Corrupted Rare item crafting

Corruption Enchantment Upgrades

An Orb of Sacrifice upgrades an existing Corruption Enchantment on a supported Corrupted Rare item and removes one random modifier. The exact upgrade depends on the item class and current enchantment.
Source table rows
190
Class comparisons
246
Supported classes
28
Applicators
4 Orbs

Applicators

Orb by target family

Exact results

Current and upgraded enchantments

132 results

Bow

12 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% chance to Maim on Hit(25-50)% chance to Maim on HitOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(5-10)% chance to Blind Enemies on hit(25-50)% chance to Blind Enemies on hitOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-2) to (29-43) Lightning DamageAdds (1-2) to (79-103) Lightning DamageOpen base
Adds (7-11) to (12-18) Chaos DamageAdds (27-31) to (42-48) Chaos damageOpen base
Adds (8-12) to (13-19) Cold DamageAdds (28-42) to (53-69) Cold DamageOpen base
Adds (9-14) to (15-22) Fire DamageAdds (30-44) to (55-72) Fire DamageOpen base
Bow Attacks fire an additional ArrowBow Attacks fire 2 additional ArrowsOpen base

Claw

2 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base

Crossbow

12 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% chance to Maim on Hit(25-50)% chance to Maim on HitOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(40-50)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(5-10)% chance to Blind Enemies on hit(25-50)% chance to Blind Enemies on hitOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-3) to (41-61) Lightning DamageAdds (1-3) to (131-141) Lightning DamageOpen base
Adds (10-16) to (17-25) Chaos DamageAdds (40-46) to (67-75) Chaos damageOpen base
Adds (11-17) to (18-26) Cold DamageAdds (51-57) to (88-96) Cold DamageOpen base
Adds (13-20) to (21-31) Fire DamageAdds (73-80) to (91-101) Fire DamageOpen base
Loads an additional boltLoads 2 additional boltsOpen base

Dagger

2 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base

Flail

3 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base

One Hand Axe

3 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base

One Hand Mace

16 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% chance to cause Bleeding on Hit(25-50)% chance to cause Bleeding on HitOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-2) to (29-43) Lightning DamageAdds (1-2) to (79-103) Lightning DamageOpen base
Adds (1-3) to (41-61) Lightning DamageAdds (1-2) to (79-103) Lightning DamageOpen base
Adds (10-16) to (17-25) Chaos DamageAdds (27-31) to (42-48) Chaos damageOpen base
Adds (11-17) to (18-26) Cold DamageAdds (28-42) to (53-69) Cold DamageOpen base
Adds (13-20) to (21-31) Fire DamageAdds (30-44) to (55-72) Fire DamageOpen base
Adds (7-11) to (12-18) Chaos DamageAdds (27-31) to (42-48) Chaos damageOpen base
Adds (8-12) to (13-19) Cold DamageAdds (28-42) to (53-69) Cold DamageOpen base
Adds (9-14) to (15-22) Fire DamageAdds (30-44) to (55-72) Fire DamageOpen base
Causes (20-30)% increased Stun BuildupCauses (50-75)% increased Stun BuildupOpen base

One Hand Sword

2 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(60-90)% increased Elemental Damage with AttacksOpen base

Quarterstaff

10 upgrades
Current enchantmentUpgraded enchantmentTool
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(40-50)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-3) to (41-61) Lightning DamageAdds (1-3) to (131-141) Lightning DamageOpen base
Adds (10-16) to (17-25) Chaos DamageAdds (40-46) to (67-75) Chaos damageOpen base
Adds (11-17) to (18-26) Cold DamageAdds (51-57) to (88-96) Cold DamageOpen base
Adds (13-20) to (21-31) Fire DamageAdds (73-80) to (91-101) Fire DamageOpen base
Causes (20-30)% increased Stun BuildupCauses (50-75)% increased Stun BuildupOpen base

Quiver

9 upgrades
Current enchantmentUpgraded enchantmentTool
(15-20)% increased Critical Damage Bonus(30-50)% increased Critical Damage BonusOpen base
(20-30)% chance to Pierce an Enemy(50-75)% chance to Pierce an EnemyOpen base
(20-30)% increased Damage(40-60)% increased DamageOpen base
(4-6)% Increased Skill Speed(8-16)% increased Skill SpeedOpen base
+(20-25) to maximum Mana+(80-100) to maximum ManaOpen base
+(50-100) to Accuracy Rating+(150-300) to Accuracy RatingOpen base
Gain (10-15) Mana per Enemy KilledGain (20-30) Mana per enemy killedOpen base
Gain (20-25) Life per Enemy KilledGain (40-55) Life per enemy killedOpen base
Projectiles have (10-20)% chance to Chain an additional time from terrainProjectiles have (25-40)% chance to Chain an additional time from terrainOpen base

Sceptre

6 upgrades
Current enchantmentUpgraded enchantmentTool
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Spirit(35-45)% increased SpiritOpen base
Allies in your Presence deal (20-30)% increased DamageAllies in your Presence deal (50-75)% increased DamageOpen base
Allies in your Presence have (10-15)% increased Critical Damage BonusAllies in your Presence have (30-45)% increased Critical Damage BonusOpen base
Allies in your Presence have (5-10)% increased Attack SpeedAllies in your Presence have (15-25)% increased Attack SpeedOpen base
Allies in your Presence have (5-10)% increased Cast SpeedAllies in your Presence have (15-25)% increased Cast SpeedOpen base

Spear

10 upgrades
Current enchantmentUpgraded enchantmentTool
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(20-30)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-2) to (29-43) Lightning DamageAdds (1-3) to (131-141) Lightning DamageOpen base
Adds (7-11) to (12-18) Chaos DamageAdds (40-46) to (67-75) Chaos damageOpen base
Adds (8-12) to (13-19) Cold DamageAdds (51-57) to (88-96) Cold DamageOpen base
Adds (9-14) to (15-22) Fire DamageAdds (73-80) to (91-101) Fire DamageOpen base
Causes (20-30)% increased Stun BuildupCauses (50-75)% increased Stun BuildupOpen base

Staff

12 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% increased Cast Speed(20-35)% increased Cast SpeedOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(20-30)% increased Critical Hit Chance for Spells(50-75)% increased Critical Hit Chance for SpellsOpen base
(20-30)% increased Freeze Buildup(50-75)% increased Freeze BuildupOpen base
(40-50)% increased Spell Damage(120-180)% increased Spell DamageOpen base
+1 to Level of all Chaos Spell Skills+2 to Level of all Chaos Spell SkillsOpen base
+1 to Level of all Cold Spell Skills+2 to Level of all Cold Spell SkillsOpen base
+1 to Level of all Fire Spell Skills+2 to Level of all Fire Spell SkillsOpen base
+1 to Level of all Lightning Spell Skills+2 to Level of all Lightning Spell SkillsOpen base
+1 to Level of all Physical Spell Skills+2 to Level of all Physical Spell SkillsOpen base
Gain (10-15) Mana per Enemy KilledGain (20-30) Mana per enemy killedOpen base
Gain (20-25) Life per Enemy KilledGain (40-55) Life per enemy killedOpen base

Two Hand Axe

3 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base

Two Hand Mace

16 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% chance to cause Bleeding on Hit(25-50)% chance to cause Bleeding on HitOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(15-25)% increased Physical Damage(40-60)% increased Physical DamageOpen base
(20-30)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(6-8)% increased Attack Speed(12-16)% increased Attack SpeedOpen base
+(10-15)% to Critical Damage Bonus+(15-25)% to Critical Damage BonusOpen base
Adds (1-2) to (29-43) Lightning DamageAdds (1-3) to (131-141) Lightning DamageOpen base
Adds (1-3) to (41-61) Lightning DamageAdds (1-3) to (131-141) Lightning DamageOpen base
Adds (10-16) to (17-25) Chaos DamageAdds (40-46) to (67-75) Chaos damageOpen base
Adds (11-17) to (18-26) Cold DamageAdds (51-57) to (88-96) Cold DamageOpen base
Adds (13-20) to (21-31) Fire DamageAdds (73-80) to (91-101) Fire DamageOpen base
Adds (7-11) to (12-18) Chaos DamageAdds (40-46) to (67-75) Chaos damageOpen base
Adds (8-12) to (13-19) Cold DamageAdds (51-57) to (88-96) Cold DamageOpen base
Adds (9-14) to (15-22) Fire DamageAdds (73-80) to (91-101) Fire DamageOpen base
Causes (20-30)% increased Stun BuildupCauses (50-75)% increased Stun BuildupOpen base

Two Hand Sword

2 upgrades
Current enchantmentUpgraded enchantmentTool
(20-30)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base
(40-50)% increased Elemental Damage with Attacks(120-150)% increased Elemental Damage with AttacksOpen base

Wand

12 upgrades
Current enchantmentUpgraded enchantmentTool
(10-15)% increased Cast Speed(20-35)% increased Cast SpeedOpen base
(10-20)% reduced Attribute Requirements(30-50)% reduced Attribute RequirementsOpen base
(20-30)% increased Critical Hit Chance for Spells(50-75)% increased Critical Hit Chance for SpellsOpen base
(20-30)% increased Freeze Buildup(50-75)% increased Freeze BuildupOpen base
(20-30)% increased Spell Damage(60-90)% increased Spell DamageOpen base
+1 to Level of all Chaos Spell Skills+2 to Level of all Chaos Spell SkillsOpen base
+1 to Level of all Cold Spell Skills+2 to Level of all Cold Spell SkillsOpen base
+1 to Level of all Fire Spell Skills+2 to Level of all Fire Spell SkillsOpen base
+1 to Level of all Lightning Spell Skills+2 to Level of all Lightning Spell SkillsOpen base
+1 to Level of all Physical Spell Skills+2 to Level of all Physical Spell SkillsOpen base
Gain (10-15) Mana per Enemy KilledGain (20-30) Mana per enemy killedOpen base
Gain (20-25) Life per Enemy KilledGain (40-55) Life per enemy killedOpen base