PoE2 search tool

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Choose modifiers to find or avoid. Copy the generated search into the matching Path of Exile 2 search box.
Urn Relic

Relics

Build a search for supported modifiers across the seven Relic base types used in the Trial of the Sekhemas.

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Must matchMust not match33 searchable modifier groups

Defence and recovery

11
#% chance if you were to lose all your Honour to have # Honour insteadMatches instead
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#% increased Honour restoredMatches restored
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#% increased maximum HonourMatches increased maximum honour
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#% reduced Slowing Potency of Debuffs on YouMatches debuffs
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+#% to Honour ResistanceMatches to honour
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+#% to Maximum Honour ResistanceMatches maximum honour resistance
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Hits against you have #% reduced Critical Damage BonusMatches against
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Restore # Honour on killing a BossMatches killing
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Restore # Honour on picking up a KeyMatches picking
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Restore # Honour on room completionMatches completion
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Restore # Honour on venerating a Maraketh ShrineMatches maraketh
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Enemy difficulty

6
#% increased quantity of Relics dropped by MonstersMatches relics dropped
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Bosses deal #% reduced DamageMatches bosses deal
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Bosses take #% increased DamageMatches bosses take
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Monsters have #% reduced Attack, Cast and Movement SpeedMatches reduced attack
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Rare Monsters deal #% reduced DamageMatches rare monsters deal
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Rare Monsters take #% increased DamageMatches rare monsters take
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Rewards and rooms

10
# additional Rooms are revealed on the Trial MapMatches revealed
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#% chance for each of your Keys to upgrade on completing a FloorMatches upgrade
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#% increased quantity of Keys dropped by MonstersMatches keys dropped
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#% reduced Merchant PricesMatches merchant prices
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Fountains have #% chance to grant double Sacred WaterMatches fountains
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Gain # Sacred Water at the start of the TrialMatches start of
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Gain # Sacred Water when you complete a RoomMatches complete
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Monsters have #% chance to drop double Sacred WaterMatches drop double
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The Merchant has # additional ChoicesMatches choices
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When you gain a Key #% chance to gain anotherMatches another
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Trial effects

6
#% chance to Avoid gaining an AfflictionMatches gaining
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#% increased Armour, Evasion and Energy ShieldMatches evasion
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#% increased maximum LifeMatches maximum life
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#% increased Movement SpeedMatches increased movement
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+(##) metres to Dodge Roll distanceMatches distance
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Traps deal #% reduced DamageMatches traps deal
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