PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
SolarisSpearSkillIcon

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Spear of Solaris

Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
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Source recommendations

Recommended support gems

15

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

IgnitionSupport
Ignite IIRecommendation tier 3Also listed as compatible
ExecuteSupport
Execute IIRecommendation tier 4Also listed as compatible
IgnitionSupport
Ignite IIIRecommendation tier 5Also listed as compatible

Explicit compatibility

Compatible support gems

220

220 support gems, page 4 of 5

DomainSupport
Persistent Ground IPersistent Ground · Tier 2

Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer.

Support
Requirements
+5 Str
DomainSupport
Persistent Ground IIPersistent Ground · Tier 3

Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires.

Support
Requirements
+5 Str
DomainSupport
Persistent Ground IIIPersistent Ground · Tier 5

Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.

Support
Requirements
+5 Str
PierceSupport
Pierce IPierce · Tier 1

Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.

ProjectileSupport
Requirements
+5 Dex
PierceSupport
Pierce IIPierce · Tier 3

Supports Projectile skills, making their Projectiles Pierce an enemy.

ProjectileSupport
Requirements
+5 Dex
PierceSupport
Pierce IIIPierce · Tier 5

Supports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.

ProjectileSupport
Requirements
+5 Dex
PinSupport
Pin IPin · Tier 1

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIPin · Tier 2

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIIPin · Tier 5

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.

PhysicalSupport
Requirements
+5 Dex
PinpointCriticalSupport
Pinpoint CriticalPinpoint Critical · Tier 2

Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.

Support
Requirements
+5 Int
ChanceToPoisonSupport
Poison IPoison · Tier 1

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIPoison · Tier 3

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIIPoison · Tier 5

Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.

ChaosSupport
Requirements
+5 Dex
StripAwaySupport
Potent ExposurePotent Exposure · Tier 2

Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.

SpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IPractical Magic · Tier 3

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IIPractical Magic · Tier 5

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
ProfanitySupport
Profanity IProfanity · Tier 1

Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.

ChaosSupport
Requirements
+5 Int
ProfanitySupport
Profanity IIProfanity · Tier 5

Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.

ChaosSupport
Requirements
+5 Int
FasterProjectilesSupport
Projectile Acceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel faster.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIProjectile Speed · Tier 4

Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.

ProjectileSupport
Requirements
+5 Dex
FasterProjectilesSupport
Projectile Acceleration IIIProjectile Speed · Tier 5

Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IProjectile Speed · Tier 1

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
SlowerProjectilesSupport
Projectile Deceleration IIProjectile Speed · Tier 3

Supports Projectile skills, making those Projectiles travel more slowly.

ProjectileSupport
Requirements
+5 Dex
PrototypeSeventeen

Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.

LineageSupport
Requirements
Level 65
RageforgedSupport
Rageforged IRageforged · Tier 4

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
RageforgedSupport
Rageforged IIRageforged · Tier 5

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
Rakiata
Rakiata's FlowRakiata's Flow

Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.

LineageSupport
Requirements
+5 Dex, Level 65
FasterAttack
Rapid Attacks IRapid Attacks · Tier 1

Supports Attacks, causing them to Attack faster.

AttackSupport
Requirements
+5 Dex
FasterAttack
Rapid Attacks IIRapid Attacks · Tier 4

Supports Attacks, causing them to Attack faster.

AttackSupport
Requirements
+5 Dex
FasterAttack
Rapid Attacks IIIRapid Attacks · Tier 5

Supports Attacks, causing them to Attack faster at the cost of Damage.

AttackSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IRetreat · Tier 1

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IIRetreat · Tier 3

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
RetreatingAssaultSupport
Retreat IIIRetreat · Tier 5

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last two seconds, but cannot themselves deal Melee Damage.

ProjectileSupport
Requirements
+5 Dex
Rigwald
Rigwald's FerocityRigwald's Ferocity

Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.

AttackLineageSupport
Requirements
+5 Dex, Level 65
TempestTempoSupport
Rising TempestRising Tempest · Tier 2

Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.

Support
Requirements
+5 Int
ExpeditionRunicExtraction
Runic ExtractionRunic Extraction

Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.

RemnantSupport
RuptureSupport
RuptureRupture · Tier 3

Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.

PhysicalSupport
Requirements
+5 Str
RustedSpikesSupport
Rusted SpikesRusted Spikes

Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.

Support
Requirements
+5 Str
SalvoSupport
SalvoAdditional Projectiles, Seal · Tier 3

Supports Attack Skills you use yourself which fire Projectiles, Sealing them over time. The Seals are broken when used, causing additional Projectiles to be fired. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or which already gain Seals.

AttackProjectileSupport
Requirements
+5 Dex
ExpeditionScouringFlame
Scouring FlameSearing Flame

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.

FireSupport
SearingFlameSupport
Searing Flame ISearing Flame · Tier 3

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

FireSupport
Requirements
+5 Str
SearingFlameSupport
Searing Flame IISearing Flame · Tier 4

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

FireSupport
Requirements
+5 Str
ConductionSupport
ShockShock · Tier 1

Supports any skill that Hits enemies, making it more likely to Shock.

LightningSupport
Requirements
+5 Dex
ShockingProliferationSupport
Shock ConductionShock Conduction · Tier 2

Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.

AoELightningSupport
Requirements
+5 Int
ShockingProliferationSupport
Shock Conduction IIShock Conduction

Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.

AoELightningSupport
Requirements
+5 Int
ShockSiphonSupport
Shock SiphonShock Siphon

Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.

LightningSupport
Requirements
+5 Int
EncumberanceSupport
Slow PotencyEncumbrance · Tier 1

Supports any skill, causing inflicted Slows to be more powerful.

SpellSupport
Requirements
+5 Dex
ManaOnCull
Soul DrainSoul Drain · Tier 3

Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.

Support
Requirements
+5 Dex