AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 102-153
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 42-62
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 8010, 37678TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Critical Hit Chance: 5%
- Cast Time: 1 sec
- Deals to Physical Damage
- Poisons Enemies on Hit
- action attack or cast time uses animation length [1]
- base is projectile [1]
- is area damage [1]
Variants 8010, 37678TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Critical Hit Chance: 5%
- Cast Time: 1 sec
- Deals to Physical Damage
- Poisons Enemies on Hit
- action attack or cast time uses animation length [1]
- base is projectile [1]
- is area damage [1]
Variants 8010, 37678SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace
- Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
- Cast Time: 1 sec
- Cooldown Time: 3 sec
- Deals 139.6 to 209.4 Physical Damage
- action attack or cast time uses animation length [1]
- base deal no damage [1]
- base is projectile [1]
- monster projectile variation [1137]
- projectile ballistic angle from target distance [1]
- projectile uses contact position [1]
- spell maximum action distance +% [-35]
- use scaled contact offset [1]
- Deals 57.69 to 86.53 Physical Damage
Variants 8010, 37678