PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
DruidWolfLeapAttack

Selected skill

Pounce

Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
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Source recommendations

Recommended support gems

15

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

MomentumSupport
MomentumRecommendation tier 2Also listed as compatible
SingleOutSupport
Mark for DeathRecommendation tier 2Not present in the explicit compatibility list
FissureOnLandingSupport
CraterRecommendation tier 2Also listed as compatible
Undeterred
Eternal MarkRecommendation tier 3Not present in the explicit compatibility list
MeleePhysicalDamageSupport
Heavy SwingRecommendation tier 4Also listed as compatible

Explicit compatibility

Compatible support gems

242

242 support gems, page 2 of 6

ExpeditionPummel
Concussive RunesConcussive Runes

Supports Attacks, causing a Runic Shockwave to erupt under enemies they Heavy Stun. The Shockwave costs Runic Ward, and will not Trigger if you do not have enough Runic Ward.

AoEAttackMeleeSlamSupportTrigger
CooldownReductionSupport
Cooldown Recovery ICooldown Recovery · Tier 3

Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.

Support
Requirements
+5 Dex
CooldownReductionSupport
Cooldown Recovery IICooldown Recovery · Tier 4

Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.

Support
Requirements
+5 Dex
CorrosionSupport
CorrosionCorrosion · Tier 1

Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.

ChaosPhysicalSupport
Requirements
+5 Dex
DeadlyCurrent
Coursing CurrentCoursing Current · Tier 1

Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.

ChainingLightningProjectileSpellSupportTrigger
Requirements
+5 Int
FissureOnLandingSupport
CraterCrater · Tier 2

Supports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions.

AoEAttackDurationFireMeleeSupportTrigger
Requirements
+5 Str
CullingStrikeSupport
Culling Strike ICulling Strike · Tier 4

Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.

AttackSupport
Requirements
+5 Dex
CullingStrikeSupport
Culling Strike IICulling Strike · Tier 5

Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.

AttackSupport
Requirements
+5 Dex
CulminationSupport
Culmination ICulmination · Tier 3

Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.

AttackConditionalMeleeSupport
Requirements
+5 Dex
CulminationSupport
Culmination IICulmination · Tier 5

Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.

AttackConditionalMeleeSupport
Requirements
+5 Dex
UnmovingSupport
DauntlessDauntless

Supports Skills you use yourself which can cause Damaging Hits. Supported Skills cannot be used unless you have been stationary for a certain duration, but deal increasingly more damage the longer you are stationary. Cannot support Skills which have a cooldown or another usage Condition.

ConditionalSupport
Requirements
+5 Str
DeadlyPoisonSupport
Deadly Poison IDeadly Poison · Tier 2

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.

ChaosSupport
Requirements
+5 Dex
DeadlyPoisonSupport
Deadly Poison IIDeadly Poison · Tier 4

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.

ChaosSupport
Requirements
+5 Dex
DeepCutsSupport
Deep Cuts IDeep Cuts · Tier 3

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.

PhysicalSupport
Requirements
+5 Str
DeepCutsSupport
Deep Cuts IIDeep Cuts · Tier 5

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.

PhysicalSupport
Requirements
+5 Str
DeepFreezeSupport
Deep FreezeDeep Freeze · Tier 1

Supports any skill that Hits enemies, causing Freeze it inflicts to last longer.

ColdSupport
Requirements
+5 Int
DefySupport
Defy IDefy · Tier 2

Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.

AttackSupport
Requirements
+5 Str
DefySupport
Defy IIDefy · Tier 5

Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky and Insufficient Mana doesn't prevent Supported Skills from being used if you are Surrounded.

AttackSupport
Requirements
+5 Str
DerangeSupport
DerangeDerange · Tier 4

Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.

Support
Requirements
+5 Int
Inspiration
Efficiency IEfficiency · Tier 1

Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.

Support
Requirements
+5 Str
Inspiration
Efficiency IIEfficiency · Tier 4

Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.

Support
Requirements
+5 Str
ElectrocuteSupport
ElectrocuteElectrocute · Tier 2

Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.

LightningSupport
Requirements
+5 Dex
ShockingRiftSupport
ElectromagnetismElectromagnetism · Tier 3

Supports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.

AoELightningPayoffSpellSupportSustainedTrigger
Requirements
+5 Int
WeaponElementalDamageSupport
Elemental Armament IElemental Armament · Tier 1

Supports Attacks, causing them to deal more Elemental damage.

AttackSupport
Requirements
+5 Str
WeaponElementalDamageSupport
Elemental Armament IIElemental Armament · Tier 2

Supports Attacks, causing them to deal more Elemental damage.

AttackSupport
Requirements
+5 Str
WeaponElementalDamageSupport
Elemental Armament IIIElemental Armament · Tier 5

Supports Attacks, causing them to deal more Damage for each Elemental Ailment on Enemies they Hit. Supported Skills cannot themselves inflict Elemental Ailments.

AttackSupport
Requirements
+5 Str
ElementalFocusSupport
Elemental FocusElemental Focus · Tier 3

Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.

Support
Requirements
+5 Int
EmbitterSupport
EmbitterEmbitter · Tier 2

Supports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.

ColdSupport
Requirements
+5 Int
EnduranceOnHeavyStunSupport
Enduring Impact IEnduring Impact · Tier 1

Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.

Support
Requirements
+5 Str
EnduranceOnHeavyStunSupport
Enduring Impact IIEnduring Impact · Tier 4

Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.

Support
Requirements
+5 Str
ScaleofEonyr
Eonyr's ThunderElectrocute

Supports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.

AoELightningLineageSpellSupportTrigger
Requirements
+5 Dex, Level 65
MultiplePoisonSupport
Escalating PoisonEscalating Poison · Tier 1

Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.

ChaosSupport
Requirements
+5 Dex
LineageEsh
Esh's RadianceBreachlord

Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.

ChaosLightningLineageSupport
Requirements
+5 Int, Level 65
EternalFlameSupport
Eternal Flame IEternal Flame · Tier 1

Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.

FireSupport
Requirements
+5 Str
EternalFlameSupport
Eternal Flame IIEternal Flame · Tier 3

Supports any skill that Hits enemies, causing its Ignites to last longer.

FireSupport
Requirements
+5 Str
EternalFlameSupport
Eternal Flame IIIEternal Flame · Tier 4

Supports any skill that Hits enemies, causing it to refresh Ignites on Critical Hit.

FireSupport
Requirements
+5 Str
ExecuteSupport
Execute IExecute · Tier 1

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.

Support
Requirements
+5 Str
ExecuteSupport
Execute IIExecute · Tier 4

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.

Support
Requirements
+5 Str
ExecuteSupport
Execute IIIExecute · Tier 5

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.

Support
Requirements
+5 Str
ExploitWeaknessSupport
Exploit WeaknessExploit Weakness · Tier 2

Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.

PayoffSupport
Requirements
+5 Str
FerocitySupport
FerocityFerocity

Supports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do, but cannot generate Frenzy Charges. Cannot Support Skills which consume Frenzy Charges.

Support
Requirements
+5 Dex
FieryDeathSupport
Fiery DeathFiery Death · Tier 2

Supports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.

AoEFireSpellSupportTrigger
Requirements
+5 Int
AddedFireDamageSupport
Fire AttunementFire Attunement · Tier 1

Supports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.

FireSupport
Requirements
+5 Str
FireExposureSupport
Fire ExposureFire Exposure · Tier 4

Supports any skill that Hits enemies, causing it to inflict Exposure when Igniting.

DurationFireSupport
Requirements
+5 Str
FirePenetrationSupport
Fire Penetration IFire Penetration · Tier 2

Supports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.

FireSupport
Requirements
+5 Str
FirePenetrationSupport
Fire Penetration IIFire Penetration · Tier 5

Supports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.

FireSupport
Requirements
+5 Str
ExpeditionFistofKalguur
Fist Of KalguurFist of War

Supports Slams you use yourself, allowing them to spend large amounts of Runic Ward to become Runically Boosted. Runically Boosted Slams are Empowered with extra Physical damage and create a rune the first time they hit an enemy. The rune erupts in an Aftershock after a duration. Cannot support Channelling Skills.

AoEAttackDurationMeleePhysicalSlamSupport
FistOfWarSupport
Fist of War IFist of War · Tier 1

Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.

AttackMeleeSlamSupport
Requirements
+5 Str