PoE2 gem tool
Support Finder
Choose a skill to find support gems, or choose a support to find compatible skills.Selected skill
Fortifying Cry
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.Source recommendations
Recommended support gems
These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.
Explicit compatibility
Compatible support gems
196 support gems, page 4 of 5

Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.
- Requirements
- Level 65
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.
- Requirements
- +5 Str
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.
- Requirements
- +5 Str
Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.
- Requirements
- +5 Str
Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.
- Requirements
- +5 Dex, Level 65
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
- Requirements
- +5 Int
Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.
Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.
- Requirements
- +5 Str
Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.
- Requirements
- +5 Str
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
- Requirements
- +5 Str
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
- Requirements
- +5 Str
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
- Requirements
- +5 Dex
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
- Requirements
- +5 Dex
Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, making it more likely to Shock.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.
- Requirements
- +5 Int
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.
- Requirements
- +5 Int
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
- Requirements
- +5 Int
Supports any skill, causing inflicted Slows to be more powerful.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.
- Requirements
- +5 Dex
Supports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
- Requirements
- +5 Int
Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.
- Requirements
- +5 Str
Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.
- Requirements
- +5 Str
Supports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage.
- Requirements
- +5 Int
Supports any skill that Hits Enemies, causing it to build up Stun more quickly.
- Requirements
- +5 Str
Supports any skill that Hits Enemies, causing it to build up Stun more quickly.
- Requirements
- +5 Str
Supports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage.
- Requirements
- +5 Str
Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.
- Requirements
- +5 Int
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
- Requirements
- +5 Dex
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
- Requirements
- +5 Dex
Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.
- Requirements
- +5 Dex
Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.
- Requirements
- +5 Dex, Level 65
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.
- Requirements
- +5 Int
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.
- Requirements
- +5 Int
Supports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.
- Requirements
- +5 Str
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.
- Requirements
- +5 Dex, Level 65
Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65

Supports non-instant skills which have a cooldown, granting them two additional cooldown uses and more damage per different skill with a cooldown you have used recently.
- Requirements
- Level 65
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65
Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65

Supports skills with Cooldowns, causing them to grant Overflowing Chalice when used. Supported skills deal more damage during the effect of your Life Flask and have increased Mana Cost Efficiency during the effect of your Mana Flask.
- Requirements
- Level 65
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.
- Requirements
- +5 Str, Level 65
Supports any Skill that can deal damage, causing it to deal more damage for each different Command Skill you have used in the past few seconds. Cannot modify the Skills of Minions.
- Requirements
- +5 Int, Level 65
Supports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.
- Requirements
- +5 Int
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit.
- Requirements
- +5 Int

Supports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.
- Requirements
- Level 65

Supports Warcries, causing them to destroy Ice Crystals and Ice Fragments. Supported Skills empower additional Attacks if they destroy enough Ice Crystals and Ice Fragments.
- Requirements
- Level 65