AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 186-280
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 259-389
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 48767, 53580AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 186-280
- Critical Hit Chance: 5%
- Attack Damage: 150%
- Attack Time: 1.5 sec
- Deals 50% more Attack damage
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- skill does not pathfind [1]
- use scaled contact offset [1]
Variants 48767AttackRangedAttackMirageArcherCanUseProjectileProjectilesFromUserDamageTriggerableAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
- Base Damage: 186-280
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- action attack or cast time uses animation length [1]
- active skill projectile speed +% variation final [0]
- base is projectile [1]
- monster projectile variation [1149]
- number of projectiles override [1]
- projectile ballistic angle from target distance [1]
- projectile ballistic gravity override [981]
- projectile maximum range override [150]
- projectile spread radius [0]
- projectile uses contact direction [1]
- projectile uses contact position [1]
- skill does not pathfind [1]
- use scaled contact offset [1]
Variants 48767