Goliath Transcendent category icon

Construct

Goliath Transcendent

2 recorded database variants. Normal rarity. Known in 2 areas.Category icon shown because no standalone monster art is available.
RarityNormal
CategoryConstruct
Variant typesVaal Humanoid Goliath Fist
Variants2
Spectre variants2
Game version0.5

Known areas

2

Explicit modifiers

0

No explicit monster modifier is exposed for the detailed variants.

Skills

4
Basic Attack icon

Basic Attack

MeleeAtAnimationSpeed

AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace

Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 255-382
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Base Damage: 280-420
  • action attack or cast time uses animation length [1]
  • projectile uses contact position [1]
  • skill can fire wand projectiles [1]
  • use scaled contact offset [1]
Variants 16109, 24828
G

GA Vaal Humanoid Rocket Fist Impact Ground

GAVaalHumanoidRocketFistImpactGround

TriggerableSpellDamageAttackInPlace

Triggerable, Spell, Damage, AttackInPlace
Cast Time: 1 sec
  • action attack or cast time uses animation length [1]
  • base is projectile [1]
  • is area damage [1]
Variants 16109, 24828
G

GA Vaal Humanoid Rocket Fist Impact Wall

GAVaalHumanoidRocketFistImpactWall

TriggerableSpellDamageAttackInPlace

Triggerable, Spell, Damage, AttackInPlace
Cast Time: 1 sec
  • action attack or cast time uses animation length [1]
  • base is projectile [1]
  • is area damage [1]
Variants 16109, 24828
M

MPW Vaal Cyborg Rocket Fist

MPWVaalCyborgRocketFist

AttackRangedAttackMirageArcherCanUseProjectileProjectilesFromUserDamageTriggerableAttackInPlace

Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 255-382
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Base Damage: 280-420
  • +5 metres to Melee Strike Range
  • action attack or cast time uses animation length [1]
  • base is projectile [1]
  • check for targets between initiator and projectile source [1]
  • maintain projectile direction when using contact position [1]
  • monster projectile variation [1038]
  • projectile ballistic angle from reference event [1]
  • projectile uses contact position [1]
  • spell maximum action distance +% [-20]
  • use scaled contact offset [1]
Variants 16109, 24828

Related pages

4

Database variants

2
Record IDStatusRarityVariant typeLifeDamageAreas
16109DetailedNormalVaal Humanoid Goliath Fist200%150%The Black Chambers, The Ziggurat Refuge
24828DetailedNormalVaal Humanoid Goliath Fist200%150%Not recorded