Mechanic
Limit
Certain skills can only have a limited number of effects active at once.Catalog version 0.5.4d
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
What Limit means
PoE2 definitionCertain skills can only have a limited number of effects active at once.
If a new effect is created while at the maximum number of effects, the oldest effect will dissapear.
Certain support gems and items can modify skill effect limits.
Related mechanics
4
MechanicTotemTotems are allied constructs that perform Skills for you. They are Remote Skills rather than Minions: their Skills use your offensive stats, while each Totem has its own Life and defensive stats and can be damaged or killed.
MechanicOrbOrb is a Skill Gem tag for skills that create a lasting damaging effect. The five current Orb skills have different placement, duration, limit, trigger, pulse, and expiry rules, so the tag does not give them one shared set of numbers.
MechanicStormStorm is a gem tag for long-duration weather-based Skills with special interactions. A Storm can rain repeated impacts, empower your Spells, apply a weather Debuff, consume ailments, move through an area, or combine several of those behaviours.
MechanicEnfeebleEnfeeble is a defensive Curse that makes affected targets deal less damage. The skill gem scales from 20% less damage at level 1 to 29% less damage at level 20 before Curse Magnitude and monster-rarity modifiers.
Items and gems using this mechanic
6 connections+(60-80) to maximum Life
Idol of UldurnUnique | Crimson Amulet
RequiresLevel 24(2-4) Life Regeneration per second+(60-80) to maximum Life+(10-20) to Dexterity(20-40)% reduced Presence Area of Effect(10-15)% increased SpiritSkills have +1 to LimitWorship of house gods was toleratedin Oriath, so long as it remained private.Removes a random modifier and augments a Rare item with a new guaranteed modifier
Expansive AlloyCurrency | Currency Item
Stack Size1 / 10Removes a random modifier and augments a Rare item with a new guaranteed modifierGloves: Remnants can be collected from (35-50)% further awayBody Armour: (35-50)% increased Presence Area of EffectHelmet: (18-29)% increased Mana Cost EfficiencyBoots: Temporary Minion Skills have +(1-2) to Limit of Minions summonedBody Armours: +1 Charm Slots
Idol of MaxariusNormal | Idol
Stack Size1 / 10Limited to1RequiresLevel 50Body Armours: +1 Charm SlotsSceptres: Flasks gain 0.2 charges per SecondBody Armours: Storm Skills have +1 to LimitSceptres: 20% increased Life and Mana Recovery from FlasksMartial Weapon, Wand or Staff: 30% reduced maximum Mana, Gain 2% of Damage as Extra Physical Damage per ten percent missing Mana
Idol of the PhariseeNormal | Idol
Stack Size1 / 10Limited to1RequiresLevel 50Martial Weapon, Wand or Staff: 30% reduced maximum Mana, Gain 2% of Damage as Extra Physical Damage per ten percent missing ManaSceptres: 30% reduced Mana Cost Efficiency of Command Skills, Minions deal 60% increased Damage with Command SkillsMartial Weapon, Wand or Staff: 30% reduced Mana Cost Efficiency, 12% increased Skill Speed while on Low ManaSceptres: 25% reduced Reservation Efficiency of Minion Skills, Temporary Minion Skills have +2 to Limit of Minions summonedGloves: Adds 5 to 12 Physical Damage to Attacks
The Greatwolf's Rune of ClawsNormal | Rune
Stack Size1 / 10Limited to1RequiresLevel 50Gloves: Adds 5 to 12 Physical Damage to AttacksGloves: Fissure Skills have +2 to LimitRemoves a random modifier and augments a Rare item with a new guaranteed modifier
The Runebinder's AlloyCurrency | Currency Item
Stack Size1 / 10Removes a random modifier and augments a Rare item with a new guaranteed modifierStaff: (25-50)% chance to gain Nature's Archon when your Plants OvergrowWand: +1 to Limit for Elemental SkillsSceptre: +(4-5) maximum stacks of Puppet MasterCrossbow: +2 to maximum number of Summoned Ballista TotemsBow: (40-50)% increased Effect of your Mark Skills