AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 340-510
- Critical Hit Chance: 5%
- Attack Time: 1.62 sec
- Base Damage: 373-559
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 2380, 24118- Attack, DualWieldOnly, MeleeSingleTarget, Melee, ThresholdJewelArea, AttackInPlace
- Dual Strike
- Base Damage: 340-510
- Critical Hit Chance: 5%
- Attack Damage: 120%
- Attack Time: 1.62 sec
- Cooldown Time: 4 sec
- Base Damage: 373-559
- Deals 20% more Attack damage
- Converts 25% of Physical damage to Chaos damage
- action attack or cast time uses animation length [1]
- skill double hits when dual wielding [1]
- visual hit effect chaos is green [1]
Variants 2380, 24118