AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 425-637
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 42481AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 425-637
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Cooldown Time: 9 sec
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 42481TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 425-637
- Critical Hit Chance: 5%
- Attack Damage: 120%
- Attack Time: 1.5 sec
- Cooldown Time: 6 sec
- Deals 20% more Attack damage
- action attack or cast time uses animation length [1]
- attack maximum action distance + [30]
- is area damage [1]
Variants 42481AttackRangedAttackMirageArcherCanUseProjectileProjectilesFromUserDamageTriggerableAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
- Base Damage: 425-637
- Critical Hit Chance: 5%
- Attack Damage: 138%
- Attack Time: 1.5 sec
- Cooldown Time: 7 sec
- Deals 38% more Attack damage
- Number of Projectiles cannot be modified
- action attack or cast time uses animation length [1]
- base is projectile [1]
- maintain projectile direction when using contact position [1]
- monster projectile variation [1041]
- projectile ballistic angle override [12]
- projectile ballistic gravity override [1178]
- projectile maximum range override [300]
- projectile uses contact position [1]
- use scaled contact offset [1]
Variants 42481