Passive skill tree / notable
Bond of the Wolf
Bond of the Wolf is a notable on the Path of Exile 2 passive skill tree.Effect
2 lines- 6% increased Attack Speed
- Companions have 50% chance to gain Onslaught on Kill
Instilling recipe
Exact orderAllocate Bond of the Wolf on an eligible item by placing these three regular Liquid Emotions into the Instilling bench in this order.
Direct tree connections
3Nearby major passives
9notable / 6 edgesSuccour30% increased Life Regeneration rate during Effect of any Life Flasknotable / 6 edgesRefillsLife Flasks gain 0.15 charges per Secondnotable / 7 edgesSturdy AllyCompanions gain your Strengthnotable / 7 edgesDeteriorationDamaging Ailments Cannot Be inflicted on you while you already have onenotable / 7 edgesThirsting AllyLeeching Life from your Hits causes your Companion to also Leech the same amount of Lifenotable / 7 edgesBounty HunterRecover 1% of maximum Life on Killnotable / 7 edgesFinish Them40% increased Culling Strike Threshold against Immobilised Enemiesnotable / 7 edgesHunter's Talisman+1 Charm Slotnotable / 7 edgesLead by Example30% increased Presence Area of Effect
Similar effects
8notable / attack, speed, chanceBlade Flurry6% increased Attack Speed while Dual Wieldingnotable / attack, speed, chanceChakra of Rhythm6% increased Attack Speednotable / chance, attack, speedGeneral Electric40% increased chance to Shockkeystone / attack, speed, chanceHollow Palm TechniqueCan Attack as though using a Quarterstaff while both of your hand slots are empty Unarmed Attacks that would use an Equipped Quarterstaff's damage have: • Base Unarmed Physical damage replaced with damage based on their Skill Level • 1% more Attack Speed per 75 Item Evasion on Equipped Armour Items • +0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Itemsnotable / attack, speed, chanceSand in the Eyes10% increased Attack Speednotable / speed, chance, attackScent of Blood3% increased Movement Speednotable / attack, speed, chanceSilent Shiv5% increased Attack Speed with Daggersnotable / gain, chance, killTaste for BloodGain 20 Life per enemy killed

