Blood Priest category icon

Humanoid

Blood Priest

2 recorded database variants. Normal rarity. Known in 3 areas.Category icon shown because no standalone monster art is available.
RarityNormal
CategoryHumanoid
Variant typesVaal Blood Priest
Variants2
Spectre variants2
Game version0.5

Known areas

3

Explicit modifiers

0

No explicit monster modifier is exposed for the detailed variants.

Skills

7
Basic Attack icon

Basic Attack

MeleeAtAnimationSpeed

AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace

Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 373-559
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Base Damage: 340-510
  • action attack or cast time uses animation length [1]
  • projectile uses contact position [1]
  • skill can fire wand projectiles [1]
  • use scaled contact offset [1]
Variants 24124, 37467
C

CGE Blood Priest Boiling Blood

CGEBloodPriestBoilingBlood
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Cast Time: 1 sec
  • Deals 318.9 Physical damage per second
  • active skill area of effect radius +% final [-25]
  • base skill effect duration [3000]
  • ground blood art variation [1003]
  • Deals 290.9 Physical damage per second
Variants 24124, 37467
E

EAS Blood Priest Summon Elemental

EASBloodPriestSummonElemental

Spell

Spell
Cast Time: 2 sec
  • action attack or cast time uses animation length [1]
Variants 24124, 37467
E

EG Blood Priest Sacrifice

EGBloodPriestSacrifice

Triggerable

Triggerable
  • spell maximum action distance +% [-85]
Variants 24124, 37467
MPS Vaal Blood Priest Proj icon

MPS Vaal Blood Priest Proj

MPSVaalBloodPriestProj

SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace

Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
  • Deals 229.6 to 344.4 Physical Damage
  • action attack or cast time uses animation length [1]
  • base is projectile [1]
  • check for targets between initiator and projectile source [1]
  • monster projectile variation [1047]
  • projectile uses contact position [1]
  • spell maximum action distance +% [-35]
  • use scaled contact offset [1]
  • Deals 209.4 to 314.2 Physical Damage
Variants 24124, 37467
V

Vaal Blood Priest Detonate Dead

VaalBloodPriestDetonateDead

Skill reference: Detonate Dead

AreaDamageTriggerableAttackInPlace

Area, Damage, Triggerable, AttackInPlace
  • Deals 459.1 to 688.7 Physical Damage
  • Converts 25% of Physical damage to Fire damage
  • base skill effect duration [2000]
  • is area damage [1]
  • upheaval number of spikes [4]
  • Deals 418.9 to 628.3 Physical Damage
Variants 24124, 37467
Vaal Blood Priest Exsanguinate icon

Vaal Blood Priest Exsanguinate

VaalBloodPriestExsanguinate

Skill reference: Exsanguinate

Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Physical, Unleashable, DamageOverTime, Duration, UsableWhileMoving
Exsanguinate
Critical Hit Chance: 5%
Cast Time: 2.2 sec
  • Deals 191.3 to 287 Physical Damage
  • Deals 265.7 Physical damage per second
  • Chains 1 time
  • Modifiers to Spell Damage apply to Debuff's Damage over Time
  • -8 to radius
  • Fires tendrils at up to +2 Targets
  • Debuff duration is 1 second
  • spell maximum action distance +% [-40]
  • Deals 174.5 to 261.8 Physical Damage
  • Deals 242.4 Physical damage per second
Variants 24124, 37467

Related pages

9

Database variants

2
Record IDStatusRarityVariant typeLifeDamageAreas
24124DetailedNormalVaal Blood Priest200%200%Not recorded
37467DetailedNormalVaal Blood Priest200%200%Aggorat, The Cuachic Vault, The Ziggurat Refuge