Vile Hag category icon

Humanoid

Vile Hag

1 recorded database variant. Normal rarity. Known in 3 areas.Category icon shown because no standalone monster art is available.
RarityNormal
CategoryHumanoid
Variant typesHag
Variants1
Spectre variants1
Game version0.5

Known areas

3

Explicit modifiers

0

No explicit monster modifier is exposed for the detailed variants.

Skills

4
Basic Attack icon

Basic Attack

MeleeAtAnimationSpeed

AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace

Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 221-331
Critical Hit Chance: 5%
Attack Time: 1.695 sec
  • action attack or cast time uses animation length [1]
  • projectile uses contact position [1]
  • skill can fire wand projectiles [1]
  • use scaled contact offset [1]
Variants 49501
H

Hag Raise Dead Ao E

HagRaiseDeadAoE

TriggerableAttackInPlace

Triggerable, AttackInPlace
Cooldown Time: 5 sec
  • spell maximum action distance +% [-60]
Variants 49501
R

Revive Urchin

ReviveUrchin

SpellTriggerableAttackInPlace

Spell, Triggerable, AttackInPlace
Cast Time: 1.1 sec
Variants 49501
U

Urchin Collector Delayed Blast

UrchinCollectorDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 2.5 sec
Cooldown Time: 5 sec
  • 200% increased Flammability Magnitude
  • Deals 698.1 to 1047 Fire Damage
  • is area damage [1]
Variants 49501

Related pages

6

Database variants

1
Record IDStatusRarityVariant typeLifeDamageAreas
49501DetailedNormalHag200%130%Clearfell, The Ezomyte Megaliths, The Ziggurat Refuge