PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
SorceressBlazingCluster

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Ember Fusillade

Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
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Source recommendations

Recommended support gems

11

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

ChainSupport
Chain IRecommendation tier 1Also listed as compatible
ManatenanceSupport
Zenith IRecommendation tier 1Also listed as compatible
ChainSupport
Chain IIRecommendation tier 2Also listed as compatible
GambleshotSupport
GambleshotRecommendation tier 3Also listed as compatible

Explicit compatibility

Compatible support gems

219

219 support gems, page 4 of 5

ChanceToPoisonSupport
Poison IPoison · Tier 1

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIPoison · Tier 3

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIIPoison · Tier 5

Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.

ChaosSupport
Requirements
+5 Dex
StripAwaySupport
Potent ExposurePotent Exposure · Tier 2

Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.

SpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IPractical Magic · Tier 3

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IIPractical Magic · Tier 5

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
ProfanitySupport
Profanity IProfanity · Tier 1

Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.

ChaosSupport
Requirements
+5 Int
ProfanitySupport
Profanity IIProfanity · Tier 5

Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.

ChaosSupport
Requirements
+5 Int
FasterProjectilesSupport
Projectile Acceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel faster.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIProjectile Speed · Tier 4

Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIIProjectile Speed · Tier 5

Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IIProjectile Speed · Tier 3

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
MoreDurationSupport
Prolonged Duration IProlonged Duration · Tier 1

Supports any skill that has a duration, making that duration longer.

DurationSupport
Requirements
+5 Str
MoreDurationSupport
Prolonged Duration IIProlonged Duration · Tier 3

Supports any skill that has a duration, making that duration longer.

DurationSupport
Requirements
+5 Str
PrototypeSeventeen

Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.

LineageSupport
Requirements
Level 65
RageforgedSupport
Rageforged IRageforged · Tier 4

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
RageforgedSupport
Rageforged IIRageforged · Tier 5

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
Rakiata
Rakiata's FlowRakiata's Flow

Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.

LineageSupport
Requirements
+5 Dex, Level 65
FasterCastSupport
Rapid Casting IRapid Casting · Tier 1

Supports Spells, causing them to cast faster.

SpellSupport
Requirements
+5 Int
FasterCastSupport
Rapid Casting IIRapid Casting · Tier 4

Supports Spells, causing them to cast faster.

SpellSupport
Requirements
+5 Int
FasterCastSupport
Rapid Casting IIIRapid Casting · Tier 5

Supports Spells, causing them to cast faster for each different Spell you've cast in the last eight seconds.

SpellSupport
Requirements
+5 Int
RetreatingAssaultSupport
Retreat IRetreat · Tier 1

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IIRetreat · Tier 3

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IIIRetreat · Tier 5

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last two seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
TerrainChainSupport
Ricochet IRicochet · Tier 2

Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.

ProjectileSupport
Requirements
+5 Dex
TerrainChainSupport
Ricochet IIRicochet · Tier 4

Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.

ProjectileSupport
Requirements
+5 Dex
TerrainChainSupport
Ricochet IIIRicochet

Supports any Skill which creates Projectiles, causing those Projectiles to Chain when impacting terrain, at the cost of any additional Projectiles, as well as causing them to always Pierce.

ProjectileSupport
Requirements
+5 Dex
TempestTempoSupport
Rising TempestRising Tempest · Tier 2

Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.

Support
Requirements
+5 Int
ExpeditionRunicExtraction
Runic ExtractionRunic Extraction

Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.

RemnantSupport
RuptureSupport
RuptureRupture · Tier 3

Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.

PhysicalSupport
Requirements
+5 Str
RustedSpikesSupport
Rusted SpikesRusted Spikes

Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.

Support
Requirements
+5 Str
ExpeditionScouringFlame
Scouring FlameSearing Flame

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.

FireSupport
SearingFlameSupport
Searing Flame ISearing Flame · Tier 3

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

FireSupport
Requirements
+5 Str
SearingFlameSupport
Searing Flame IISearing Flame · Tier 4

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

FireSupport
Requirements
+5 Str
ConductionSupport
ShockShock · Tier 1

Supports any skill that Hits enemies, making it more likely to Shock.

LightningSupport
Requirements
+5 Dex
ShockingProliferationSupport
Shock ConductionShock Conduction · Tier 2

Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.

AoELightningSupport
Requirements
+5 Int
ShockingProliferationSupport
Shock Conduction IIShock Conduction

Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.

AoELightningSupport
Requirements
+5 Int
ShockSiphonSupport
Shock SiphonShock Siphon

Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.

LightningSupport
Requirements
+5 Int
Wildshards
Sione's TemperAdditional Projectiles

Supports Projectile Spells. Supported Spells have an increasingly higher chance to fire many additional Projectiles in a circle, resetting when they do.

LineageProjectileSpellSupport
Requirements
+5 Int, Level 65
EncumberanceSupport
Slow PotencyEncumbrance · Tier 1

Supports any skill, causing inflicted Slows to be more powerful.

SpellSupport
Requirements
+5 Dex
ManaOnCull
Soul DrainSoul Drain · Tier 3

Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.

Support
Requirements
+5 Dex
GroundingShocksSupport
Static ShocksStatic Shocks · Tier 3

Supports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.

AoEDurationLightningSpellSupportSustainedTrigger
Requirements
+5 Int
StormchainSupport
StormchainStormchain

Supports Projectile Skills and Skills which can Chain. Supported Skills always Chain when initially Hitting a Shocked Enemy, but cannot themselves inflict Shock. Does not support Skills which cannot Chain.

ChainingLightningProjectileSupport
Requirements
+5 Dex
StormfireSupport
StormfireStormfire · Tier 3

Supports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage.

FireLightningSupport
Requirements
+5 Int
OverpowerSupport
Stun IStun · Tier 2

Supports any skill that Hits Enemies, causing it to build up Stun more quickly.

Support
Requirements
+5 Str
OverpowerSupport
Stun IIStun · Tier 4

Supports any skill that Hits Enemies, causing it to build up Stun more quickly.

Support
Requirements
+5 Str
OverpowerSupport
Stun IIIStun · Tier 5

Supports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage.

Support
Requirements
+5 Str