PoE2 gem tool
Support Finder
Choose a skill to find support gems, or choose a support to find compatible skills.Selected skill
Ember Fusillade
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.Source recommendations
Recommended support gems
These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.
Explicit compatibility
Compatible support gems
219 support gems, page 5 of 5
Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.
- Requirements
- +5 Int
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
- Requirements
- +5 Dex
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
- Requirements
- +5 Dex
Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.
- Requirements
- +5 Dex
Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.
- Requirements
- +5 Dex, Level 65
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.
- Requirements
- +5 Int
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.
- Requirements
- +5 Int

Supports non-instant Spells you cast yourself. Supported Spells will Trigger Fragment Self, creating a Fractured Mimic which will cast that Spell if you get enough of them.
- Requirements
- Level 65
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.
- Requirements
- +5 Dex, Level 65
Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65
Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65
Supports Repeatable Spells you cast yourself, Sealing them over time. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills with a Cooldown or which already gain Seals.
- Requirements
- +5 Int
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.
- Requirements
- +5 Str, Level 65
Supports any Skill that can deal damage, causing it to deal more damage for each different Command Skill you have used in the past few seconds. Cannot modify the Skills of Minions.
- Requirements
- +5 Int, Level 65
Supports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.
- Requirements
- +5 Int
Supports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.
- Requirements
- +5 Int, Level 65
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit.
- Requirements
- +5 Int

Supports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.
- Requirements
- Level 65
Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.
- Requirements
- +5 Int
Supports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.
- Requirements
- +5 Int
Supports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.
- Requirements
- +5 Int
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
- Requirements
- +5 Int
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
- Requirements
- +5 Str, Level 65
Supports Repeatable Spells you cast yourself, Sealing them over time and giving them a moderate Cooldown. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills which already have a Cooldown or gain seals.
- Requirements
- +5 Int
Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.
- Requirements
- +5 Int
Supports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.
- Requirements
- +5 Int