AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 311-467
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- action attack or cast time uses animation length [1]
- monster breaks brequel npc concentration [2]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 20191, 49040TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 311-467
- Critical Hit Chance: 5%
- Attack Damage: 80%
- Attack Time: 1.5 sec
- Deals 20% less Attack damage
- base is projectile [1]
- is area damage [1]
- monster breaks brequel npc concentration [1]
Variants 20191, 49040TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 311-467
- Critical Hit Chance: 5%
- Attack Damage: 80%
- Attack Time: 1.5 sec
- Deals 20% less Attack damage
- base is projectile [1]
- is area damage [1]
- monster breaks brequel npc concentration [1]
Variants 20191, 49040AttackRangedAttackMirageArcherCanUseProjectileProjectilesFromUserDamageTriggerableAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
- Base Damage: 311-467
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Cooldown Time: 8 sec
- Fires 4 Projectiles
- action attack or cast time uses animation length [1]
- base deal no damage [1]
- base is projectile [1]
- distribute projectiles over contact points [1]
- maintain projectile direction when using contact position [1]
- monster projectile variation [1147]
- projectile ballistic angle from reference event [1]
- projectile speed variation +% [20]
- projectile spread radius [7]
- projectile uses contact position [1]
- spell maximum action distance +% [-30]
- use scaled contact offset [1]
Variants 20191, 49040