AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 373-559
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 340-510
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 24124, 37467- Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
- Cast Time: 1 sec
- Deals 318.9 Physical damage per second
- active skill area of effect radius +% final [-25]
- base skill effect duration [3000]
- ground blood art variation [1003]
- Deals 290.9 Physical damage per second
Variants 24124, 37467SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace
- Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
- Critical Hit Chance: 5%
- Cast Time: 1 sec
- Deals 229.6 to 344.4 Physical Damage
- action attack or cast time uses animation length [1]
- base is projectile [1]
- check for targets between initiator and projectile source [1]
- monster projectile variation [1047]
- projectile uses contact position [1]
- spell maximum action distance +% [-35]
- use scaled contact offset [1]
- Deals 209.4 to 314.2 Physical Damage
Variants 24124, 37467Skill reference: Detonate Dead
AreaDamageTriggerableAttackInPlace
- Area, Damage, Triggerable, AttackInPlace
- Deals 459.1 to 688.7 Physical Damage
- Converts 25% of Physical damage to Fire damage
- base skill effect duration [2000]
- is area damage [1]
- upheaval number of spikes [4]
- Deals 418.9 to 628.3 Physical Damage
Variants 24124, 37467Skill reference: Exsanguinate
- Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Physical, Unleashable, DamageOverTime, Duration, UsableWhileMoving
- Exsanguinate
- Critical Hit Chance: 5%
- Cast Time: 2.2 sec
- Deals 191.3 to 287 Physical Damage
- Deals 265.7 Physical damage per second
- Chains 1 time
- Modifiers to Spell Damage apply to Debuff's Damage over Time
- -8 to radius
- Fires tendrils at up to +2 Targets
- Debuff duration is 1 second
- spell maximum action distance +% [-40]
- Deals 174.5 to 261.8 Physical Damage
- Deals 242.4 Physical damage per second
Variants 24124, 37467