PoE2 gem tool
Support Finder
Choose a skill to find support gems, or choose a support to find compatible skills.Selected skill
Spiraling Conspiracy
A flock of mist ravens circle you, dealing damage over time in an area. Their numbers are bolstered by slain foes, or in the Presence of dangerous enemies, but the flock as a whole is considered a single minion. You can Command some of them to take flight, leaving the flock to assail your enemies.Source recommendations
Recommended support gems
These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.
Explicit compatibility
Compatible support gems
233 support gems, page 3 of 5
Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.
- Requirements
- +5 Int
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite. Cannot support skills that Consume Freeze or Ignite.
- Requirements
- +5 Int
Supports Attack Skills, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing it to create an icy vortex on Shattering an enemy.
- Requirements
- +5 Int
Supports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding. Cannot Support Skills which already Consume Bleeding.
- Requirements
- +5 Str
Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.
- Requirements
- +5 Str
Supports Attacks, causing them to gain Accuracy.
- Requirements
- +5 Dex
Supports Attacks, causing them to gain Accuracy, and never miss against Enemies on full Life.
- Requirements
- +5 Dex
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
- Requirements
- +5 Int
Supports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.
- Requirements
- +5 Int
Supports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.
- Requirements
- +5 Int
Supports any skill that Hits enemies, making it more likely to Ignite.
- Requirements
- +5 Str
Supports any skill that Hits enemies, making it more likely to Ignite.
- Requirements
- +5 Str
Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.
- Requirements
- +5 Str
Supports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves.
- Requirements
- +5 Str
Supports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.
- Requirements
- +5 Dex
Supports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.
- Requirements
- +5 Str
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.
- Requirements
- +5 Int
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.
- Requirements
- +5 Int
Supports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
- Requirements
- +5 Dex
Supports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing it to Knock Back enemies.
- Requirements
- +5 Str
Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
- Requirements
- +5 Int, Level 25
Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.
- Requirements
- +5 Dex
Supports Attacks, causing their Physical damage to Leech Life.
- Requirements
- +5 Str
Supports Attacks, causing their Physical damage to Leech Life.
- Requirements
- +5 Str
Supports Attacks, causing their Physical damage to Leech Life and preventing Leech gained this way from being removed at full Life.
- Requirements
- +5 Str
Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.
- Requirements
- +5 Str
Supports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.
- Requirements
- +5 Dex
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
- Requirements
- +5 Int
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
- Requirements
- +5 Int
Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.
- Requirements
- +5 Dex
Supports Attacks, causing them to deal more damage from farther away.
- Requirements
- +5 Dex
Supports Attacks, causing them to deal more damage from farther away.
- Requirements
- +5 Dex
Supports any skill with an area of effect, making it larger.
- Requirements
- +5 Int
Supports any skill with an area of effect, making it larger.
- Requirements
- +5 Int
Supports Attacks, causing them to Maim enemies.
- Requirements
- +5 Dex
Supports Skills which can cause Damaging Hits, causing base chance to inflict Bleeding with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleeding.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.
- Requirements
- +5 Dex
Supports Attacks, causing their Physical damage to Leech Mana.
- Requirements
- +5 Int
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
- Requirements
- +5 Int
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
- Requirements
- +5 Int
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
- Requirements
- +5 Int
Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.
- Requirements
- +5 Dex