PoE2 gem tool
Support Finder
Choose a skill to find support gems, or choose a support to find compatible skills.Selected skill
Skeletal Frost Mage
Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command.Source recommendations
Recommended support gems
These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.
Explicit compatibility
Compatible support gems
246 support gems, page 3 of 6
Supports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.
- Requirements
- +5 Str
Supports any skill that Hits enemies, causing it to inflict Exposure when Igniting.
- Requirements
- +5 Str
Supports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.
- Requirements
- +5 Str
Supports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.
- Requirements
- +5 Str
Supports Skills which can fire Projectiles. Initial Projectile created by Supported Skills will always Pierce Ignited Enemies, but Supported Skills cannot inflict Ignite themselves.
- Requirements
- +5 Str
Supports Projectile skills, making their Projectiles Fork.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, making it more effective at Freezing enemies.
- Requirements
- +5 Int
Supports Skills which can fire Projectiles. Projectiles from Supported Skills always Fork when the initial Projectile Hits Frozen Enemies, but Supported Skills cannot build up Freeze themselves.
- Requirements
- +5 Int
Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.
- Requirements
- +5 Int
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite. Cannot support skills that Consume Freeze or Ignite.
- Requirements
- +5 Int
Supports any skill that Hits enemies, causing it to create an icy vortex on Shattering an enemy.
- Requirements
- +5 Int
Supports Skills which fire Projectiles that are not ground targeted. Projectiles from Supported Skills randomly Fork, Chain or Pierce.
- Requirements
- +5 Int
Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.
- Requirements
- +5 Str
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
- Requirements
- +5 Int
Supports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.
- Requirements
- +5 Int
Supports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.
- Requirements
- +5 Int
Supports any skill that Hits enemies, making it more likely to Ignite.
- Requirements
- +5 Str
Supports any skill that Hits enemies, making it more likely to Ignite.
- Requirements
- +5 Str
Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.
- Requirements
- +5 Str
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.
- Requirements
- +5 Int
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.
- Requirements
- +5 Int
Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.
- Requirements
- +5 Str
Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.
- Requirements
- +5 Str
Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.
- Requirements
- +5 Str
Supports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
- Requirements
- +5 Dex
Supports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing it to Knock Back enemies.
- Requirements
- +5 Str
Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
- Requirements
- +5 Int, Level 25
Supports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration.
- Requirements
- +5 Int
Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.
- Requirements
- +5 Dex
Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.
- Requirements
- +5 Str
Supports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.
- Requirements
- +5 Dex
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
- Requirements
- +5 Int
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
- Requirements
- +5 Int
Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.
- Requirements
- +5 Dex
Supports any skill with an area of effect, making it larger.
- Requirements
- +5 Int
Supports any skill with an area of effect, making it larger.
- Requirements
- +5 Int
Supports Skills which can cause Damaging Hits, causing base chance to inflict Bleeding with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleeding.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.
- Requirements
- +5 Dex
Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.
- Requirements
- +5 Int
Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
- Requirements
- +5 Str
Supports skills which create Minions, granting them less damage taken but making them deal less damage.
- Requirements
- +5 Str
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
- Requirements
- +5 Int
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
- Requirements
- +5 Int