AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 295-442
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 268-403
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 1002, 32740, 37428, 51589TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 295-442
- Critical Hit Chance: 5%
- Attack Damage: 125%
- Attack Time: 1.5 sec
- Base Damage: 268-403
- Deals 25% more Attack damage
- action attack or cast time uses animation length [1]
- base skill can be blocked [1]
- is area damage [1]
Variants 1002, 32740, 37428, 51589TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 295-442
- Critical Hit Chance: 5%
- Attack Damage: 115%
- Attack Time: 1.5 sec
- Base Damage: 268-403
- Deals 15% more Attack damage
- action attack or cast time uses animation length [1]
- is area damage [1]
Variants 1002, 32740, 37428, 51589SpellTriggerableAttackInPlace
- Spell, Triggerable, AttackInPlace
- Cast Time: 1 sec
- Cooldown Time: 10 sec
- action attack or cast time uses animation length [1]
Variants 1002, 32740, 37428, 51589AttackRangedAttackMirageArcherCanUseProjectileProjectilesFromUserDamageTriggerableAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
- Base Damage: 295-442
- Critical Hit Chance: 5%
- Attack Damage: 125%
- Attack Time: 1.5 sec
- Cooldown Time: 8 sec
- Base Damage: 268-403
- Deals 25% more Attack damage
- action attack or cast time uses animation length [1]
- attack maximum action distance + [40]
- base deal no damage [1]
- base is projectile [1]
- monster projectile variation [1163]
- number of projectiles override [1]
- projectile uses contact direction [1]
- projectile uses contact position [1]
- use scaled contact offset [1]
Variants 1002, 32740, 37428, 51589