AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 180-333
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 164-304
- action attack or cast time uses animation length [1]
- check for targets between initiator and projectile source [1]
- maintain projectile direction when using contact position [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 3748, 7614, 23437, 41942, 58096AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 186-280
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 170-255
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 6349, 17976, 28720, 32947, 37513, 37934, 54222, 59727Skill reference: Lightning Arrow
TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 180-333
- Critical Hit Chance: 5%
- Attack Damage: 130%
- Attack Time: 1.5 sec
- Base Damage: 164-304
- Supported Skills have 100% increased chance to Shock
- Deals 30% more Attack damage
- base is projectile [1]
- is area damage [1]
Variants 3748, 7614, 23437, 41942, 58096Skill reference: Lightning Arrow
AttackRangedAttackMirageArcherCanUseProjectileProjectilesFromUserDamageTriggerableAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
- Base Damage: 180-333
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 164-304
- Supported Skills have 100% increased chance to Shock
- Converts 70% of Physical damage to Lightning damage
- action attack or cast time uses animation length [1]
- base deal no damage [1]
- base is projectile [1]
- monster projectile variation [1145]
- projectile ballistic angle from reference event [1]
- projectile uses contact position [1]
- spell maximum action distance +% [-40]
- use scaled contact offset [1]
Variants 3748, 7614, 23437, 41942, 58096