AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 205-308
- Critical Hit Chance: 5%
- Attack Time: 1.245 sec
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 49953- Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
- Cast Time: 1 sec
- Deals 186 Chaos damage per second
- active skill area of effect radius +% final [-65]
- base skill effect duration [3000]
- ground caustic art variation [1007]
Variants 49953TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Cast Time: 4 sec
- Cooldown Time: 4.5 sec
- Deals 45.91 to 68.87 Physical Damage
- Converts 60% of Physical damage to Lightning damage
- +2 metres to Melee Strike Range
- action attack or cast time uses animation length [1]
- is area damage [1]
- spell maximum action distance +% [-70]
- use scaled contact offset [1]
Variants 49953- Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AttackInPlace
- Base Damage: 205-308
- Critical Hit Chance: 5%
- Attack Time: 1.245 sec
- Converts 60% of Physical damage to Lightning damage
- +5 metres to Melee Strike Range
- action attack or cast time uses animation length [1]
- base is projectile [1]
- check for targets between initiator and projectile source [1]
- is area damage [1]
- projectile minimum range [15]
- projectile spread radius [2]
- projectile uses contact position [1]
- spell maximum action distance +% [-40]
- use scaled contact offset [1]
- visual hit effect chaos is green [1]
Variants 49953- Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AttackInPlace
- Base Damage: 205-308
- Critical Hit Chance: 5%
- Attack Time: 1.245 sec
- 50% chance to Poison on Hit
- action attack or cast time uses animation length [1]
- base is projectile [1]
- is area damage [1]
- maintain projectile direction when using contact position [1]
- mortar projectile distance override [15]
- poison art variation [1002]
- projectile spread radius [7]
- projectile uses contact direction [1]
- projectile uses contact position [1]
- use scaled contact offset [1]
Variants 49953