A corrupted Vaal Unique uses its own item-specific Cultivation modifier pool.
Fate of the Vaal | 0.5.4d
Vaal Cultivation outcomes
Search every item-specific modifier that a Vaal Cultivation Orb can place on a corrupted Vaal Unique.- Compatible uniques
- 48
- Distinct modifiers
- 197
- Item relationships
- 187
Up to 2 existing modifiers are replaced. The outcome and the replaced modifiers are not player-selected.
A different Unique is replaced by a random corrupted Unique of the same item class instead; this table does not predict that random item.
Item-specific modifier pools
All Cultivation outcomes
Vaal FociApep's SupremacyVoodoo Focus3 possible- 01
+(16-26)% to Chaos Resistance
- 02
Regenerate (1.5-3)% of maximum Life per second
- 03
(30-40)% increased Magnitude of Poison you inflict while Poisoned
Compare original modifiers 5
- (100-200)% increased Energy Shield
- 20% of Elemental damage from Hits taken as Chaos damage
- +25% chance to be Poisoned
- (30-50)% faster start of Energy Shield Recharge
- (30-50)% increased Energy Shield Recharge Rate
Vaal GlovesAtziri's AcuityMoulded Mitts3 possible- 01
+(100-150) to maximum Energy Shield
- 02
(5-10)% increased maximum Life
- 03
(30-50)% increased chance to inflict Bleeding
Compare original modifiers 3
- (150-200)% increased Armour
- +(100-150) to maximum Life
- 10% of Physical damage dealt by your Hits causes Blood Loss
Vaal SpearsAtziri's ContemptPronged Spear4 possible- 01
(100-150)% increased Elemental Damage with Attacks
- 02
+(2-4)% to Critical Hit Chance
- 03
Hits have (15-30)% chance to treat Enemy Monster Elemental Resistance values as inverted
- 04
Projectiles have (50-75)% chance to Fork if you've dealt a Melee Hit in the past eight seconds
Compare original modifiers 5
- (100-120)% increased Physical Damage
- Adds (83-97) to (123-153) Fire Damage
- Adds 1 to (193-207) Lightning Damage
- (10-16)% increased Attack Speed
- (60-80)% increased Presence Area of Effect
Vaal HelmetsAtziri's DisdainGold Circlet3 possible- 01
10% of Damage is taken from Mana before Life
- 02
(5-10)% increased maximum Life
- 03
(6-10)% of Damage taken Recouped as Mana
Compare original modifiers 4
- +(60-100) to maximum Mana
- (10-20)% increased Rarity of Items found
- Gain (10-15)% of maximum Life as Extra maximum Energy Shield
- 10% of Damage taken bypasses Energy Shield
Vaal StavesAtziri's RuleReflecting Staff4 possible- 01
(10-25)% chance for Spell Skills to fire 2 additional Projectiles
- 02
(10-20)% increased Life Cost Efficiency
- 03
(10-15)% of Maximum Life Converted to Energy Shield
- 04
5% of Spell Damage Leeched as Life
Compare original modifiers 5
- (10-20)% increased maximum Life
- +(3-5) to Level of all Corrupted Spell Skill Gems
- (10-20)% increased Cast Speed
- +(20-30) to Intelligence
- Spells which cost Life Gain (80-120)% of Damage as Extra Physical Damage
Body ArmourAtziri's SplendourSacrificial Regalia8 possible- 01
(10-20)% increased Cost Efficiency
- 02
(10-20)% increased effect of Socketed Soul Cores
- 03
+(100-200) to Armour
- 04
+(100-200) to Evasion Rating
- 05
+(66-100) to maximum Energy Shield
- 06
This item gains bonuses from Socketed Soul Cores as though it was also Boots
- 07
This item gains bonuses from Socketed Soul Cores as though it was also Gloves
- 08
This item gains bonuses from Socketed Soul Cores as though it was also a Helmet
Compare original modifiers 14
- This item gains bonuses from Socketed Soul Cores as though it was also a Helmet
- This item gains bonuses from Socketed Soul Cores as though it was also Gloves
- This item gains bonuses from Socketed Soul Cores as though it was also Boots
- This item gains bonuses from Socketed Soul Cores as though it was also a Shield
- (200-300)% increased Armour
- (200-300)% increased Evasion Rating
- (200-300)% increased Energy Shield
- (120-180)% increased Armour and Evasion
- (120-180)% increased Armour and Energy Shield
- (120-180)% increased Evasion and Energy Shield
- (80-120)% increased Armour, Evasion and Energy Shield
- +(10-20)% to all Elemental Resistances
- Skills from Corrupted Gems have 50% of Mana Costs Converted to Life Costs
- Has no Attribute Requirements
Vaal BootsAtziri's StepCinched Boots3 possible- 01
(15-25)% increased Deflection Rating while moving
- 02
+(50-150) to Evasion Rating
- 03
Glancing Blows
Compare original modifiers 6
- 30% increased Movement Speed
- (80-120)% increased Evasion Rating
- +(70-100) to maximum Life
- Gain Deflection Rating equal to (40-60)% of Evasion Rating
- (-12--6)% to amount of Damage Prevented by Deflection
- Cannot be Light Stunned by Deflected Hits
Body ArmoursBelly of the BeastExplorer Armour4 possible- 01
(15-30)% increased Life Flask Charges gained
- 02
(25-50)% increased Life Recovery from Flasks
- 03
(5-10)% of Thorns Damage Leeched as Life
- 04
+(220-320) to Armour
Compare original modifiers 6
- (100-150)% increased Energy Shield
- +(100-150) to maximum Life
- (100-150)% increased Armour and Evasion
- +(100-150) to Stun Threshold
- Life Recovery from Flasks is instant
- (25-30) to (35-40) Physical Thorns damage
BucklersBloodbarrierIron Buckler3 possible- 01
(20-30)% increased Stun Threshold
- 02
(5-10)% of Damage taken Recouped as Life
- 03
(5-10)% increased maximum Life
Compare original modifiers 4
- (10-15)% increased Block chance
- (5-10) Life Regeneration per second
- +(13-17)% to Chaos Resistance
- Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of your maximum Life as Physical damage per second
Vaal HelmetsConstricting CommandViper Cap4 possible- 01
(-40-40)% reduced Attack Damage while Surrounded
- 02
Regenerate (0.5-1.5)% of maximum Life per second while Surrounded
- 03
+(60-75) to Armour
- 04
(20-60)% increased Surrounded Area of Effect
Compare original modifiers 4
- +(80-120) to maximum Life
- +(10-15) to all Attributes
- (8-12) Life Regeneration per second
- Require (2-4) fewer enemies to be Surrounded
HelmetsCornathaumHeavy Crown3 possible- 01
(100-150)% increased Armour and Energy Shield
- 02
(5-10)% increased Quantity of Gold Dropped by Slain Enemies
- 03
Increases and Reductions to Light Radius also apply to Area of Effect at (25-50)% of their value
Compare original modifiers 4
- +(40-50) to Intelligence
- (10-20)% increased Rarity of Items found
- 5% increased Experience gain
- 30% increased Light Radius
Vaal HelmetsCorona of the Red SunWarrior Greathelm3 possible- 01
+(1-2) to Level of all Minion Skills
- 02
(25-50)% increased Presence Area of Effect
- 03
+(100-150) to Armour
Compare original modifiers 5
- +(60-80) to maximum Life
- +(100-150) to Accuracy Rating
- 25% increased Light Radius
- Leeching Life from your Hits causes Allies in your Presence to also Leech the same amount of Life
- +(20-25)% to Fire Resistance
Vaal BeltsCoward's LegacyMail Belt3 possible- 01
Regenerate (2-3)% of maximum Life per second while on Low Life
- 02
(20-30)% increased Flask Charges gained
- 03
+(100-150) to Evasion Rating while on Low Life
Compare original modifiers 4
- (30-40)% increased Life and Mana Recovery from Flasks
- (-20--10) to Strength
- +(20-30) to Dexterity
- You are considered on Low Life while at 75% of maximum Life or below instead
Vaal GlovesDemon StitcherIntricate Gloves4 possible- 01
(20-30)% increased Cost Efficiency
- 02
(10-15)% of Maximum Life Converted to Energy Shield
- 03
(25-50)% of Spell Mana Cost Converted to Life Cost
- 04
(20-40)% increased effect of Arcane Surge on you
Compare original modifiers 4
- +(40-60) to maximum Energy Shield
- (6-12)% increased Cast Speed
- +(80-120) to maximum Life
- Sacrifice (5-15)% of maximum Life to gain that much Energy Shield when you Cast a Spell
Vaal Body ArmoursDoryani's PrototypeScale Mail4 possible- 01
Damage Penetrates (10-20)% Lightning Resistance
- 02
(-60-60)% to Lightning Resistance
- 03
Your Hits can Penetrate Elemental Resistances down to a minimum of -50%
- 04
+(260-400) to Armour
Compare original modifiers 5
- (50-100)% increased Armour and Evasion
- +(60-80) to maximum Life
- +100% of Armour also applies to Lightning Damage
- Lightning Resistance does not affect Lightning damage taken
- Enemies in your Presence have Lightning Resistance equal to yours
Vaal RingsDream FragmentsSapphire Ring4 possible- 01
10% of Damage is taken from Mana before Life
- 02
(40-60)% increased Ice Crystal Life
- 03
Recover (1-2)% of maximum Mana on Kill
- 04
(50-100)% of Volatility Physical Damage Taken as Cold Damage
Compare original modifiers 3
- (10-15)% increased maximum Mana
- (30-50)% increased Mana Regeneration Rate
- You cannot be Chilled or Frozen
Vaal QuiversDrillneckPenetrating Quiver3 possible- 01
(16-24)% increased Projectile Speed
- 02
(100-150)% increased Evasion Rating while Sprinting
- 03
Arrows Pierce 1 additional Targets
Compare original modifiers 6
- +(60-90) to maximum Life
- (8-12)% increased Attack Speed
- Gain Deflection Rating equal to (24-32)% of Evasion Rating
- Attack Projectiles Return if they Pierced at least (2-4) times
- Projectiles deal (42-64)% increased Damage with Hits for each time they have Pierced
- Projectiles have (42-64)% increased Critical Hit chance for each time they have Pierced
Vaal JewelsFlesh CrucibleDiamond7 possible- 01
Random 1 Keystone Passive Skill [1,33]
- 02
(10-20)% less Damage
- 03
(10-20)% less Armour, Evasion and Energy Shield
- 04
(10-20)% less maximum Life
- 05
(10-20)% less maximum Mana
- 06
(10-20)% less Movement Speed
- 07
(10-20)% less Spirit
Compare original modifiers 7
- Random 1 Keystone Passive Skill [1,33]
- (10-20)% less maximum Life
- (10-20)% less maximum Mana
- (10-20)% less Armour, Evasion and Energy Shield
- (10-20)% less Spirit
- (10-20)% less Movement Speed
- (10-20)% less Damage
Vaal HelmetsGlimpse of ChaosTribal Mask6 possible- 01
+(50-150) to maximum Energy Shield
- 02
(1-60)% increased Chaos Damage
- 03
(1-60)% increased Cold Damage
- 04
(1-60)% increased Lightning Damage
- 05
(1-60)% increased Fire Damage
- 06
+(1-60)% to Chaos Resistance
Compare original modifiers 7
- +(50-150) to maximum Life
- +(50-150) to maximum Mana
- (-30-30)% to Fire Resistance
- (-30-30)% to Cold Resistance
- (-30-30)% to Lightning Resistance
- Chaos Resistance is zero
- Can be modified while Corrupted
Vaal Body ArmoursGreed's EmbraceVaal Cuirass2 possible- 01
100% reduced Presence Area of Effect
- 02
(-40-40)% reduced Attack Damage while Surrounded
Compare original modifiers 5
- (100-150)% increased Armour
- 50% increased Strength Requirement
- (30-50)% increased Rarity of Items found
- 20% reduced Movement Speed
- +(20-30)% to Fire Resistance
Vaal GlovesHateforgeMoulded Mitts3 possible- 01
25% increased Attack Speed
- 02
+(8-10) maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds
- 03
(12-16)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
Compare original modifiers 5
- (300-400)% increased Armour
- (-10-10) to Maximum Rage
- Gain a random Charge on reaching Maximum Rage, no more than once every (3-6) seconds
- Lose all Rage on reaching Maximum Rage
- Gain (3-6) Rage on Hit
Vaal GlovesIdle HandsSectioned Bracers4 possible- 01
Leech (4-6)% of Physical Attack Damage as Mana
- 02
(10-20)% increased maximum Mana
- 03
25% increased Mana Cost Efficiency
- 04
Meta Skills gain 25% increased Energy while on Full Mana
Compare original modifiers 5
- (40-60)% increased Evasion Rating
- You count as on Full Mana while at 90% of maximum Mana or above
- 25% increased Attack Speed while on Full Mana
- +(5-10) to Intelligence
- +(60-100) to Accuracy Rating
Vaal ShieldsMahuxotl's MachinationOmen Crest Shield2 possible- 01
(33-66)% faster start of Energy Shield Recharge
- 02
+(33-66)% of Armour also applies to Elemental Damage
Compare original modifiers 3
- (66-333)% increased effect of Socketed Soul Cores
- (333-666)% increased Armour and Energy Shield
- Everlasting Sacrifice
Vaal HelmetsMask of the Stitched DemonFeathered Tiara3 possible- 01
+(70-100) to maximum Energy Shield
- 02
+(60-80) to maximum Life
- 03
+(17-23) to all Attributes
Compare original modifiers 3
- (120-160)% increased Energy Shield
- Regenerate 0.05 Life per second per Maximum Energy Shield
- +(17-23)% to Chaos Resistance
GlovesPlaguefingerGauze Wraps4 possible- 01
+1 to Level of all Chaos Skills
- 02
(5-10)% Global chance to Blind Enemies on Hit
- 03
(10-16)% increased Magnitude of Poison you inflict
- 04
(30-60)% increased Magnitude of Poison you inflict on targets that are not Poisoned
Compare original modifiers 4
- (30-50)% increased Evasion and Energy Shield
- (4-6)% increased Attack Speed
- All Damage from Hits Contributes to Poison Magnitude
- (20-30)% chance to Poison on Hit
Vaal BootsPowertreadHunting Shoes3 possible- 01
(-60-60)% reduced Critical Damage Bonus if you've consumed a Power Charge Recently
- 02
(-60-60)% reduced Power Charge Duration
- 03
10% chance when you gain a Power Charge to gain an additional Power Charge
Compare original modifiers 5
- +(10-20) to Intelligence
- (60-80)% increased Evasion and Energy Shield
- (15-20)% increased Movement Speed
- +1 to Maximum Power Charges
- 12% increased Critical Damage Bonus per Power Charge
Vaal Body ArmoursQuatl's MoltSerpentscale Coat3 possible- 01
(60-80)% increased Chaos Damage
- 02
(10-20)% of Damage taken from Deflected Hits Recouped as Life
- 03
Targets can be affected by +1 of your Poisons at the same time
Compare original modifiers 6
- (60-80)% increased Evasion Rating
- +(60-80) to maximum Life
- +(17-23)% to Chaos Resistance
- (10-20) Life Regeneration per second
- Cannot be Poisoned
- Gain Deflection Rating equal to (40-60)% of Evasion Rating
Vaal Two Hand MacesQuecholliCrumbling Maul4 possible- 01
(10-25)% increased Area of Effect if you've Killed Recently
- 02
(5-10)% chance for Slam Skills you use yourself to cause an additional Aftershock
- 03
(5-10)% increased Strength
- 04
Adds (40-60) to (70-90) Physical Damage
Compare original modifiers 4
- +(10-15) to all Attributes
- Gain 30 Life per enemy killed
- (100-150)% increased Physical Damage
- This Weapon's Critical Hit Chance is 100%
Vaal FociRathpith GlobeSacred Focus4 possible- 01
(8-15)% increased Life Cost Efficiency
- 02
Non-Channelling Spells have 3% increased Magnitude of Ailments per 100 maximum Life
- 03
Non-Channelling Spells have 3% increased Critical Hit Chance per 100 maximum Mana
- 04
Non-Channelling Spells deal 6% increased Damage per 100 maximum Mana
Compare original modifiers 5
- (60-100)% increased Energy Shield
- +(60-100) to maximum Life
- Non-Channelling Spells cost an additional 6% of your maximum Life rathpith surge [1]
- Non-Channelling Spells deal 6% increased Damage per 100 maximum Life rathpith surge [1]
- Non-Channelling Spells have 3% increased Critical Hit Chance per 100 maximum Life rathpith surge [1]
Vaal QuiversRearguardBlunt Quiver4 possible- 01
+(50-150) to Evasion Rating
- 02
(20-30)% increased Surrounded Area of Effect
- 03
25% increased Attack Speed
- 04
(15-25)% increased Deflection Rating
Compare original modifiers 4
- Adds (7-11) to (14-20) Physical Damage to Attacks
- +(15-25)% to Block chance
- (20-30)% increased Projectile Speed
- +(150-200) to Armour
Vaal Body ArmoursRedflare ConduitAnchorite Garb4 possible- 01
(150-300)% increased Evasion and Energy Shield
- 02
Recover (2-5)% of maximum Mana when you consume a Power Charge
- 03
Gain a Power Charge every Second if you haven't lost Power Charges Recently
- 04
(25-50)% reduced effect of Shock on you
Compare original modifiers 5
- +(50-70) to maximum Mana
- +(20-30)% to Lightning Resistance
- 20% chance to gain a Power Charge on Hit
- Lose all Power Charges on reaching maximum Power Charges
- Shocks you when you reach maximum Power Charges
Vaal ShieldsRise of the PhoenixOmen Crest Shield4 possible- 01
Burning Enemies you kill have a (5-10)% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
- 02
25% increased Flammability Magnitude
- 03
+1 to Level of all Fire Skills
- 04
Regenerate 3% of maximum Life per second while Ignited
Compare original modifiers 5
- +(20-25)% to Fire Resistance
- +5% to Maximum Fire Resistance
- Regenerate 3% of maximum Life per second
- Regenerate 3% of maximum Life per second while on Low Life
- +25% to Fire Resistance while on Low Life
Vaal SpearsSaitha's SpearBarbed Spear5 possible- 01
(30-50)% chance to inflict Exposure on Hit
- 02
(15-25)% increased Flammability Magnitude
- 03
(300-400)% increased Physical Damage
- 04
+1 to Level of all Fire Skills
- 05
Hits with this Weapon have Culling Strike against Bleeding Enemies
Compare original modifiers 5
- Adds (14-26) to (27-32) Physical Damage
- Adds (33-41) to (47-53) Fire Damage
- (15-25)% chance to cause Bleeding on Hit
- Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target
- (25-40)% chance to Aggravate Bleeding on Hit
RingsSeed of CataclysmLazuli Ring3 possible- 01
(-15-15)% reduced Cast Speed if you've dealt a Critical Hit Recently
- 02
(30-50)% chance to grant Volatility on Critical Hit
- 03
(5-10)% chance for Spell Skills to fire 8 additional Projectiles in a circle
Compare original modifiers 4
- (30-50)% increased Critical Hit Chance for Spells
- (30-50)% increased Critical Spell Damage Bonus
- 10% increased Mana Cost of Skills
- +(13-17)% to Chaos Resistance
AmuletsSerpent's EggGold Amulet3 possible- 01
50% chance to gain an additional random Charge when you gain a Charge
- 02
(-60-60)% reduced Endurance, Frenzy and Power Charge Duration
- 03
Skills have (10-15)% chance to not remove Charges but still count as consuming them
Compare original modifiers 4
- Gain an additional Charge when you gain a Charge
- +(17-23)% to Chaos Resistance
- +(10-20) to all Attributes
- (20-30)% increased Mana Regeneration Rate
FociSerpent's LessonTonal Focus2 possible- 01
+(60-100) to maximum Energy Shield
- 02
(5-10)% of Damage Taken Recouped as Life, Mana and Energy Shield
Compare original modifiers 4
- +(60-100) to maximum Life
- +(60-100) to maximum Mana
- You count as on Low Life while at 35% of maximum Mana or below
- You count as on Low Mana while at 35% of maximum Life or below
GlovesShackles of the WretchedAged Cuffs6 possible- 01
(10-20)% increased Curse Magnitudes
- 02
(10-20)% increased Freeze Duration on Enemies
- 03
(20-40)% increased Ignite Magnitude
- 04
(20-40)% increased Magnitude of Shock you inflict
- 05
(20-40)% increased Magnitude of Chill you inflict
- 06
(10-15)% increased Damage per Curse on you
Compare original modifiers 6
- (30-50)% increased Armour and Energy Shield
- You cannot be Chilled for 6 seconds after being Chilled
- You cannot be Frozen for 6 seconds after being Frozen
- You cannot be Ignited for 6 seconds after being Ignited
- You cannot be Shocked for 6 seconds after being Shocked
- Curses you inflict are reflected back to you
Vaal GlovesSnakebiteSpined Bracers3 possible- 01
(30-40)% increased Duration of Poisons you inflict when you've consumed a Frenzy Charge Recently
- 02
(40-60)% reduced Poison Duration on you
- 03
Recover (0.5-1)% of maximum Life per Poison affecting Enemies you Kill
Compare original modifiers 5
- (40-60)% increased Evasion Rating
- +(7-17)% to Chaos Resistance
- (20-30)% chance to Poison on Hit
- Targets can be affected by +1 of your Poisons at the same time
- (6-10) Life Regeneration per second
Vaal RingsSnakepitPearl Ring5 possible- 01
(5-10)% chance for Spell Skills to fire 2 additional Projectiles
- 02
(-30-30)% reduced Mana Cost Efficiency
- 03
Meta Skills gain (-30-30)% reduced Energy
- 04
(-30-30)% reduced Projectile Speed for Spell Skills
- 05
Skills have (5-10)% chance to not remove Elemental Infusions but still count as consuming them
Compare original modifiers 7
- (20-30)% increased Spell Damage
- Left ring slot: Projectiles from Spells Fork
- Left ring slot: Projectiles from Spells cannot Chain
- Right ring slot: Projectiles from Spells Chain +1 times
- Right ring slot: Projectiles from Spells cannot Fork
- Projectiles from Spells cannot Pierce
- (10-15)% increased Cast Speed
Vaal Body ArmoursSoul MantleSacrificial Mantle5 possible- 01
25% increased Attack and Cast Speed if you've summoned a Totem Recently
- 02
(10-20)% increased Totem Damage per Curse on you
- 03
(-30-30)% reduced Totem Duration
- 04
+(40-50) to Spirit
- 05
+(50-80) to maximum Energy Shield
Compare original modifiers 6
- (80-120)% increased Armour and Energy Shield
- (20-30)% reduced Totem Life
- +1 to maximum number of Summoned Totems
- Inflicts a random Curse on you when your Totems die, ignoring Curse limit
- +10 to Strength
- +15 to Intelligence
Vaal BeltsSoul TetherLong Belt4 possible- 01
(10-15)% increased Energy Shield Recovery rate
- 02
Lose (2.5-5)% of maximum Life per second
- 03
Leech Life (-25-25)% slower
- 04
Life Regeneration is applied to Energy Shield instead
Compare original modifiers 4
- +(20-30) to Intelligence
- You lose 5% of maximum Energy Shield per second
- +(40-60) to maximum Energy Shield
- Excess Life Recovery from Leech is applied to Energy Shield
Vaal Body ArmoursTetzlapokal's DesireVotive Raiment3 possible- 01
1% increased Energy Shield Recharge Rate per 4 Strength
- 02
(10-15)% of Maximum Life Converted to Energy Shield
- 03
+(70-100) to maximum Life
Compare original modifiers 5
- (100-150)% increased Energy Shield
- +(20-30) to Strength
- +(17-23)% to Chaos Resistance
- Life Recharges
- +(20-30) to Intelligence
Vaal JewelsThe AdornedDiamond10 possible- 01
(-30-30)% reduced Global Physical Damage
- 02
(0-75)% increased Effect of Jewel Socket Passive Skills containing Corrupted Rare Jewels
- 03
(-30-30)% reduced Fire Damage
- 04
(-30-30)% reduced Cold Damage
- 05
(-30-30)% reduced Lightning Damage
- 06
(-30-30)% reduced Chaos Damage
- 07
(-30-30)% reduced Armour
- 08
(-30-30)% reduced Evasion Rating
- 09
(-30-30) to maximum Energy Shield
- 10
Minions deal (-30-30)% reduced Damage
Compare original modifiers 1
- (0-150)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels
Vaal Body ArmoursThe CovenantAltar Robe3 possible- 01
(10-25)% increased Life Cost Efficiency
- 02
(5-10)% increased maximum Life
- 03
Regenerate (1-3)% of maximum Life per second
Compare original modifiers 3
- Skills Gain 100% of Mana Cost as Extra Life Cost
- 10% of Spell Damage Leeched as Life
- +(100-150) to maximum Life
TalismansThe Flesh PoppetVicious Talisman3 possible- 01
+(2-4)% to Critical Hit Chance
- 02
Adds (65-73) to (83-91) Physical Damage
- 03
Gain (25-40)% of Damage as Extra Fire Damage
Compare original modifiers 5
- (90-120)% increased Physical Damage
- (7-13)% increased Attack Speed
- +(7-13) to all Attributes
- (30-40)% reduced Presence Area of Effect
- Copy a random Modifier from each enemy in your Presence when you Shapeshift to an Animal form Modifiers gained this way are lost after 30 seconds or when you next Shapeshift
Vaal HelmetsThe VertexTribal Mask4 possible- 01
(5-10)% increased Attributes
- 02
(13-17)% increased Mana Cost Efficiency
- 03
(20-30)% increased chance to inflict Ailments
- 04
+(3-5) to Level of all Curse Skills
Compare original modifiers 4
- (20-30)% increased Critical Hit Chance
- +(13-17)% to Chaos Resistance
- (100-150)% increased Evasion and Energy Shield
- Equipment and Skill Gems have 50% reduced Attribute Requirements
Vaal BeltsZerphi's GenesisHeavy Belt4 possible- 01
(10-30)% increased Charm Charges gained
- 02
(10-30)% increased Life Recovery from Flasks
- 03
Charms gain 0.5 charges per Second
- 04
Remove Bleeding when you use a Life Flask
Compare original modifiers 4
- (10-30)% increased Charm Charges used
- +(10-30) to Strength
- 50% of Charges consumed by used Charms are granted to your Life Flasks
- Corrupted Blood cannot be inflicted on you
Vaal Body ArmoursZerphi's SerapeScalper's Jacket4 possible- 01
(15-30)% increased Presence Area of Effect
- 02
+(90-120) to maximum Energy Shield
- 03
Eat a Soul when you Hit a Unique Enemy, no more than once every 0.5 seconds
- 04
(-30-30)% reduced Cost Efficiency
Compare original modifiers 5
- (-30-30)% reduced Life Regeneration rate
- (-30-30)% reduced Mana Regeneration Rate
- +(40-60) to maximum Mana
- 50% increased Attribute Requirements
- Soul Eater
Source modifiers not assigned to a current item21
These modifier definitions are present in the current global Cultivation data, but its 48 item cards do not assign them to a Unique. They are retained for change detection and are not presented as valid outcomes for any item.
- +50 to Spirit
- (120-200)% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently
- (10-20)% of Damage taken Recouped as Life
- 25% of Damage is taken from Mana before Life while not on Low Mana
- (-5-5)% to amount of Damage Prevented by Deflection
- Inflict Elemental Exposure on Hit, lowering Total Elemental Resistances by (20-30)%
- +(2-4) to Level of all Fire Skills
- +(2-4) to Level of all Skills
- +(5-10)% to Quality of all Skills
- (-15-15)% reduced Quantity of Gold Dropped by Slain Enemies
- (26-40)% increased Ignite Magnitude
- (6-12)% increased Attack Speed
- (20-25)% increased amount of Life Leeched
- (20-30)% increased amount of Life Leeched
- +(3-5)% to Critical Hit Chance
- +(150-200) to Evasion Rating
- +(70-100) to Evasion Rating
- (20-30)% increased Mana Cost Efficiency
- (20-40)% of Leech is Instant
- (15-30)% chance to gain a Power, Frenzy, or Endurance Charge on kill
- Elemental Ailments other than Freeze you inflict are Reflected to you
