PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
WitchReservationRaginSpirits

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Raging Spirits

While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
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Source recommendations

Recommended support gems

10

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

MysticismSupport
Mysticism IRecommendation tier 2Also listed as compatible
ImmolationSupport
ImmolateRecommendation tier 3Also listed as compatible

Explicit compatibility

Compatible support gems

292

292 support gems, page 4 of 7

ImpactShockwaveSupport
Impact ShockwaveImpact Shockwave · Tier 1

Supports Melee Strike Skills and Wind Attack Skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.

AoEAttackMeleeStrikeSupport
Requirements
+5 Str
ImpaleSupport
ImpaleImpale · Tier 4

Supports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.

AttackPhysicalSupport
Requirements
+5 Dex
IncisionSupport
IncisionIncision · Tier 4

Supports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.

AttackPhysicalSupport
Requirements
+5 Str
InevitableCriticalsSupport
Inexorable Critical IInexorable Critical · Tier 3

Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.

Support
Requirements
+5 Int
InevitableCriticalsSupport
Inexorable Critical IIInexorable Critical · Tier 4

Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.

Support
Requirements
+5 Int
InfernalLegionSupport
Infernal Legion IInfernal Legion · Tier 2

Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.

AoEFireMinionSupport
Requirements
+5 Str
InfernalLegionSupport
Infernal Legion IIInfernal Legion · Tier 5

Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.

AoEFireMinionSupport
Requirements
+5 Str
InfernalLegionSupport
Infernal Legion IIIInfernal Legion

Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.

AoEFireMinionSupport
Requirements
+5 Str
InhibitorSupport
InhibitorInhibitor · Tier 2

Supports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.

SpellSupport
Requirements
+5 Dex
Innervate
InnervateInnervate · Tier 1

Supports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time.

DurationLightningSupport
Requirements
+5 Dex
KnockbackSupport
KnockbackKnockback · Tier 3

Supports any skill that Hits enemies, causing it to Knock Back enemies.

Support
Requirements
+5 Str
LastGaspSupport
Last GaspLast Gasp · Tier 1

Supports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration.

DurationMinionPersistentSupport
Requirements
+5 Int
LastingShockSupport
Lasting ShockLasting Shock · Tier 2

Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.

LightningSupport
Requirements
+5 Dex
LifeFlaskSupport

Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.

Support
Requirements
+5 Dex
LifeOnCull
Life DrainLife Drain · Tier 1

Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.

Support
Requirements
+5 Dex
LifeLeechSupport
Life Leech ILife Leech · Tier 2

Supports Attacks, causing their Physical damage to Leech Life.

AttackPhysicalSupport
Requirements
+5 Str
LifeLeechSupport
Life Leech IILife Leech · Tier 3

Supports Attacks, causing their Physical damage to Leech Life.

AttackPhysicalSupport
Requirements
+5 Str
LifeLeechSupport
Life Leech IIILife Leech · Tier 5

Supports Attacks, causing their Physical damage to Leech Life and preventing Leech gained this way from being removed at full Life.

AttackPhysicalSupport
Requirements
+5 Str
BloodMagicSupport
LifetapLifetap · Tier 2

Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.

Support
Requirements
+5 Str
AddedLightningDamageSupport
Lightning AttunementLightning Attunement · Tier 1

Supports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.

LightningSupport
Requirements
+5 Dex
LightningExposureSupport
Lightning ExposureLightning Exposure · Tier 4

Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.

DurationLightningSupport
Requirements
+5 Dex
LightningPenetrationSupport
Lightning PenetrationLightning Penetration · Tier 2

Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.

LightningSupport
Requirements
+5 Dex
LivingLightningSupport
Living LightningLiving Lightning · Tier 2

Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.

DurationLightningMinionSupportTrigger
Requirements
+5 Int
LivingLightningSupport
Living Lightning IILiving Lightning · Tier 4

Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.

DurationLightningMinionSupportTrigger
Requirements
+5 Int
LockdownSupport
LockdownLockdown

Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.

Support
Requirements
+5 Dex
FarCombatSupport
Longshot ILongshot · Tier 2

Supports Attacks, causing them to deal more damage from farther away.

AttackSupport
Requirements
+5 Dex
FarCombatSupport
Longshot IILongshot · Tier 3

Supports Attacks, causing them to deal more damage from farther away.

AttackSupport
Requirements
+5 Dex
IncreasedAreaOfEffectSupport
Magnified Area IIncreased Area of Effect · Tier 1

Supports any skill with an area of effect, making it larger.

AoESupport
Requirements
+5 Int
IncreasedAreaOfEffectSupport
Magnified Area IIIncreased Area of Effect · Tier 3

Supports any skill with an area of effect, making it larger.

AoESupport
Requirements
+5 Int
MaimSupport
MaimMaim · Tier 2

Supports Attacks, causing them to Maim enemies.

AttackSupport
Requirements
+5 Dex
MaladySupport
MaladyMalady

Supports Skills which can cause Damaging Hits, causing base chance to inflict Bleeding with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleeding.

Support
Requirements
+5 Dex
ManaFlaskSupport

Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.

Support
Requirements
+5 Dex
ManaLeechSupport
Mana LeechMana Leech · Tier 2

Supports Attacks, causing their Physical damage to Leech Mana.

AttackPhysicalSupport
Requirements
+5 Int
MeatShield
Meat Shield IMeat Shield · Tier 1

Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.

MinionSupport
Requirements
+5 Str
MeatShield
Meat Shield IIMeat Shield · Tier 3

Supports skills which create Minions, granting them less damage taken but making them deal less damage.

MinionSupport
Requirements
+5 Str
MedvedsFelling

Supports Melee Attacks you use yourself, causing them to attack faster the more Rage you have and grant Rage on Hit, but also making you lose Life based on your Rage when using them.

AttackLineageMeleeSupport
Requirements
Level 65
MinionInstabilitySupport
Minion InstabilityMinion Instability · Tier 2

Supports skills which create Minions, causing them to violently explode when reduced to Low Life.

FireMinionSupport
Requirements
+5 Int
PhysicalMasterySupport
Minion MasteryMastery · Tier 5

Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.

MinionSupport
Requirements
+5 Int
MinionPactSupport
Minion Pact IMinion Pact · Tier 1

Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.

MinionSupport
Requirements
+5 Int
MinionPactSupport
Minion Pact IIMinion Pact · Tier 4

Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.

MinionSupport
Requirements
+5 Int
MomentumSupport
MomentumMomentum · Tier 2

Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.

Support
Requirements
+5 Dex
MorrigansRefuge

Supports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.

ColdDurationLineagePayoffSupportTrigger
Requirements
Level 65
VariedTroopsSupport
MusterMuster · Tier 3

Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.

MinionSupport
Requirements
+5 Int
MysticismSupport
Mysticism IMysticism · Tier 2

Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.

BuffPersistentSupport
Requirements
+5 Int
MysticismSupport
Mysticism IIMysticism · Tier 4

Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.

BuffPersistentSupport
Requirements
+5 Int
NeuralOverloadSupport
Neural OverloadElectrocute · Tier 3

Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.

LightningSupport
Requirements
+5 Dex
WalkeroftheWilds
Oisín's OathMana Leech

Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.

LineageSpellSupport
Requirements
+5 Int, Level 65
OlrothsHubris
Olroth's HubrisRunic Infusion

Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical and Cold damage based on their Runic Ward cost, in addition to causing Physical damage to Contribute to Freeze buildup. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.

LineageSupport
Requirements
Level 65