AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 401-601
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 6837TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 401-601
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
Variants 6837TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 401-601
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- base is projectile [1]
- base skill can be avoided by dodge roll [1]
- base skill can be blocked [1]
- is area damage [1]
Variants 6837TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 401-601
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- base is projectile [1]
- base skill can be avoided by dodge roll [1]
- base skill can be blocked [1]
- is area damage [1]
Variants 6837AttackRangedAttackMirageArcherCanUseProjectileProjectilesFromUserDamageTriggerableAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
- Base Damage: 401-601
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Cooldown Time: 5 sec
- action attack or cast time uses animation length [1]
- base deal no damage [1]
- base is projectile [1]
- check for targets between initiator and projectile source [1]
- maintain projectile direction when using contact position [1]
- monster projectile variation [1158]
- projectile ballistic angle from target distance [1]
- projectile ballistic angle override [20]
- projectile spread radius [4]
- projectile uses contact direction [1]
- projectile uses contact position [1]
- use scaled contact offset [1]
Variants 6837