PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
MonkInvokerWildStrike

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Elemental Expression

Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
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Source recommendations

Recommended support gems

14

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

MultipleProjectilesSupport
Multishot IRecommendation tier 1Also listed as compatible
LifeFlaskSupport
Bounty IRecommendation tier 2Also listed as compatible
GambleshotSupport
GambleshotRecommendation tier 3Also listed as compatible
LifeFlaskSupport
Bounty IIRecommendation tier 4Also listed as compatible
BlindSupport
Blind IIRecommendation tier 5Also listed as compatible
RetreatingAssaultSupport
Retreat IIIRecommendation tier 5Also listed as compatible

Explicit compatibility

Compatible support gems

182

182 support gems, page 3 of 4

LivingLightningSupport
Living Lightning IILiving Lightning · Tier 4

Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.

DurationLightningMinionSupportTrigger
Requirements
+5 Int
LockdownSupport
LockdownLockdown

Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.

Support
Requirements
+5 Dex
IncreasedAreaOfEffectSupport
Magnified Area IIncreased Area of Effect · Tier 1

Supports any skill with an area of effect, making it larger.

AoESupport
Requirements
+5 Int
IncreasedAreaOfEffectSupport
Magnified Area IIIncreased Area of Effect · Tier 3

Supports any skill with an area of effect, making it larger.

AoESupport
Requirements
+5 Int
MaladySupport
MaladyMalady

Supports Skills which can cause Damaging Hits, causing base chance to inflict Bleeding with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleeding.

Support
Requirements
+5 Dex
ManaFlaskSupport

Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.

Support
Requirements
+5 Dex
ManaFlareSupport
Mana FlareMana Flare · Tier 2

Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.

AoEFireSpellSupportTrigger
Requirements
+5 Int
MorrigansRefuge

Supports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.

ColdDurationLineagePayoffSupportTrigger
Requirements
Level 65
MultipleProjectilesSupport
Multishot IAdditional Projectiles · Tier 1

Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.

ProjectileSupport
Requirements
+5 Dex
MultipleProjectilesSupport
Multishot IIAdditional Projectiles · Tier 2

Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.

ProjectileSupport
Requirements
+5 Dex
NeuralOverloadSupport
Neural OverloadElectrocute · Tier 3

Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.

LightningSupport
Requirements
+5 Dex
NovaProjectilesSupport
Nova Projectiles INova Projectiles · Tier 2

Supports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.

ProjectileSupport
Requirements
+5 Dex
WalkeroftheWilds
Oisín's OathMana Leech

Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.

LineageSpellSupport
Requirements
+5 Int, Level 65
OverchargeSupport
OverchargeOvercharge · Tier 4

Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.

LightningSupport
Requirements
+5 Dex
PierceSupport
Pierce IPierce · Tier 1

Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.

ProjectileSupport
Requirements
+5 Dex
PierceSupport
Pierce IIPierce · Tier 3

Supports Projectile skills, making their Projectiles Pierce an enemy.

ProjectileSupport
Requirements
+5 Dex
PierceSupport
Pierce IIIPierce · Tier 5

Supports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.

ProjectileSupport
Requirements
+5 Dex
PinSupport
Pin IPin · Tier 1

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIPin · Tier 2

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIIPin · Tier 5

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.

PhysicalSupport
Requirements
+5 Dex
PinpointCriticalSupport
Pinpoint CriticalPinpoint Critical · Tier 2

Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.

Support
Requirements
+5 Int
ChanceToPoisonSupport
Poison IPoison · Tier 1

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIPoison · Tier 3

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIIPoison · Tier 5

Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.

ChaosSupport
Requirements
+5 Dex
StripAwaySupport
Potent ExposurePotent Exposure · Tier 2

Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.

SpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IPractical Magic · Tier 3

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IIPractical Magic · Tier 5

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
FasterProjectilesSupport
Projectile Acceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel faster.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIProjectile Speed · Tier 4

Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIIProjectile Speed · Tier 5

Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IIProjectile Speed · Tier 3

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
RageforgedSupport
Rageforged IRageforged · Tier 4

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
RageforgedSupport
Rageforged IIRageforged · Tier 5

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
Rakiata
Rakiata's FlowRakiata's Flow

Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.

LineageSupport
Requirements
+5 Dex, Level 65
FasterCastSupport
Rapid Casting IRapid Casting · Tier 1

Supports Spells, causing them to cast faster.

SpellSupport
Requirements
+5 Int
FasterCastSupport
Rapid Casting IIRapid Casting · Tier 4

Supports Spells, causing them to cast faster.

SpellSupport
Requirements
+5 Int
FasterCastSupport
Rapid Casting IIIRapid Casting · Tier 5

Supports Spells, causing them to cast faster for each different Spell you've cast in the last eight seconds.

SpellSupport
Requirements
+5 Int
RetreatingAssaultSupport
Retreat IRetreat · Tier 1

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IIRetreat · Tier 3

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IIIRetreat · Tier 5

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last two seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
TerrainChainSupport
Ricochet IRicochet · Tier 2

Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.

ProjectileSupport
Requirements
+5 Dex
TerrainChainSupport
Ricochet IIRicochet · Tier 4

Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.

ProjectileSupport
Requirements
+5 Dex
TerrainChainSupport
Ricochet IIIRicochet

Supports any Skill which creates Projectiles, causing those Projectiles to Chain when impacting terrain, at the cost of any additional Projectiles, as well as causing them to always Pierce.

ProjectileSupport
Requirements
+5 Dex
TempestTempoSupport
Rising TempestRising Tempest · Tier 2

Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.

Support
Requirements
+5 Int
ExpeditionRunicExtraction
Runic ExtractionRunic Extraction

Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.

RemnantSupport
RuptureSupport
RuptureRupture · Tier 3

Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.

PhysicalSupport
Requirements
+5 Str
RustedSpikesSupport
Rusted SpikesRusted Spikes

Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.

Support
Requirements
+5 Str