PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
SorceressFrostWall

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Frost Wall

Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.
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Source recommendations

Recommended support gems

14

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

WallFortressSupport
Fortress IRecommendation tier 1Also listed as compatible
IceCrystalLessLifeSupport
IcicleRecommendation tier 2Also listed as compatible
IceCrystalMoreLifeSupport
GlacierRecommendation tier 2Also listed as compatible
WallFortressSupport
Fortress IIRecommendation tier 3Also listed as compatible
VerglasSupport
VerglasRecommendation tier 3Also listed as compatible

Explicit compatibility

Compatible support gems

199

199 support gems, page 2 of 5

CooldownReductionSupport
Cooldown Recovery IICooldown Recovery · Tier 4

Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.

Support
Requirements
+5 Dex
CorrosionSupport
CorrosionCorrosion · Tier 1

Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.

ChaosPhysicalSupport
Requirements
+5 Dex
DeadlyCurrent
Coursing CurrentCoursing Current · Tier 1

Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.

ChainingLightningProjectileSpellSupportTrigger
Requirements
+5 Int
CreepingChillSupport
Creeping ChillCreeping Chill · Tier 1

Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.

AoEColdSupportTrigger
Requirements
+5 Int
CrystallineShardsSupport
Crystalline ShardsCrystalline Shards · Tier 1

Supports Skills which create Ice Crystals. Damaging Explosions caused by Ice Crystals from Supported Skills will Impale Enemies.

Support
Requirements
+5 Int
UnmovingSupport
DauntlessDauntless

Supports Skills you use yourself which can cause Damaging Hits. Supported Skills cannot be used unless you have been stationary for a certain duration, but deal increasingly more damage the longer you are stationary. Cannot support Skills which have a cooldown or another usage Condition.

ConditionalSupport
Requirements
+5 Str
DeadlyPoisonSupport
Deadly Poison IDeadly Poison · Tier 2

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.

ChaosSupport
Requirements
+5 Dex
DeadlyPoisonSupport
Deadly Poison IIDeadly Poison · Tier 4

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.

ChaosSupport
Requirements
+5 Dex
DeepCutsSupport
Deep Cuts IDeep Cuts · Tier 3

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.

PhysicalSupport
Requirements
+5 Str
DeepCutsSupport
Deep Cuts IIDeep Cuts · Tier 5

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.

PhysicalSupport
Requirements
+5 Str
DeepFreezeSupport
Deep FreezeDeep Freeze · Tier 1

Supports any skill that Hits enemies, causing Freeze it inflicts to last longer.

ColdSupport
Requirements
+5 Int
CessationSupport
DeliberationDeliberation · Tier 3

Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.

Support
Requirements
+5 Dex
DerangeSupport
DerangeDerange · Tier 4

Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.

Support
Requirements
+5 Int
Inspiration
Efficiency IEfficiency · Tier 1

Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.

Support
Requirements
+5 Str
Inspiration
Efficiency IIEfficiency · Tier 4

Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.

Support
Requirements
+5 Str
ElectrocuteSupport
ElectrocuteElectrocute · Tier 2

Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.

LightningSupport
Requirements
+5 Dex
ShockingRiftSupport
ElectromagnetismElectromagnetism · Tier 3

Supports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.

AoELightningPayoffSpellSupportSustainedTrigger
Requirements
+5 Int
ElementalDischargeSupport
Elemental DischargeElemental Discharge · Tier 3

Supports any Spell that Hits enemies, causing it to Consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions or skills which already Consume Elemental Ailments.

AoEColdFireLightningPayoffSpellSupport
Requirements
+5 Int
ElementalFocusSupport
Elemental FocusElemental Focus · Tier 3

Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.

Support
Requirements
+5 Int
EmbitterSupport
EmbitterEmbitter · Tier 2

Supports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.

ColdSupport
Requirements
+5 Int
EnduranceOnHeavyStunSupport
Enduring Impact IEnduring Impact · Tier 1

Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.

Support
Requirements
+5 Str
EnduranceOnHeavyStunSupport
Enduring Impact IIEnduring Impact · Tier 4

Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.

Support
Requirements
+5 Str
ScaleofEonyr
Eonyr's ThunderElectrocute

Supports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.

AoELightningLineageSpellSupportTrigger
Requirements
+5 Dex, Level 65
MultiplePoisonSupport
Escalating PoisonEscalating Poison · Tier 1

Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.

ChaosSupport
Requirements
+5 Dex
EshsProwess

Supports Lightning skills that Hit targets, granting them an additional level and causing them to only roll the minimum or maximum value for Lightning damage. Does not support skills which do not have levels.

LightningLineageSupport
Requirements
Level 65
LineageEsh
Esh's RadianceBreachlord

Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.

ChaosLightningLineageSupport
Requirements
+5 Int, Level 65
EternalFlameSupport
Eternal Flame IEternal Flame · Tier 1

Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.

FireSupport
Requirements
+5 Str
EternalFlameSupport
Eternal Flame IIEternal Flame · Tier 3

Supports any skill that Hits enemies, causing its Ignites to last longer.

FireSupport
Requirements
+5 Str
EternalFlameSupport
Eternal Flame IIIEternal Flame · Tier 4

Supports any skill that Hits enemies, causing it to refresh Ignites on Critical Hit.

FireSupport
Requirements
+5 Str
ExecuteSupport
Execute IExecute · Tier 1

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.

Support
Requirements
+5 Str
ExecuteSupport
Execute IIExecute · Tier 4

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.

Support
Requirements
+5 Str
ExecuteSupport
Execute IIIExecute · Tier 5

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.

Support
Requirements
+5 Str
ExploitWeaknessSupport
Exploit WeaknessExploit Weakness · Tier 2

Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.

PayoffSupport
Requirements
+5 Str
ExtractionSupport
ExtractionExtraction · Tier 3

Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.

ChaosSpellSupport
Requirements
+5 Int
FerocitySupport
FerocityFerocity

Supports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do, but cannot generate Frenzy Charges. Cannot Support Skills which consume Frenzy Charges.

Support
Requirements
+5 Dex
FieryDeathSupport
Fiery DeathFiery Death · Tier 2

Supports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.

AoEFireSpellSupportTrigger
Requirements
+5 Int
AddedFireDamageSupport
Fire AttunementFire Attunement · Tier 1

Supports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.

FireSupport
Requirements
+5 Str
FireExposureSupport
Fire ExposureFire Exposure · Tier 4

Supports any skill that Hits enemies, causing it to inflict Exposure when Igniting.

DurationFireSupport
Requirements
+5 Str
FirePenetrationSupport
Fire Penetration IFire Penetration · Tier 2

Supports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.

FireSupport
Requirements
+5 Str
FirePenetrationSupport
Fire Penetration IIFire Penetration · Tier 5

Supports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.

FireSupport
Requirements
+5 Str
WallFortressSupport
Fortress IFortress · Tier 1

Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.

Support
Requirements
+5 Int
WallFortressSupport
Fortress IIFortress · Tier 3

Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage and have lowered Area of Effect.

Support
Requirements
+5 Int
HypothermiaSupport
FreezeFreeze · Tier 2

Supports any skill that Hits enemies, making it more effective at Freezing enemies.

ColdSupport
Requirements
+5 Int
FrozenNexusSupport
Frost NexusFrost Nexus · Tier 2

Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.

AoEColdSupport
Requirements
+5 Int
FrostfireSupport
FrostfireFrostfire · Tier 3

Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite. Cannot support skills that Consume Freeze or Ignite.

ColdFirePayoffSupport
Requirements
+5 Int
Frozen Vortex support icon
Frozen VortexFrozen Vortex

Supports any skill that Hits enemies, causing it to create an icy vortex on Shattering an enemy.

AoEColdDurationSupportTrigger
Requirements
+5 Int
IceCrystalMoreLifeSupport
GlacierGlacier · Tier 2

Supports any Skill which creates Ice Crystals, causing them to be created with higher Life.

Support
Requirements
+5 Int
HeftSupport
HeftHeft · Tier 5

Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.

PhysicalSupport
Requirements
+5 Str