AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 212-319
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 11242TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Critical Hit Chance: 5%
- Cast Time: 0.15 sec
- Deals 41.89 to 62.83 Cold Damage
- 20% chance for Hits to be Freezing
- is area damage [1]
Variants 11242TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Cast Time: 1 sec
Variants 11242SpellTriggerableAttackInPlace
- Spell, Triggerable, AttackInPlace
- Cast Time: 3.5 sec
- Cooldown Time: 5 sec
- spell maximum action distance +% [-60]
Variants 11242SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace
- Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
- Critical Hit Chance: 5%
- Cast Time: 1 sec
- Deals 209.4 to 314.2 Cold Damage
- 50% more Freeze Buildup
- action attack or cast time uses animation length [1]
- base is projectile [1]
- check for targets between initiator and projectile source [1]
- maintain projectile direction when using contact position [1]
- monster projectile variation [1059]
- projectile spread radius [3]
- projectile uses contact position [1]
- spell maximum action distance +% [-30]
- use scaled contact offset [1]
Variants 11242