AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 166-249
- Critical Hit Chance: 5%
- Attack Time: 1.725 sec
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 37905- Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
- Cast Time: 1 sec
- Deals 220.3 Chaos damage per second
- active skill area of effect radius +% final [-15]
- base skill effect duration [8000]
- ground caustic art variation [1028]
- is area damage [1]
Variants 37905TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 166-249
- Critical Hit Chance: 5%
- Attack Damage: 130%
- Attack Time: 1.725 sec
- 50% increased chance to Poison
- Deals 30% more Attack damage
- action attack or cast time uses animation length [1]
- base is projectile [1]
- is area damage [1]
Variants 37905Skill reference: Decompose
AreaDamageTriggerableAttackInPlace
- Area, Damage, Triggerable, AttackInPlace
- Deals 101.5 to 152.3 Physical Damage
- Explosion deals base Fire Damage equal to 1% of the Corpse's Maximum Life
- action attack or cast time uses animation length [1]
- active skill area of effect radius +% final [-60]
- base skill effect duration [3500]
- corpse skill has triggers [1]
- is area damage [1]
- upheaval number of spikes [2]
Variants 37905AttackRangedAttackMirageArcherCanUseProjectileProjectilesFromUserDamageTriggerableAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
- Base Damage: 166-249
- Critical Hit Chance: 5%
- Attack Time: 1.725 sec
- Cooldown Time: 2 sec
- action attack or cast time uses animation length [1]
- base deal no damage [1]
- base is projectile [1]
- monster projectile variation [1144]
- projectile ballistic angle from target distance [1]
- projectile uses contact direction [1]
- projectile uses contact position [1]
- spell maximum action distance +% [-35]
Variants 37905