Runes Essence Dowsing: 100% increased chance to find certain Essence types; Greater Essence of the Body and Perfect Essence of the Body
Greater Essence of the Mind and Perfect Essence of the Mind
Greater Essence of Enhancement and Perfect Essence of Enhancement
Greater Essence of Abrasion and Perfect Essence of Abrasion
Greater/Perfect Essence of Flames and Greater/Perfect Essence of Insulation
Greater/Perfect Essence of Ice and Greater/Perfect Essence of Thawing
Greater/Perfect Essence of Electricity and Greater/Perfect Essence of Grounding
Greater Essence of Ruin and Perfect Essence of Ruin Desert Biome: Experience: 4% increased Experience gained in Desert Areas Wealthy Exiles: 25% increased Rarity of Items Dropped by Rogue Exiles History of the Vaal: Vaal Cities are also considered to be another Biome; Forest
Water Light of the Draíocht: Azmeri Spirits have 50% increased Influence Area; 25% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Monsters Here for the Same Reason: 6% increased Rarity of Items Dropped by Rogue Exiles per Explicit Modifier on the Map City Biome: Rare Monster Modifiers: Rare Monsters in City Areas have a 10% increased chance of Monster Modifiers Grass Biome: Pack Size: 3% increased Pack Size in Grass Areas Unique Monster Item Rarity: 3% increased Rarity of Items Dropped by Unique Monsters Memories of the Karui: 15% chance for the Jade Isles Boss to drop an extra Anomaly Map Lineage Support Rare Monster Modifiers Chance: Rare Monsters have 5% increased chance of Monster Modifiers Additional Cleansed Packs: Cleansed Areas contain 1 additional packs of Cleansed Monsters Challenging Foe: Summoning Circle Bosses have a 25% chance to have an additional Monster Modifier Fit for a King: 20% increased Rarity of Items dropped by Map Bosses Whispers of the Waving Grains: 50% increased chance for Azmeri Spirits in Grass Areas to be Sacred Spirits The Hunt Goes On: 10% chance for Rare Beasts in Forest Areas to be Possessed by a random Azmeri Spirit Shrine Chance: 40% increased chance of Shrines Rogue Exile and Summoning Circle Chance: 20% increased chance of Rogue Exiles; 20% increased chance of Summoning Circles Unique Monster Item Rarity: 3% increased Rarity of Items Dropped by Unique Monsters Desert Biome: Rare Monster Chance: 5% increased Rare Monsters in Desert Areas Well-equipped Opponents: Rogue Exiles have 100% increased chance to be using items requiring certain attributes; Strength
Dexterity
Intelligence Strongbox Chance: 40% increased chance of Strongboxes Exceptional Adornments: Helmets may be found as Exceptional Items Desert Biome: Essence Chance: Desert Areas have 60% increased chance to contain Essences Mountain Mastery: Select a bonus within Mountain Areas; 50% increased Quantity of Tablets found
50% increased Quantity of Runes found
6% increased Rarity of Items found Curiously Durable Stone: 8% chance to not consume Tablet uses when opening Maps Eons of Domination: Overseer Precursor Tablets can drop from Powerful Map Bosses Additional Cleansed Packs: Cleansed Areas contain 1 additional packs of Cleansed Monsters Rising Danger: 20% increased Rare Monsters Plentiful Lands: 20% increased Magic Monsters in Grass Areas; 20% increased Magic Monsters in Water Areas Strongbox Chance: 40% increased chance of Strongboxes Additional Cleansed Packs: Cleansed Areas contain 1 additional packs of Cleansed Monsters An Appropriate Vault: Strongboxes have 2% increased Item Quantity per Modifier Rare Monsters: 5% increased Rare Monsters Survival of the Fittest: Rare Monster Packs in Desert Areas have a 100% increased chance to have an Additional Rare Monster; Rare Monster Packs in Desert Areas with Additional Rare Monsters instead have a single Rare Monster with doubled Effectiveness Magic Packs: 5% increased Magic Monsters Spirit-Touched Spoils: 20% increased Rarity of Items dropped by Possessed Monsters Desert Biome: Rare Monster Modifiers Chance: Rare Monsters in Desert Areas have a 10% increased chance of Monster Modifiers Offerings to the Unknown: 20% increased Rarity of Items Dropped Shrine Worshippers Corruption Areas: Rare Monster Modifier Chance: Rare Monsters in Corruption Areas have a 10% increased chance of Monster Modifiers Essence Chance: 40% increased chance of Essences Forest Biome: Rare Packs: 5% increased Rare Monsters in Forest Areas Rare Monster Modifiers Chance: Rare Monsters have 5% increased chance of Monster Modifiers Rare Monster Modifiers Chance: Rare Monsters have 5% increased chance of Monster Modifiers Essence Chance: 40% increased chance of Essences Sacred Sap: Select a Sacred or Empowered Azmeri Spirits Bonus; 25% increased chance for Azmeri Spirits in your Maps to be Sacred Spirits
When a Monster is Possessed by a Sacred Spirit it is also Possessed by another random Spirit
50% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Monsters Unique Monster Item Rarity: 3% increased Rarity of Items Dropped by Unique Monsters Intriguing Designs: Strongboxes cannot be Basic Strongboxes Shrine Chance: 40% increased chance of Shrines Corruption Areas: Rare Monster Modifier Chance: Rare Monsters in Corruption Areas have a 10% increased chance of Monster Modifiers Mountain Biome: Drop Rarity: 4% increased Rarity of Items found in Mountain Areas Magic Packs: 5% increased Magic Monsters Warring Survivors: City Areas have a 20% chance to be Invaded by another faction Swamp Biome: Experience: 4% increased Experience gained in Swamp Areas Overheard Summons: Summoning Circles have 10% chance to summon an additional boss Distant Origins: 10% chance to reveal a distant The Ezomyte Megaliths Map when completing Summoning Circles Rogue Exile Chance: 40% increased chance of Rogue Exiles Arid Stability: Essences found in Desert Areas have 50% increased chance to be Perfect Essences Shrine Chance: 40% increased chance of Shrines Grass Biome: Azmeri Spirit Chance: Grass Areas have 60% increased chance to contain Azmeri Spirits Azmeri Spirit Chance: 40% increased chance of Azmeri Spirits Swamp Biome: Experience: 4% increased Experience gained in Swamp Areas Trapped Subordinate: Essence Monster Packs have a 50% increased chance to have an Additional Rare Monster Memories of the Maraketh: 15% chance for the Sacred Reservoir Boss to drop an extra Anomaly Map Lineage Support Rare Monster Modifiers Chance: Rare Monsters have 5% increased chance of Monster Modifiers Boss of the Bog: 1 Rare Monster in Swamp Areas has 15% chance to be replaced by a random Map Boss Runic Flare: 10% chance to upgrade the boss of a nearby Map into a Powerful Map Boss when completing Summoning Circles Archaeological Interest: 10% increased Quantity of Waystones dropped by Map Bosses; 15% increased Quantity of Tablets found Essence Chance: 40% increased chance of Essences Moths to the Flame: Summoning Circles in Grass Areas have a 20% chance to also summon an Azmeri Spirit Uncommon Alliances: 10% chance for Rogue Exiles to appear in Pairs Azmeri Spirit Chance: 40% increased chance of Azmeri Spirits Exceptional Armaments: Weapons, Shields and Focii may be found as Exceptional Items Lord of the Runes: Overseer Tablets also provide 20% increased Effectiveness to Summoning Circle Bosses Rogue Exile Chance: 40% increased chance of Rogue Exiles City Biome: Tablet Effect: 8% increased Effect of Tablet Explicit Modifiers on your City Maps Item Rarity: 2% increased Rarity of Items found Mysteries of Silence: Essence Monsters in the Silent Cave Unique Maps have 20% Surpassing
chance to have an additional Essence Forest Mastery: Select a bonus within Forest Areas; 50% increased chance to find Uncut Gems
50% increased chance to find Lineage Supports
15% increased Rare Monsters Summoning Circle Chance: 40% increased chance of Summoning Circles Summoning Circle Chance: 40% increased chance of Summoning Circles Controlled Climates: 5% increased effect of Explicit Modifiers on Tablets for each Tablet affecting Map area Bountiful Bloodlines: 20% increased Magic Monsters Seasonal Blessing: 50% increased Duration of Buffs granted by Shrines Rare Monsters: 5% increased Rare Monsters Unique Monster Item Rarity: 3% increased Rarity of Items Dropped by Unique Monsters Mountain Biome: Rare Chest Chance: 25% increased amount of Rare Chests in Mountain Areas Infused Flesh: Magic Monster Packs have 5% chance to have an additional Modifier Shattered Questions: Rare Monsters in The Fractured Lake Map have 1% chance to drop additional Fragmented Mirror Jewellery item Unique Monster Item Rarity: 3% increased Rarity of Items Dropped by Unique Monsters Summoning Circle Chance: 40% increased chance of Summoning Circles Mountain Biome: Shrine Chance: 60% increased chance of Shrines in Mountain Areas Rare Monster Modifiers Chance: Rare Monsters have 5% increased chance of Monster Modifiers Forest Biome: Azmeri Spirit Chance: Forest Areas have 60% increased chance to contain Azmeri Spirits Magic Packs: 5% increased Magic Monsters Corruption Areas: Strongbox Chance: Corruption Areas have 60% increased chance of Strongboxes History of the Ezomytes: Ezomyte Cities are also considered to be another Biome; Grass
Swamp Rare Monsters: 5% increased Rare Monsters Imprisoned Monstrosities: Rare Essence Monsters have a 40% increased chance of Monster Modifiers Hidden Things in Shaded Places: 10% increased Rarity of Items Dropped by Unique Monsters in Forest Areas; 10% increased Rarity of Items Dropped by Unique Monsters in Swamp Areas Magic Packs: 5% increased Magic Monsters The Chosen Children: Possessed Monsters have 50% increased chance to drop a Rite of Passage Magic Packs: 5% increased Magic Monsters Burst of Energy: Possessed Essence Monsters release Spirits on death Magic Packs: 5% increased Magic Monsters Spoils of the Hunt: 15% increased Rarity of Items dropped by Spirit-Influenced Monsters Water Biome: Gold Found: 5% increased Gold found in Water Areas Treasure Coves: 30% increased amount of Magic Chests; 20% increased amount of Rare Chests Rogue Exile Chance: 40% increased chance of Rogue Exiles Something in the Water: Magic Monster Packs in Water Areas have a 25% chance to have an additional Modifier The Journey Ahead: Select between Pack Size, Effectiveness or Rarity; 6% increased Pack Size
15% increased Effectiveness of Monsters in your Maps
map item drop rarity +% 10 Unique Monster Item Rarity: 3% increased Rarity of Items Dropped by Unique Monsters Item Rarity: 2% increased Rarity of Items found Item Rarity: 2% increased Rarity of Items found Enemy's Hoard: Strongboxes have 25% increased chance to be guarded by Rare Monster Packs Mountain Biome: Pack Size: 3% increased Pack Size in Mountain Areas Azmeri Spirit Chance: 40% increased chance of Azmeri Spirits Corruption Areas: Rare Monster Modifier Chance: Rare Monsters in Corruption Areas have a 10% increased chance of Monster Modifiers Essence Chance: 40% increased chance of Essences Item Rarity: 2% increased Rarity of Items found Monuments in Time: Vaal Cities contain 1 additional Essences Quickened Flow: Possessed Monsters have 25% chance to release Spirits on death Magic Packs: 5% increased Magic Monsters Apex Predators: 20% increased Rare Monsters in Desert Areas; 20% increased Rare Monsters in Forest Areas Azmeri Spirit Chance: 40% increased chance of Azmeri Spirits From Distances Untold: Summoning Circle Bosses in Cleansed Areas have a 25% chance to
have an additional Monster Modifier; Summoning Circle Bosses with additional Monster Modifiers in Cleansed Areas have a 5% chance to drop a Fracturing Orb Between Sand and Sea: 5% increased Pack Size in Desert Areas; 5% increased Pack Size in Water Areas Mountain Biome: Strongbox Chance: Mountain Areas have 60% increased chance to contain Strongboxes Pathkeepers: 15% increased Quantity of Waystones dropped by Map Bosses
Allocations stay connected to the selected tree's start. Tapping an unallocated node adds the shortest path available in the current graph. The planner does not impose a point cap because point rules differ by tree and progression.
Keystones and notable passives All current major Atlas nodes are listed by tree. Small passives remain searchable in the planner.
267 major nodes Main Complete maps within the Precursor Fortress. Map bosses create a Precursor Relay that grants a point, and special Fortress maps grant additional points.
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