SpellMovementAttackInPlace
- Spell, Movement, AttackInPlace
- Cast Time: 0.93 sec
- Cooldown Time: 3 sec
- action attack or cast time uses animation length [1]
Variants 18772, 28939, 32123, 52508SpellMovementAttackInPlace
- Spell, Movement, AttackInPlace
- Cast Time: 0.93 sec
- Cooldown Time: 3 sec
- action attack or cast time uses animation length [1]
- walk emerge extra distance [-15]
Variants 18772, 28939, 32123, 52508TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Critical Hit Chance: 7%
- Cast Time: 2.5 sec
- Cooldown Time: 5 sec
- 100% increased Freeze Buildup
- Deals 535.7 to 803.5 Cold Damage
- is area damage [1]
- Deals 488.7 to 733 Cold Damage
Variants 28939, 32123, 52508TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Critical Hit Chance: 7%
- Cast Time: 2.5 sec
- Cooldown Time: 7 sec
- 100% increased Freeze Buildup
- Deals 97.09 to 145.6 Physical Damage
- is area damage [1]
Variants 18772SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace
- Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
- Cast Time: 1 sec
- Cooldown Time: 10 sec
- Deals 41.61 to 62.42 Physical Damage
- Fires 9 additional Projectiles
- action attack or cast time uses animation length [1]
- ballistic projectiles always bounce [1]
- base is projectile [1]
- check for targets between initiator and projectile source [1]
- distribute projectiles over contact points [1]
- maintain projectile direction when using contact position [1]
- monster projectile variation [1408]
- projectile ballistic angle from reference event [1]
- projectile ballistic angle from target distance [1]
- projectile ballistic ignore force while exploding [1]
- projectile speed variation +% [25]
- projectile spread radius [30]
- projectile uses bearing as firing orientation [1]
- projectile uses contact direction [1]
- projectile uses contact position [1]
- projectiles not offset [2]
- projectiles travel at fixed height [1]
- use scaled contact offset [1]
Variants 18772SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace
- Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
- Critical Hit Chance: 7%
- Cast Time: 1.5 sec
- Deals to Cold Damage
- base deal no damage [1]
- base is projectile [1]
- monster projectile variation [1003]
- projectile uses contact direction [1]
- projectile uses contact position [1]
- use scaled contact offset [1]
Variants 28939, 32123, 52508SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace
- Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
- Critical Hit Chance: 7%
- Cast Time: 1.5 sec
- Deals 41.61 to 62.42 Physical Damage
- base is projectile [1]
- monster projectile variation [1409]
- projectile uses contact direction [1]
- projectile uses contact position [1]
- use scaled contact offset [1]
Variants 18772TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Critical Hit Chance: 7%
- Cast Time: 1 sec
- Deals 38.84 to 58.26 Cold Damage
- base is projectile [1]
- base skill can be avoided by dodge roll [1]
- base skill can be blocked [1]
- is area damage [1]
- Deals 214.3 to 321.4 Cold Damage
- Deals 195.5 to 293.2 Cold Damage
Variants 18772, 28939, 32123, 52508