Slows are modifiers from Debuffs that cause actions to take longer. Slows can apply to a specific stat (such as attack speed or movement speed) - if a specific type of slow is not specified, it applies to everything the affected entity does. Slows are always multiplicative with each other.
Mechanic
Gruelling Madness
The first Gruelling Madness on a target Slows their movement speed by 15%.Catalog version 0.5.4d
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
What Gruelling Madness means
PoE2 definitionThe first Gruelling Madness on a target Slows their movement speed by 15%.
Each additional Gruelling Madness instead increases the Slowing Potency of Debuffs on the targets by 10%, which affects both the first Gruelling Madness and any other Debuffs that are Slowing the target.
A maximum of 10 Gruelling Madness can be inflicted on each target. Targets will lose 1 Gruelling Madness every 2 seconds that passes without more being inflicted.
Related mechanics
3 linkedSlows are modifiers from Debuffs that cause actions to take longer. Slows can apply to a specific stat (such as attack speed or movement speed) - if a specific type of slow is not specified, it applies to everything the affected entity does. Slows are always multiplicative with each other.
Debuffs are negative effects that deal damage or penalise an entity's stats, either for a set duration or when a condition is met.


