PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
VolcanicEruptionSkillIcon

Selected skill

Molten Shower

Fires molten Projectiles from the enemy hit, which will explode when they land nearby, dealing Attack damage in an area.
Reset filters

Source recommendations

Recommended support gems

15

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

MultipleProjectilesSupport
Multishot IRecommendation tier 1Also listed as compatible
RetreatingAssaultSupport
Retreat IRecommendation tier 1Also listed as compatible
RetreatingAssaultSupport
Retreat IIRecommendation tier 3Also listed as compatible
ExecuteSupport
Execute IIRecommendation tier 4Also listed as compatible
RetreatingAssaultSupport
Retreat IIIRecommendation tier 5Also listed as compatible

Explicit compatibility

Compatible support gems

181

181 support gems, page 3 of 4

LifeLeechSupport
Life Leech IILife Leech · Tier 3

Supports Attacks, causing their Physical damage to Leech Life.

AttackPhysicalSupport
Requirements
+5 Str
LifeLeechSupport
Life Leech IIILife Leech · Tier 5

Supports Attacks, causing their Physical damage to Leech Life and preventing Leech gained this way from being removed at full Life.

AttackPhysicalSupport
Requirements
+5 Str
BloodMagicSupport
LifetapLifetap · Tier 2

Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.

Support
Requirements
+5 Str
AddedLightningDamageSupport
Lightning AttunementLightning Attunement · Tier 1

Supports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.

LightningSupport
Requirements
+5 Dex
LightningExposureSupport
Lightning ExposureLightning Exposure · Tier 4

Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.

DurationLightningSupport
Requirements
+5 Dex
LightningPenetrationSupport
Lightning PenetrationLightning Penetration · Tier 2

Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.

LightningSupport
Requirements
+5 Dex
LivingLightningSupport
Living LightningLiving Lightning · Tier 2

Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.

DurationLightningMinionSupportTrigger
Requirements
+5 Int
LivingLightningSupport
Living Lightning IILiving Lightning · Tier 4

Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.

DurationLightningMinionSupportTrigger
Requirements
+5 Int
LockdownSupport
LockdownLockdown

Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.

Support
Requirements
+5 Dex
FarCombatSupport
Longshot ILongshot · Tier 2

Supports Attacks, causing them to deal more damage from farther away.

AttackSupport
Requirements
+5 Dex
FarCombatSupport
Longshot IILongshot · Tier 3

Supports Attacks, causing them to deal more damage from farther away.

AttackSupport
Requirements
+5 Dex
IncreasedAreaOfEffectSupport
Magnified Area IIncreased Area of Effect · Tier 1

Supports any skill with an area of effect, making it larger.

AoESupport
Requirements
+5 Int
IncreasedAreaOfEffectSupport
Magnified Area IIIncreased Area of Effect · Tier 3

Supports any skill with an area of effect, making it larger.

AoESupport
Requirements
+5 Int
MaimSupport
MaimMaim · Tier 2

Supports Attacks, causing them to Maim enemies.

AttackSupport
Requirements
+5 Dex
MaladySupport
MaladyMalady

Supports Skills which can cause Damaging Hits, causing base chance to inflict Bleeding with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleeding.

Support
Requirements
+5 Dex
ManaFlaskSupport

Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.

Support
Requirements
+5 Dex
ManaLeechSupport
Mana LeechMana Leech · Tier 2

Supports Attacks, causing their Physical damage to Leech Mana.

AttackPhysicalSupport
Requirements
+5 Int
MorrigansRefuge

Supports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.

ColdDurationLineagePayoffSupportTrigger
Requirements
Level 65
MultipleProjectilesSupport
Multishot IAdditional Projectiles · Tier 1

Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.

ProjectileSupport
Requirements
+5 Dex
MultipleProjectilesSupport
Multishot IIAdditional Projectiles · Tier 2

Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.

ProjectileSupport
Requirements
+5 Dex
NeuralOverloadSupport
Neural OverloadElectrocute · Tier 3

Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.

LightningSupport
Requirements
+5 Dex
NovaProjectilesSupport
Nova Projectiles INova Projectiles · Tier 2

Supports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.

ProjectileSupport
Requirements
+5 Dex
WalkeroftheWilds
Oisín's OathMana Leech

Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.

LineageSpellSupport
Requirements
+5 Int, Level 65
OlrothsHubris
Olroth's HubrisRunic Infusion

Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical and Cold damage based on their Runic Ward cost, in addition to causing Physical damage to Contribute to Freeze buildup. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.

LineageSupport
Requirements
Level 65
OverchargeSupport
OverchargeOvercharge · Tier 4

Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.

LightningSupport
Requirements
+5 Dex
ReachSupport
OverreachIncreased Area of Effect · Tier 2

Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.

AoEAttackSupport
Requirements
+5 Dex
PinSupport
Pin IPin · Tier 1

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIPin · Tier 2

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIIPin · Tier 5

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.

PhysicalSupport
Requirements
+5 Dex
PinpointCriticalSupport
Pinpoint CriticalPinpoint Critical · Tier 2

Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.

Support
Requirements
+5 Int
ChanceToPoisonSupport
Poison IPoison · Tier 1

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIPoison · Tier 3

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIIPoison · Tier 5

Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.

ChaosSupport
Requirements
+5 Dex
StripAwaySupport
Potent ExposurePotent Exposure · Tier 2

Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.

SpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IPractical Magic · Tier 3

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IIPractical Magic · Tier 5

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
FasterProjectilesSupport
Projectile Acceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel faster.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIProjectile Speed · Tier 4

Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIIProjectile Speed · Tier 5

Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IIProjectile Speed · Tier 3

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
RageforgedSupport
Rageforged IRageforged · Tier 4

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
RageforgedSupport
Rageforged IIRageforged · Tier 5

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
Rakiata
Rakiata's FlowRakiata's Flow

Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.

LineageSupport
Requirements
+5 Dex, Level 65
RetreatingAssaultSupport
Retreat IRetreat · Tier 1

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IIRetreat · Tier 3

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IIIRetreat · Tier 5

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last two seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
TerrainChainSupport
Ricochet IRicochet · Tier 2

Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.

ProjectileSupport
Requirements
+5 Dex