Precursor Fabricator category icon

Construct

Precursor Fabricator

1 recorded database variant. Normal rarity. Known in 5 areas.Category icon shown because no standalone monster art is available.
RarityNormal
CategoryConstruct
Variant typesRaptor Monster
Variants1
Spectre variants1
Game version0.5

Known areas

5
Ancient GatewayEastern GatewayThe Matriarch HallsThe Patriarch HallsWestern Gateway

Explicit modifiers

0

No explicit monster modifier is exposed for the detailed variants.

Skills

6
E

EAS Raptor Defender Rail Shot

EASRaptorDefenderRailShot

Spell

Spell
Cast Time: 1 sec
Cooldown Time: 9 sec
  • action attack or cast time uses animation length [1]
Variants 60979
G

GS Raptor Defender Explosive Shot Impact

GSRaptorDefenderExplosiveShotImpact

Skill reference: Explosive Shot

TriggerableSpellDamageAttackInPlace

Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5.5%
Cast Time: 1 sec
  • Deals 109.1 to 327.3 Lightning Damage
  • 1000% more chance to Shock
  • action attack or cast time uses animation length [1]
  • is area damage [1]
Variants 60979
G

GS Raptor Defender Rail Shot

GSRaptorDefenderRailShot

TriggerableSpellDamageAttackInPlace

Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5.5%
Cast Time: 1 sec
Cooldown Time: 8 sec
  • Deals 196.4 to 589.1 Lightning Damage
  • 200% more chance to Shock
  • action attack or cast time uses animation length [1]
  • is area damage [1]
  • spell maximum action distance +% [-30]
Variants 60979
MPS Raptor Defender Explosive Shot icon

MPS Raptor Defender Explosive Shot

MPSRaptorDefenderExplosiveShot

Skill reference: Explosive Shot

SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace

Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5.5%
Cast Time: 1 sec
Cooldown Time: 8 sec
  • Deals 130.9 to 392.7 Lightning Damage
  • action attack or cast time uses animation length [1]
  • ballistic projectiles always bounce [1]
  • base deal no damage [1]
  • base is projectile [1]
  • check for targets between initiator and projectile source [1]
  • distribute projectiles over contact points [1]
  • maintain projectile direction when using contact position [1]
  • monster projectile variation [1479]
  • projectile ballistic angle from reference event [1]
  • projectile ballistic ignore force while exploding [1]
  • projectile uses bearing as firing orientation [1]
  • projectile uses contact direction [1]
  • projectile uses contact position [1]
  • projectiles not offset [1]
  • spell maximum action distance +% [-30]
  • use scaled contact offset [1]
Variants 60979
MPS Raptor Defender Rapid Shot icon

MPS Raptor Defender Rapid Shot

MPSRaptorDefenderRapidShot

Skill reference: Rapid Shot

SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace

Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5.5%
Cast Time: 1 sec
  • Deals 130.9 to 392.7 Lightning Damage
  • 1000% more chance to Shock
  • action attack or cast time uses animation length [1]
  • base is projectile [1]
  • monster projectile variation [1487]
  • projectile distance override [250]
  • projectile uses contact position [1]
  • projectiles travel at fixed height [1]
  • use scaled contact offset [1]
Variants 60979
R

Revive Precursor

RevivePrecursor

SpellTriggerableAttackInPlace

Spell, Triggerable, AttackInPlace
Cast Time: 1.1 sec
Variants 60979

Related pages

6

Database variants

1
Record IDStatusRarityVariant typeLifeDamageAreas
60979DetailedNormalRaptor Monster210%175%The Patriarch Halls, The Matriarch Halls, Western Gateway, Ancient Gateway, Eastern Gateway