Unique One Hand Maces

Sadist's Mercy

Sadist's Mercy is a unique Flanged Mace. Its defining modifiers are “Enemies in your Presence have additional Power equal to their Gruelling Madness” and “Hits with this Weapon inflict (2-5) Gruelling Madness”.
0.5.4d
Current series

Changed in 0.5

0.5.0
Direct change

New Unique item: Sadist's Mercy

Full patch history

Item effects

6 lines
SkillGrants Skill: Harbinger of Madness
01(240-300)% increased Physical Damage
02+(5-8)% to Critical Hit Chance
03(14-22)% increased Attack Speed
04Hits with this Weapon inflict (2-5) Gruelling Madness
05Enemies in your Presence have additional Power equal to their Gruelling Madness

Vaal Cultivation Orb

Other Unique rule

Sadist's Mercy is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
One Hand Maces
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Sadist's Mercy

restricted drop | Drop restricted
restricted drop

Sadist's Mercy has restrictions on where or how it can drop. Drops from The Raven Trickster.

Drop
Enabled
Restriction
Restricted
Orb of Chance
Not eligible

Vaal Orb outcomes

4 outcomes / 18 enchantments

Vaal Orb can corrupt Sadist's Mercy. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments18

(10-20)% reduced Attribute RequirementsLocal / Level 1

Gain 1 Rage on HitGlobal / Level 1

(20-30)% increased Elemental Damage with AttacksGlobal / Level 1

(40-50)% increased Elemental Damage with AttacksGlobal / Level 1

(10-15)% chance to cause Bleeding on HitGlobal / Level 1

Causes (20-30)% increased Stun BuildupGlobal / Level 1

(6-8)% increased Attack SpeedGlobal / Level 1

(10-20)% increased RangeGlobal / Level 1

Adds (9-14) to (15-22) Fire DamageLocal / Level 1

Adds (8-12) to (13-19) Cold DamageLocal / Level 1

Adds (1-2) to (29-43) Lightning DamageLocal / Level 1

Adds (7-11) to (12-18) Chaos DamageLocal / Level 1

Adds (13-20) to (21-31) Fire DamageLocal / Level 1

Adds (11-17) to (18-26) Cold DamageLocal / Level 1

Adds (1-3) to (41-61) Lightning DamageLocal / Level 1

Adds (10-16) to (17-25) Chaos DamageLocal / Level 1

+(10-15)% to Critical Damage BonusGlobal / Level 1

(15-25)% increased Physical DamageGlobal / Level 1

View every corruption outcome and enchantment

How it works

3 interactions

Patch history

1 changes
0.5.0
Direct change

New Unique item: Sadist's Mercy

Item view