PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
BurstShotStormblast

Selected skill

Galvanic Shards

Load your Crossbow with charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. These fragments can Merge.
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Source recommendations

Recommended support gems

15

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

ConductionSupport
ShockRecommendation tier 1Also listed as compatible
PierceSupport
Pierce IIRecommendation tier 3Not present in the explicit compatibility list
ChainSupport
Chain IIIRecommendation tier 5Not present in the explicit compatibility list

Explicit compatibility

Compatible support gems

215

215 support gems, page 1 of 5

MixedMaladiesSupport
AdmixtureAdmixture · Tier 2

Supports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.

ChaosPhysicalSupport
Requirements
+5 Dex
AmbrosiaSupport
AmbrosiaAmbrosia · Tier 2

Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.

Support
Requirements
+5 Int
AmbrosiaSupport
Ambrosia IIAmbrosia · Tier 3

Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.

Support
Requirements
+5 Int
AmbushSupport
AmbushAmbush · Tier 1

Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.

Support
Requirements
+5 Int
ChanceToNotConsumeAmmoSupport
Ammo Conservation IAmmo Conservation · Tier 2

Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.

AmmunitionProjectileSupport
Requirements
+5 Dex
ChanceToNotConsumeAmmoSupport
Ammo Conservation IIAmmo Conservation · Tier 4

Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.

AmmunitionProjectileSupport
Requirements
+5 Dex
ChanceToNotConsumeAmmoSupport
Ammo Conservation IIIAmmo Conservation · Tier 5

Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing, at the cost of Reload speed.

AmmunitionProjectileSupport
Requirements
+5 Dex
LineageArakaali
Arakaali's LustArakaali's Lust

Supports any Skill that Hits Enemies, causing it to deal increasingly higher damage the more Poisons are on the target.

LineageSupport
Requirements
+5 Dex, Level 65
AmmoConservation
Arjun's MedalAmmo Conservation

Supports Crossbow Skills, causing them to load a bolt into all Crossbow Ammunition on kill.

AmmunitionLineageProjectileSupport
Requirements
+5 Dex, Level 65
ArmourBreakSupport
Armour Break IArmour Break · Tier 2

Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.

PhysicalSupport
Requirements
+5 Str
ArmourBreakSupport
Armour Break IIArmour Break · Tier 3

Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.

PhysicalSupport
Requirements
+5 Str
ArmourBreakSupport
Armour Break IIIArmour Break · Tier 4

Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.

PhysicalSupport
Requirements
+5 Str
ArmourExplosionSupport
Armour ExplosionArmour Explosion · Tier 1

Supports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.

AoEAttackFirePayoffSupportTriggerWarcry
Requirements
+5 Str
LineageLifetap

Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.

LineagePhysicalSupport
Requirements
+5 Str, Level 65
AutoReloadSupport
Auto ReloadAuto Reload

Supports Crossbow Ammunition Skills, causing them to automatically reload when they Heavy Stun an enemy.

AmmunitionProjectileSupport
Requirements
+5 Str
ShatteredFang

Supports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.

AttackColdDurationSupportWarcry
Requirements
+5 Int, Level 65
BitingFrostSupport
Biting Frost IBiting Frost · Tier 3

Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.

ColdPayoffSupport
Requirements
+5 Int
BitingFrostSupport
Biting Frost IIBiting Frost · Tier 5

Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.

ColdPayoffSupport
Requirements
+5 Int
BlazingCritsSupport
Blazing CriticalBlazing Critical · Tier 4

Supports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.

AttackDurationFireSupport
Requirements
+5 Int
ChanceToBleedSupport
Bleed IBleed · Tier 1

Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.

PhysicalSupport
Requirements
+5 Str
ChanceToBleedSupport
Bleed IIBleed · Tier 3

Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.

PhysicalSupport
Requirements
+5 Str
ChanceToBleedSupport
Bleed IIIBleed · Tier 5

Supports any skill that Hits enemies, causing it to inflict Bleeding.

PhysicalSupport
Requirements
+5 Str
ChanceToBleedSupport
Bleed IVBleed · Tier 5

Supports any skill that Hits enemies, causing it to deal more Melee Physical Damage to Bleeding Enemies, but be unable to inflict Bleeding itself. Supported Skills also inflict Incision on Hit.

PhysicalSupport
Requirements
+5 Str
BlindSupport
Blind IBlind · Tier 2

Supports any skill that Hits enemies, causing them to Blind on Hit.

Support
Requirements
+5 Dex
BlindSupport
Blind IIBlind · Tier 5

Supports any skill that Hits enemies, causing them to Blind on Hit with increased effect.

Support
Requirements
+5 Dex
BlindsideSupport
BlindsideBlindside · Tier 1

Supports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.

Support
Requirements
+5 Dex
BoneShrapnelSupport
Bone ShrapnelBone Shrapnel · Tier 2

Bone Shrapnel is a support gem.

AoEPhysicalSupportTrigger
Requirements
+5 Int
LifeFlaskSupport
Bounty IBounty · Tier 2

Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.

Support
Requirements
+5 Dex
LifeFlaskSupport
Bounty IIBounty · Tier 4

Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.

Support
Requirements
+5 Dex
BrittleArmour
Brittle ArmourArmour Break · Tier 3

Supports Skills which can Hit enemies. Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen.

ColdPhysicalSupport
Requirements
+5 Int
BrutalitySupport

Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.

PhysicalSupport
Requirements
+5 Str
BrutalitySupport

Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.

PhysicalSupport
Requirements
+5 Str
BrutalitySupport

Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.

PhysicalSupport
Requirements
+5 Str
BurstingPlagueSupport
Bursting PlagueBursting Plague · Tier 2

Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.

AoEChaosPhysicalSupportTrigger
Requirements
+5 Dex
MeasuredSpeedSupport
CadenceCadence · Tier 2

Supports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.

AttackSupport
Requirements
+5 Dex
CleanseSupport
CatharsisCatharsis · Tier 2

Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition.

ChaosConditionalPhysicalSupport
Requirements
+5 Int
AddedChaosDamageSupport
Chaos AttunementChaos Attunement · Tier 3

Supports any skill that deals damage, causing them to Gain Chaos Damage but deal less Damage of other Types.

ChaosSupport
Requirements
+5 Int
CloseCombatSupport
Close Combat IClose Combat · Tier 3

Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.

AttackSupport
Requirements
+5 Dex
CloseCombatSupport
Close Combat IIClose Combat · Tier 5

Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.

AttackSupport
Requirements
+5 Dex
AddedColdDamageSupport
Cold AttunementCold Attunement · Tier 1

Supports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.

ColdSupport
Requirements
+5 Int
ColdExposureSupport
Cold ExposureCold Exposure · Tier 4

Supports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.

ColdDurationSupport
Requirements
+5 Int
ColdPenetrationSupport
Cold PenetrationCold Penetration · Tier 2

Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.

ColdSupport
Requirements
+5 Int
CommiserateSupport
CommiserateCommiserate · Tier 2

Supports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.

Support
Requirements
+5 Dex
ConcoctSupport
Concoct IConcoct · Tier 2

Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.

Support
Requirements
+5 Str
ConcoctSupport
Concoct IIConcoct · Tier 4

Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.

Support
Requirements
+5 Str
ExpeditionPummel
Concussive RunesConcussive Runes

Supports Attacks, causing a Runic Shockwave to erupt under enemies they Heavy Stun. The Shockwave costs Runic Ward, and will not Trigger if you do not have enough Runic Ward.

AoEAttackMeleeSlamSupportTrigger
CorrosionSupport
CorrosionCorrosion · Tier 1

Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.

ChaosPhysicalSupport
Requirements
+5 Dex
DeadlyCurrent
Coursing CurrentCoursing Current · Tier 1

Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.

ChainingLightningProjectileSpellSupportTrigger
Requirements
+5 Int