PoE2 support gem

Salvo

Supports Attack Skills you use yourself which fire Projectiles, Sealing them over time. The Seals are broken when used, causing additional Projectiles to be fired. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or which already gain Seals.

Current series

Changed in 0.5

0.5.0
Direct change

Freezing Salvo and Salvo Support previously had an extra restriction that the relevant skill could not gain Seals while you were performing that skill. This is no longer the case, bringing them into consistency with the other Seal mechanics.

0.5.0
Direct change

Salvo Support Previously gave a Seal every 2 seconds, up to a maximum of 3, and provided 2 projectiles per Seal. It now gains a Seal every 1 second, up to a maximum of 6, providing one projectile per Seal.

Full patch history

Effects

6 effects

Requirements and restrictions

1 requirement groups
Support attributes+5 Dex
Source requirement text

Support Requirements: +5 Dex

Compatible skills

39 source records
Show 15 more compatible gems
Compatibility rules

Allowed types: Attack, Projectile, AND

Excluded types: UsedByProxy, Triggered, Persistent, Cooldown, ComboStacking, HasSeals, SupportedBySalvo, NOT, AND

Allow Type: Attack, Projectile, AND

Excluded Type: UsedByProxy, Triggered, Persistent, Cooldown, ComboStacking, HasSeals, SupportedBySalvo, NOT, AND

Acquisition

1 sources
  • Uncut Support Gem: Uncut Support Gem Tier 3

Patch history

2 changes
0.5.0
Direct change

Freezing Salvo and Salvo Support previously had an extra restriction that the relevant skill could not gain Seals while you were performing that skill. This is no longer the case, bringing them into consistency with the other Seal mechanics.

0.5.0
Direct change

Salvo Support Previously gave a Seal every 2 seconds, up to a maximum of 3, and provided 2 projectiles per Seal. It now gains a Seal every 1 second, up to a maximum of 6, providing one projectile per Seal.