PoE2 gem tool
Support Finder
Choose a skill to find support gems, or choose a support to find compatible skills.Selected skill
Frost Bomb
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.Source recommendations
Recommended support gems
These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.
Explicit compatibility
Compatible support gems
206 support gems, page 4 of 5
Supports any skill that has a duration, making that duration longer.
- Requirements
- +5 Str

Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.
- Requirements
- Level 65
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.
- Requirements
- +5 Str
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.
- Requirements
- +5 Str
Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.
- Requirements
- +5 Dex, Level 65
Supports Spells, causing them to cast faster.
- Requirements
- +5 Int
Supports Spells, causing them to cast faster.
- Requirements
- +5 Int
Supports Spells, causing them to cast faster for each different Spell you've cast in the last eight seconds.
- Requirements
- +5 Int
Supports Skills which create Remnants, making those Remnants more powerful.
- Requirements
- +5 Str
Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
- Requirements
- +5 Str
Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
- Requirements
- +5 Str
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
- Requirements
- +5 Int
Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.
Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.
- Requirements
- +5 Str
Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.
- Requirements
- +5 Str
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
- Requirements
- +5 Str
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
- Requirements
- +5 Str
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
- Requirements
- +5 Dex
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
- Requirements
- +5 Dex
Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
- Requirements
- +5 Dex
Supports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you.
- Requirements
- +5 Str
Supports any skill that Hits enemies, making it more likely to Shock.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.
- Requirements
- +5 Int
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.
- Requirements
- +5 Int
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
- Requirements
- +5 Int
Supports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.
- Requirements
- +5 Str
Supports Skills which Detonate after some amount of time has elapsed, massively shortening the time before Detonation at the cost of Damage.
- Requirements
- +5 Str
Supports any skill, causing inflicted Slows to be more powerful.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.
- Requirements
- +5 Dex
Supports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.
- Requirements
- +5 Int
Supports Cascadable Spells you use yourself. Supported Spells Echo.
- Requirements
- +5 Int
Supports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
- Requirements
- +5 Int
Supports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage.
- Requirements
- +5 Int
Supports any skill that Hits Enemies, causing it to build up Stun more quickly.
- Requirements
- +5 Str
Supports any skill that Hits Enemies, causing it to build up Stun more quickly.
- Requirements
- +5 Str
Supports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage.
- Requirements
- +5 Str
Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.
- Requirements
- +5 Int
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
- Requirements
- +5 Dex
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
- Requirements
- +5 Dex
Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.
- Requirements
- +5 Dex
Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.
- Requirements
- +5 Dex, Level 65
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.
- Requirements
- +5 Int
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.
- Requirements
- +5 Int

Supports non-instant Spells you cast yourself. Supported Spells will Trigger Fragment Self, creating a Fractured Mimic which will cast that Spell if you get enough of them.
- Requirements
- Level 65

Supports Cascadable Spells you cast yourself, Sealing them when you Block, The Seals are broken when used, each making the Spell Echo. Cannot support skills with a Cooldown or which already gain Seals.
- Requirements
- Level 65
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.
- Requirements
- +5 Dex, Level 65
Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65