PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
SolarisSpearSkillIcon

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Spear of Solaris

Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
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Source recommendations

Recommended support gems

15

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

IgnitionSupport
Ignite IIRecommendation tier 3Also listed as compatible
ExecuteSupport
Execute IIRecommendation tier 4Also listed as compatible
IgnitionSupport
Ignite IIIRecommendation tier 5Also listed as compatible

Explicit compatibility

Compatible support gems

220

220 support gems, page 3 of 5

HaemocrystalsSupport
HaemocrystalsHaemocrystals · Tier 3

Supports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding. Cannot Support Skills which already Consume Bleeding.

AoEAttackPhysicalSupportTrigger
Requirements
+5 Str
HeftSupport
HeftHeft · Tier 5

Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.

PhysicalSupport
Requirements
+5 Str
AdditionalAccuracy
Heightened Accuracy IHeightened Accuracy · Tier 1

Supports Attacks, causing them to gain Accuracy.

AttackSupport
Requirements
+5 Dex
AdditionalAccuracy
Heightened Accuracy IIHeightened Accuracy · Tier 3

Supports Attacks, causing them to gain Accuracy, and never miss against Enemies on full Life.

AttackSupport
Requirements
+5 Dex
HourglassSupport
HourglassGrants Cooldown · Tier 1

Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.

Support
Requirements
+5 Int
IceBiteSupport
Ice Bite IIce Bite · Tier 1

Supports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.

ColdDurationSupportWarcry
Requirements
+5 Int
IceBiteSupport
Ice Bite IIIce Bite · Tier 3

Supports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.

ColdDurationSupportWarcry
Requirements
+5 Int
IgnitionSupport
Ignite IIgnite · Tier 1

Supports any skill that Hits enemies, making it more likely to Ignite.

FireSupport
Requirements
+5 Str
IgnitionSupport
Ignite IIIgnite · Tier 3

Supports any skill that Hits enemies, making it more likely to Ignite.

FireSupport
Requirements
+5 Str
IgnitionSupport
Ignite IIIIgnite · Tier 5

Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.

FireSupport
Requirements
+5 Str
ImmolationSupport
ImmolateImmolate · Tier 3

Supports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves.

FirePayoffSupport
Requirements
+5 Str
ImpaleSupport
ImpaleImpale · Tier 4

Supports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.

AttackPhysicalSupport
Requirements
+5 Dex
IncisionSupport
IncisionIncision · Tier 4

Supports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.

AttackPhysicalSupport
Requirements
+5 Str
InevitableCriticalsSupport
Inexorable Critical IInexorable Critical · Tier 3

Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.

Support
Requirements
+5 Int
InevitableCriticalsSupport
Inexorable Critical IIInexorable Critical · Tier 4

Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.

Support
Requirements
+5 Int
InhibitorSupport
InhibitorInhibitor · Tier 2

Supports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.

SpellSupport
Requirements
+5 Dex
Innervate
InnervateInnervate · Tier 1

Supports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time.

DurationLightningSupport
Requirements
+5 Dex
KnockbackSupport
KnockbackKnockback · Tier 3

Supports any skill that Hits enemies, causing it to Knock Back enemies.

Support
Requirements
+5 Str
LastingShockSupport
Lasting ShockLasting Shock · Tier 2

Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.

LightningSupport
Requirements
+5 Dex
LifeFlaskSupport

Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.

Support
Requirements
+5 Dex
LifeOnCull
Life DrainLife Drain · Tier 1

Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.

Support
Requirements
+5 Dex
LifeLeechSupport
Life Leech ILife Leech · Tier 2

Supports Attacks, causing their Physical damage to Leech Life.

AttackPhysicalSupport
Requirements
+5 Str
LifeLeechSupport
Life Leech IILife Leech · Tier 3

Supports Attacks, causing their Physical damage to Leech Life.

AttackPhysicalSupport
Requirements
+5 Str
LifeLeechSupport
Life Leech IIILife Leech · Tier 5

Supports Attacks, causing their Physical damage to Leech Life and preventing Leech gained this way from being removed at full Life.

AttackPhysicalSupport
Requirements
+5 Str
BloodMagicSupport
LifetapLifetap · Tier 2

Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.

Support
Requirements
+5 Str
AddedLightningDamageSupport
Lightning AttunementLightning Attunement · Tier 1

Supports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.

LightningSupport
Requirements
+5 Dex
LightningExposureSupport
Lightning ExposureLightning Exposure · Tier 4

Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.

DurationLightningSupport
Requirements
+5 Dex
LightningPenetrationSupport
Lightning PenetrationLightning Penetration · Tier 2

Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.

LightningSupport
Requirements
+5 Dex
LivingLightningSupport
Living LightningLiving Lightning · Tier 2

Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.

DurationLightningMinionSupportTrigger
Requirements
+5 Int
LivingLightningSupport
Living Lightning IILiving Lightning · Tier 4

Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.

DurationLightningMinionSupportTrigger
Requirements
+5 Int
LockdownSupport
LockdownLockdown

Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.

Support
Requirements
+5 Dex
FarCombatSupport
Longshot ILongshot · Tier 2

Supports Attacks, causing them to deal more damage from farther away.

AttackSupport
Requirements
+5 Dex
FarCombatSupport
Longshot IILongshot · Tier 3

Supports Attacks, causing them to deal more damage from farther away.

AttackSupport
Requirements
+5 Dex
IncreasedAreaOfEffectSupport
Magnified Area IIncreased Area of Effect · Tier 1

Supports any skill with an area of effect, making it larger.

AoESupport
Requirements
+5 Int
IncreasedAreaOfEffectSupport
Magnified Area IIIncreased Area of Effect · Tier 3

Supports any skill with an area of effect, making it larger.

AoESupport
Requirements
+5 Int
MaimSupport
MaimMaim · Tier 2

Supports Attacks, causing them to Maim enemies.

AttackSupport
Requirements
+5 Dex
MaladySupport
MaladyMalady

Supports Skills which can cause Damaging Hits, causing base chance to inflict Bleeding with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleeding.

Support
Requirements
+5 Dex
ManaFlaskSupport

Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.

Support
Requirements
+5 Dex
ManaLeechSupport
Mana LeechMana Leech · Tier 2

Supports Attacks, causing their Physical damage to Leech Mana.

AttackPhysicalSupport
Requirements
+5 Int
MinionPactSupport
Minion Pact IMinion Pact · Tier 1

Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.

MinionSupport
Requirements
+5 Int
MinionPactSupport
Minion Pact IIMinion Pact · Tier 4

Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.

MinionSupport
Requirements
+5 Int
MomentumSupport
MomentumMomentum · Tier 2

Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.

Support
Requirements
+5 Dex
MorrigansRefuge

Supports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.

ColdDurationLineagePayoffSupportTrigger
Requirements
Level 65
NeuralOverloadSupport
Neural OverloadElectrocute · Tier 3

Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.

LightningSupport
Requirements
+5 Dex
WalkeroftheWilds
Oisín's OathMana Leech

Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.

LineageSpellSupport
Requirements
+5 Int, Level 65
OverchargeSupport
OverchargeOvercharge · Tier 4

Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.

LightningSupport
Requirements
+5 Dex
OverextendSupport
OverextendOverextend

Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.

AttackSupport
Requirements
+5 Dex
ReachSupport
OverreachIncreased Area of Effect · Tier 2

Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.

AoEAttackSupport
Requirements
+5 Dex