PoE2 gem tool
Support Finder
Choose a skill to find support gems, or choose a support to find compatible skills.Selected skill
Ancestral Warrior Totem
Consume 3 Endurance Charges to Raise a Totem that conjures spirit warriors. Each warrior uses a socketed Mace Skill once, then disappears. Cannot use Channelling Skills or Skills with Cooldowns.Source recommendations
Recommended support gems
These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.
Explicit compatibility
Compatible support gems
46 support gems
Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.
- Requirements
- +5 Str, Level 65
Supports Melee Attacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.
- Requirements
- +5 Str
Supports Melee Attack Skills. Supported Skills build up Heavy Stun more quickly, but cannot themselves Heavy Stun.
- Requirements
- +5 Str
Supports Melee Attack Skills. Supported Skills build up Stun more quickly, but cannot themselves Stun.
- Requirements
- +5 Str
Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions.
- Requirements
- +5 Str, Level 65
Supports any skill that has a duration making that duration shorter.
- Requirements
- +5 Str
Supports any skill that has a duration making that duration shorter.
- Requirements
- +5 Str
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
- Requirements
- +5 Int
Supports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder.
- Requirements
- +5 Dex
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
- Requirements
- +5 Str
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
- Requirements
- +5 Str
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
- Requirements
- +5 Int
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Blood which will Leech Life to Allies within it.
- Requirements
- +5 Str
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Mana which will Leech Mana to Allies within it.
- Requirements
- +5 Int
Supports Skills which create Totems, causing those Totems to have more Life.
- Requirements
- +5 Str
Supports Skills which create Totems, causing those Totems to have more Life.
- Requirements
- +5 Str
Supports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.
- Requirements
- +5 Str
Supports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.
- Requirements
- +5 Dex
Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.
- Requirements
- +5 Str
Supports any skill with an area of effect, making it larger.
- Requirements
- +5 Int
Supports any skill with an area of effect, making it larger.
- Requirements
- +5 Int

Supports Melee Attacks you use yourself, causing them to attack faster the more Rage you have and grant Rage on Hit, but also making you lose Life based on your Rage when using them.
- Requirements
- Level 65
Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.
- Requirements
- +5 Int
Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.
- Requirements
- +5 Int
Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.
- Requirements
- +5 Int
Supports any skill that has a duration, making that duration longer.
- Requirements
- +5 Str
Supports any skill that has a duration, making that duration longer.
- Requirements
- +5 Str
Supports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.
- Requirements
- +5 Dex
Supports Melee Attacks, causing them to grant Rage on Hit.
- Requirements
- +5 Str
Supports Melee Attacks, causing them to grant Rage on Hit.
- Requirements
- +5 Str
Supports Melee Attacks, causing them to grant Rage on Hit. Supported Skills have signficantly higher Attack speed while you or supported minion are not at maximum Rage.
- Requirements
- +5 Str
Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
- Requirements
- +5 Str
Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
- Requirements
- +5 Str
Supports Melee Attack Skills you use yourself. Supported Skills gain much more damage the closer you are to being Heavily Stunned.
- Requirements
- +5 Str
Supports Melee Attack Skills you use yourself. Supported Skills gain much more damage and are more capable of Stunning Enemies the closer you are to being Heavily Stunned.
- Requirements
- +5 Str
Supports Melee Attack Skills you use or Trigger yourself. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.
- Requirements
- +5 Str
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
- Requirements
- +5 Str
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
- Requirements
- +5 Str
Supports Skills which create Totems, causing those Totems to have more Life. Totems created by Supported Skills explode on death, dealing Physical damage based on their Life.
- Requirements
- +5 Str, Level 65
Supports Melee Attacks you use or Trigger yourself. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.
- Requirements
- +5 Str
Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65
Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65
Supports Skills which create Totems, causing those Skills to place Totems much more quickly.
- Requirements
- +5 Str
Supports Skills which create Totems, causing those Skills to place Totems much more quickly.
- Requirements
- +5 Str
Supports Skills which create Totems, causing those Skills to place Totems much more quickly. Totems created by Supported Skills have increased Attack and Cast Speed.
- Requirements
- +5 Str