Corrupted Rare item crafting

Corruption Enchantment Upgrades

An Orb of Sacrifice upgrades an existing Corruption Enchantment on a supported Corrupted Rare item and removes one random modifier. The exact upgrade depends on the item class and current enchantment.
Source table rows
190
Class comparisons
246
Supported classes
28
Applicators
4 Orbs

Applicators

Orb by target family

Exact results

Current and upgraded enchantments

246 results

Body Armour

14 upgrades
Current enchantmentUpgraded enchantmentTool
(10-20)% of Damage taken Recouped as Life(25-35)% of Damage taken Recouped as LifeOpen base
(10-20)% of Damage taken Recouped as Mana(25-35)% of Damage taken Recouped as ManaOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Armour(40-60)% increased ArmourOpen base
(15-25)% increased Armour and Energy Shield(40-60)% increased Armour and Energy ShieldOpen base
(15-25)% increased Armour and Evasion(40-60)% increased Armour and EvasionOpen base
(15-25)% increased Energy Shield(40-60)% increased Energy ShieldOpen base
(15-25)% increased Evasion and Energy Shield(40-60)% increased Evasion and Energy ShieldOpen base
(15-25)% increased Evasion Rating(40-60)% increased Evasion RatingOpen base
(3-5)% additional Physical Damage Reduction(6-9)% additional Physical Damage ReductionOpen base
(40-50)% increased Thorns damage(100-150)% increased Thorns damageOpen base
+(13-19)% to Chaos Resistance+(31-47)% to Chaos ResistanceOpen base
+(30-40) to maximum Life+(120-160) to maximum LifeOpen base
+1% to all Maximum Elemental Resistances+2% to all Maximum Elemental ResistancesOpen base

Boot

11 upgrades
Current enchantmentUpgraded enchantmentTool
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Armour(40-60)% increased ArmourOpen base
(15-25)% increased Armour and Energy Shield(40-60)% increased Armour and Energy ShieldOpen base
(15-25)% increased Armour and Evasion(40-60)% increased Armour and EvasionOpen base
(15-25)% increased Energy Shield(40-60)% increased Energy ShieldOpen base
(15-25)% increased Evasion and Energy Shield(40-60)% increased Evasion and Energy ShieldOpen base
(15-25)% increased Evasion Rating(40-60)% increased Evasion RatingOpen base
(20-30)% increased Freeze Threshold(50-75)% increased Freeze ThresholdOpen base
(20-30)% increased Stun Threshold(50-75)% increased Stun ThresholdOpen base
(20-30)% reduced Slowing Potency of Debuffs on You(40-50)% reduced Slowing Potency of Debuffs on YouOpen base
(3-5)% increased Movement Speed(10-15)% increased Movement SpeedOpen base

Buckler

7 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15) Mana gained when you Block(20-30) Mana gained when you BlockOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Evasion Rating(40-60)% increased Evasion RatingOpen base
(20-25) Life gained when you Block(40-55) Life gained when you BlockOpen base
(20-30)% increased Block chance(20-30)% increased Block chanceOpen base
(40-50)% increased Thorns damage(100-150)% increased Thorns damageOpen base
+3% to maximum Block chance+(4-5)% to maximum Block chanceOpen base

Focus

4 upgrades
Current enchantmentUpgraded enchantmentTool
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Energy Shield(40-60)% increased Energy ShieldOpen base
(20-30)% increased Spell Damage(60-90)% increased Spell DamageOpen base
+(20-25) to maximum Mana+(80-100) to maximum ManaOpen base

Glove

12 upgrades
Current enchantmentUpgraded enchantmentTool
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Armour(40-60)% increased ArmourOpen base
(15-25)% increased Armour and Energy Shield(40-60)% increased Armour and Energy ShieldOpen base
(15-25)% increased Armour and Evasion(40-60)% increased Armour and EvasionOpen base
(15-25)% increased Energy Shield(40-60)% increased Energy ShieldOpen base
(15-25)% increased Evasion and Energy Shield(40-60)% increased Evasion and Energy ShieldOpen base
(15-25)% increased Evasion Rating(40-60)% increased Evasion RatingOpen base
+1 to Maximum Frenzy Charges+2 to Maximum Frenzy ChargesOpen base
Break (10-15)% increased ArmourBreak (25-40)% increased ArmourOpen base
Damage Penetrates (10-15)% Cold ResistanceDamage Penetrates (25-40)% Cold ResistanceOpen base
Damage Penetrates (10-15)% Fire ResistanceDamage Penetrates (25-40)% Fire ResistanceOpen base
Damage Penetrates (10-15)% Lightning ResistanceDamage Penetrates (25-40)% Lightning ResistanceOpen base

Helmet

12 upgrades
Current enchantmentUpgraded enchantmentTool
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Armour(40-60)% increased ArmourOpen base
(15-25)% increased Armour and Energy Shield(40-60)% increased Armour and Energy ShieldOpen base
(15-25)% increased Armour and Evasion(40-60)% increased Armour and EvasionOpen base
(15-25)% increased Energy Shield(40-60)% increased Energy ShieldOpen base
(15-25)% increased Evasion and Energy Shield(40-60)% increased Evasion and Energy ShieldOpen base
(15-25)% increased Evasion Rating(40-60)% increased Evasion RatingOpen base
(15-25)% increased Life Regeneration Rate(35-50)% increased Life Regeneration rateOpen base
(20-30)% increased Mana Regeneration Rate(35-50)% increased Mana Regeneration RateOpen base
+(1-3)% to Maximum Cold Resistance+(4-5)% to Maximum Cold ResistanceOpen base
+(50-100) to Accuracy Rating+(150-300) to Accuracy RatingOpen base
+1 to Maximum Power Charges+2 to Maximum Power ChargesOpen base

Shield

11 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15) Mana gained when you Block(20-30) Mana gained when you BlockOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Armour(40-60)% increased ArmourOpen base
(15-25)% increased Armour and Energy Shield(40-60)% increased Armour and Energy ShieldOpen base
(15-25)% increased Armour and Evasion(40-60)% increased Armour and EvasionOpen base
(15-25)% increased Energy Shield(40-60)% increased Energy ShieldOpen base
(15-25)% increased Evasion Rating(40-60)% increased Evasion RatingOpen base
(20-25) Life gained when you Block(40-55) Life gained when you BlockOpen base
(20-30)% increased Block chance(20-30)% increased Block chanceOpen base
(40-50)% increased Thorns damage(100-150)% increased Thorns damageOpen base
+3% to maximum Block chance+(4-5)% to maximum Block chanceOpen base

Jewel

7 upgrades
Current enchantmentUpgraded enchantmentTool
+(3-7)% to Chaos Resistance+(10-13)% to Chaos ResistanceOpen base
+(4-6) to Dexterity+(14-16) to DexterityOpen base
+(4-6) to Intelligence+(14-16) to IntelligenceOpen base
+(4-6) to Strength+(14-16) to StrengthOpen base
+(5-10)% to Cold Resistance+(15-20)% to Cold ResistanceOpen base
+(5-10)% to Fire Resistance+(15-20)% to Fire ResistanceOpen base
+(5-10)% to Lightning Resistance+(15-20)% to Lightning ResistanceOpen base

Amulet

16 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% increased Rarity of Items found(25-35)% increased Rarity of Items foundOpen base
+(10-15) to Dexterity+(35-50) to DexterityOpen base
+(10-15) to Intelligence+(35-50) to IntelligenceOpen base
+(10-15) to Strength+(35-50) to StrengthOpen base
+(5-10)% to all Elemental Resistances+(15-35)% to all Elemental ResistancesOpen base
+1 to Level of all Cold Spell Skills+(2-3) to Level of all Cold Spell SkillsOpen base
+1 to Level of all Fire Spell Skills+(2-3) to Level of all Fire Spell SkillsOpen base
+1 to Level of all Lightning Spell Skills+(2-3) to Level of all Lightning Spell SkillsOpen base
+1 to Level of all Physical Spell Skills+(2-3) to Level of all Physical Spell SkillsOpen base
+1 to Level of all Skills+2 to Level of all SkillsOpen base
+1% to all Maximum Elemental Resistances+2% to all Maximum Elemental ResistancesOpen base
Charms gain (0.08-0.17) charges per SecondCharms gain (0.33-0.58) charges per SecondOpen base
Leech 2% of Physical Attack Damage as ManaLeech 6% of Physical Attack Damage as ManaOpen base
Leech 3% of Physical Attack Damage as LifeLeech 9% of Physical Attack Damage as LifeOpen base
Life Flasks gain (0.08-0.17) charges per SecondLife Flasks gain (0.33-0.58) charges per SecondOpen base
Mana Flasks gain (0.08-0.17) charges per SecondMana Flasks gain (0.33-0.58) charges per SecondOpen base

Belt

8 upgrades
Current enchantmentUpgraded enchantmentTool
+(1-3)% to Maximum Fire Resistance+(4-5)% to Maximum Fire ResistanceOpen base
+(10-15) to Dexterity+(35-50) to DexterityOpen base
+(10-15) to Intelligence+(35-50) to IntelligenceOpen base
+(10-15) to Strength+(35-50) to StrengthOpen base
+(20-25)% to Cold Resistance+(50-75)% to Cold ResistanceOpen base
+(20-25)% to Fire Resistance+(50-75)% to Fire ResistanceOpen base
+(20-25)% to Lightning Resistance+(50-75)% to Lightning ResistanceOpen base
+1 to Maximum Endurance Charges+2 to Maximum Endurance ChargesOpen base

Ring

12 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% increased Rarity of Items found(25-35)% increased Rarity of Items foundOpen base
(15-20)% increased Critical Damage Bonus(30-50)% increased Critical Damage BonusOpen base
(15-25)% increased Life Regeneration Rate(35-50)% increased Life Regeneration rateOpen base
(20-30)% Increased Damage(40-60)% increased DamageOpen base
(20-30)% increased Mana Regeneration Rate(35-50)% increased Mana Regeneration RateOpen base
(4-6)% Increased Skill Speed(8-16)% increased Skill SpeedOpen base
+(10-15) to Dexterity+(35-50) to DexterityOpen base
+(10-15) to Intelligence+(35-50) to IntelligenceOpen base
+(10-15) to Strength+(35-50) to StrengthOpen base
+(13-19)% to Chaos Resistance+(31-47)% to Chaos ResistanceOpen base
+(3-7)% to Chaos Resistance+(31-47)% to Chaos ResistanceOpen base
+(5-10)% to all Elemental Resistances+(15-35)% to all Elemental ResistancesOpen base

Bow

12 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% chance to Maim on Hit(25-50)% chance to Maim on HitOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(5-10)% chance to Blind Enemies on hit(25-50)% chance to Blind Enemies on hitOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-2) to (29-43) Lightning DamageAdds (1-2) to (79-103) Lightning DamageOpen base
Adds (7-11) to (12-18) Chaos DamageAdds (27-31) to (42-48) Chaos damageOpen base
Adds (8-12) to (13-19) Cold DamageAdds (28-42) to (53-69) Cold DamageOpen base
Adds (9-14) to (15-22) Fire DamageAdds (30-44) to (55-72) Fire DamageOpen base
Bow Attacks fire an additional ArrowBow Attacks fire 2 additional ArrowsOpen base

Claw

2 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base

Crossbow

12 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% chance to Maim on Hit(25-50)% chance to Maim on HitOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(40-50)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(5-10)% chance to Blind Enemies on hit(25-50)% chance to Blind Enemies on hitOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-3) to (41-61) Lightning DamageAdds (1-3) to (131-141) Lightning DamageOpen base
Adds (10-16) to (17-25) Chaos DamageAdds (40-46) to (67-75) Chaos damageOpen base
Adds (11-17) to (18-26) Cold DamageAdds (51-57) to (88-96) Cold DamageOpen base
Adds (13-20) to (21-31) Fire DamageAdds (73-80) to (91-101) Fire DamageOpen base
Loads an additional boltLoads 2 additional boltsOpen base

Dagger

2 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base

Flail

3 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base

One Hand Axe

3 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base

One Hand Mace

16 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% chance to cause Bleeding on Hit(25-50)% chance to cause Bleeding on HitOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-2) to (29-43) Lightning DamageAdds (1-2) to (79-103) Lightning DamageOpen base
Adds (1-3) to (41-61) Lightning DamageAdds (1-2) to (79-103) Lightning DamageOpen base
Adds (10-16) to (17-25) Chaos DamageAdds (27-31) to (42-48) Chaos damageOpen base
Adds (11-17) to (18-26) Cold DamageAdds (28-42) to (53-69) Cold DamageOpen base
Adds (13-20) to (21-31) Fire DamageAdds (30-44) to (55-72) Fire DamageOpen base
Adds (7-11) to (12-18) Chaos DamageAdds (27-31) to (42-48) Chaos damageOpen base
Adds (8-12) to (13-19) Cold DamageAdds (28-42) to (53-69) Cold DamageOpen base
Adds (9-14) to (15-22) Fire DamageAdds (30-44) to (55-72) Fire DamageOpen base
Causes (20-30)% increased Stun BuildupCauses (50-75)% increased Stun BuildupOpen base

One Hand Sword

2 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base

Quarterstaff

10 upgrades
Current enchantmentUpgraded enchantmentTool
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(40-50)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-3) to (41-61) Lightning DamageAdds (1-3) to (131-141) Lightning DamageOpen base
Adds (10-16) to (17-25) Chaos DamageAdds (40-46) to (67-75) Chaos damageOpen base
Adds (11-17) to (18-26) Cold DamageAdds (51-57) to (88-96) Cold DamageOpen base
Adds (13-20) to (21-31) Fire DamageAdds (73-80) to (91-101) Fire DamageOpen base
Causes (20-30)% increased Stun BuildupCauses (50-75)% increased Stun BuildupOpen base

Quiver

9 upgrades
Current enchantmentUpgraded enchantmentTool
(15-20)% increased Critical Damage Bonus(30-50)% increased Critical Damage BonusOpen base
(20-30)% chance to Pierce an Enemy(50-75)% chance to Pierce an EnemyOpen base
(20-30)% increased Damage(40-60)% increased DamageOpen base
(4-6)% Increased Skill Speed(8-16)% increased Skill SpeedOpen base
+(20-25) to maximum Mana+(80-100) to maximum ManaOpen base
+(50-100) to Accuracy Rating+(150-300) to Accuracy RatingOpen base
Gain (10-15) Mana per Enemy KilledGain (20-30) Mana per enemy killedOpen base
Gain (20-25) Life per Enemy KilledGain (40-55) Life per enemy killedOpen base
Projectiles have (10-20)% chance to Chain an additional time from terrainProjectiles have (25-40)% chance to Chain an additional time from terrainOpen base

Sceptre

6 upgrades
Current enchantmentUpgraded enchantmentTool
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Spirit(35-45)% increased SpiritOpen base
Allies in your Presence deal (20-30)% increased DamageAllies in your Presence deal (50-75)% increased DamageOpen base
Allies in your Presence have (10-15)% increased Critical Damage BonusAllies in your Presence have (30-45)% increased Critical Damage BonusOpen base
Allies in your Presence have (5-10)% increased Attack SpeedAllies in your Presence have (15-25)% increased Attack SpeedOpen base
Allies in your Presence have (5-10)% increased Cast SpeedAllies in your Presence have (15-25)% increased Cast SpeedOpen base

Spear

10 upgrades
Current enchantmentUpgraded enchantmentTool
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(20-30)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-2) to (29-43) Lightning DamageAdds (1-3) to (131-141) Lightning DamageOpen base
Adds (7-11) to (12-18) Chaos DamageAdds (40-46) to (67-75) Chaos damageOpen base
Adds (8-12) to (13-19) Cold DamageAdds (51-57) to (88-96) Cold DamageOpen base
Adds (9-14) to (15-22) Fire DamageAdds (73-80) to (91-101) Fire DamageOpen base
Causes (20-30)% increased Stun BuildupCauses (50-75)% increased Stun BuildupOpen base

Staff

12 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% increased Cast Speed(20-35)% increased Cast SpeedOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(20-30)% increased Critical Hit Chance for Spells(50-75)% increased Critical Hit Chance for SpellsOpen base
(20-30)% increased Freeze Buildup(50-75)% increased Freeze BuildupOpen base
(40-50)% increased Spell Damage(120-180)% increased Spell DamageOpen base
+1 to Level of all Chaos Spell Skills+2 to Level of all Chaos Spell SkillsOpen base
+1 to Level of all Cold Spell Skills+2 to Level of all Cold Spell SkillsOpen base
+1 to Level of all Fire Spell Skills+2 to Level of all Fire Spell SkillsOpen base
+1 to Level of all Lightning Spell Skills+2 to Level of all Lightning Spell SkillsOpen base
+1 to Level of all Physical Spell Skills+2 to Level of all Physical Spell SkillsOpen base
Gain (10-15) Mana per Enemy KilledGain (20-30) Mana per enemy killedOpen base
Gain (20-25) Life per Enemy KilledGain (40-55) Life per enemy killedOpen base

Two Hand Axe

3 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base

Two Hand Mace

16 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% chance to cause Bleeding on Hit(25-50)% chance to cause Bleeding on HitOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(20-30)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-2) to (29-43) Lightning DamageAdds (1-3) to (131-141) Lightning DamageOpen base
Adds (1-3) to (41-61) Lightning DamageAdds (1-3) to (131-141) Lightning DamageOpen base
Adds (10-16) to (17-25) Chaos DamageAdds (40-46) to (67-75) Chaos damageOpen base
Adds (11-17) to (18-26) Cold DamageAdds (51-57) to (88-96) Cold DamageOpen base
Adds (13-20) to (21-31) Fire DamageAdds (73-80) to (91-101) Fire DamageOpen base
Adds (7-11) to (12-18) Chaos DamageAdds (40-46) to (67-75) Chaos damageOpen base
Adds (8-12) to (13-19) Cold DamageAdds (51-57) to (88-96) Cold DamageOpen base
Adds (9-14) to (15-22) Fire DamageAdds (73-80) to (91-101) Fire DamageOpen base
Causes (20-30)% increased Stun BuildupCauses (50-75)% increased Stun BuildupOpen base

Two Hand Sword

2 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base

Wand

12 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% increased Cast Speed(20-35)% increased Cast SpeedOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(20-30)% increased Critical Hit Chance for Spells(50-75)% increased Critical Hit Chance for SpellsOpen base
(20-30)% increased Freeze Buildup(50-75)% increased Freeze BuildupOpen base
(20-30)% increased Spell Damage(60-90)% increased Spell DamageOpen base
+1 to Level of all Chaos Spell Skills+2 to Level of all Chaos Spell SkillsOpen base
+1 to Level of all Cold Spell Skills+2 to Level of all Cold Spell SkillsOpen base
+1 to Level of all Fire Spell Skills+2 to Level of all Fire Spell SkillsOpen base
+1 to Level of all Lightning Spell Skills+2 to Level of all Lightning Spell SkillsOpen base
+1 to Level of all Physical Spell Skills+2 to Level of all Physical Spell SkillsOpen base
Gain (10-15) Mana per Enemy KilledGain (20-30) Mana per enemy killedOpen base
Gain (20-25) Life per Enemy KilledGain (40-55) Life per enemy killedOpen base