PoE2 gem tool
Support Finder
Choose a skill to find support gems, or choose a support to find compatible skills.Selected skill
Flame Wall
Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.Source recommendations
Recommended support gems
These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.
Explicit compatibility
Compatible support gems
198 support gems, page 3 of 5
Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
- Requirements
- +5 Int
Supports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.
- Requirements
- +5 Int
Supports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.
- Requirements
- +5 Int
Supports any skill that Hits enemies, making it more likely to Ignite.
- Requirements
- +5 Str
Supports any skill that Hits enemies, making it more likely to Ignite.
- Requirements
- +5 Str
Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.
- Requirements
- +5 Str
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.
- Requirements
- +5 Int
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.
- Requirements
- +5 Int
Supports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
- Requirements
- +5 Dex
Supports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time.
- Requirements
- +5 Dex
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
- Requirements
- +5 Int
Supports any skill that Hits enemies, causing it to Knock Back enemies.
- Requirements
- +5 Str
Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.
- Requirements
- +5 Dex
Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.
- Requirements
- +5 Str
Supports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.
- Requirements
- +5 Dex
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
- Requirements
- +5 Int
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
- Requirements
- +5 Int
Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.
- Requirements
- +5 Dex
Supports any skill with an area of effect, making it larger.
- Requirements
- +5 Int
Supports any skill with an area of effect, making it larger.
- Requirements
- +5 Int
Supports Skills which can cause Damaging Hits, causing base chance to inflict Bleeding with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleeding.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.
- Requirements
- +5 Dex
Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.
- Requirements
- +5 Int
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
- Requirements
- +5 Int
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
- Requirements
- +5 Int
Supports skills that can be used while moving, allowing you to move faster while using them.
- Requirements
- +5 Dex
Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.
- Requirements
- +5 Dex

Supports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.
- Requirements
- Level 65
Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.
- Requirements
- +5 Dex

Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.
- Requirements
- +5 Int, Level 65
Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.
- Requirements
- +5 Dex
Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.
- Requirements
- +5 Int
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.
- Requirements
- +5 Dex
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
- Requirements
- +5 Int
Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.
- Requirements
- +5 Int
Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.
- Requirements
- +5 Int
Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.
- Requirements
- +5 Int
Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.
- Requirements
- +5 Int
Supports any skill that has a duration, making that duration longer.
- Requirements
- +5 Str